Hey guys, back to bring this topic back from the dead. I do have one question. I'm experimenting with all Batari options available to me to be able to do everything I want with my game. Will the 64K kernel work with the SuperChip? Also does Melody emulate the Superchip, so when the game goes into production, we'll be able to use Melody boards for it? My main reason for doing DPC+ was to achieve a higher playfield resolution and multiple enemies on the screen at one time. I know I can achieve the playfield resolution I want with the Superchip. As for multiple enemies, that's something I'd have to look into outside of DPC+. Just exploring all my options here. In order to do everything I want, I NEED 64K, and so far I'm not seeing any progress with DPC+ to achieve it. I've been on hold on my game waiting to see if anyone is even bothering to look into it, and I see no signs of it. So, if anyone could answer my questions that I had in the beginning of this reply, it'd be greatly appreciated!
Okay, after looking at previous posts, even the original, I basically answered my questions.
YES, it does support Superchip at 64K and
YES, Melody emulates it.
For anyone with the same questions, there are your answers.
This is good news.
Edited by Sprybug, Wed Nov 8, 2017 6:48 PM.