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Season 7 Round 1 - Miner 2049er


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Miner 2049er

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Saddle up with Bounty Bob and get set for the wildest and wooliest chase ever.

You follow the notorious Yukon Yohan into an abandoned uranium mine.

Before you can capture him, you must carefully maneuver through 11 levels of traps, tricks and lethal challenges.

You scale ladders, make death-defying leaps, jump from moving platforms, neutralize deadly mutants, avoid crushing stompers . . . even shoot yourself out of a cannon. And through it all, you must race against the clock.

Skill . . . endurance . . . you're gonna need every ounce you can muster if you want to conquer all 11 levels of Miner 2049er.

Are you ready, podner? Then mount up and move out. Bounty Bob needs your help right now!



Game Information

Game Name: Bounty Bob
Released by: Micro Fun, 1983
Original arcade game by: N/A
CV HSC High Score: 15,710 by darthkur (Mar 2009)
TwinGalaxies High Score: 350,590 by Robert Mruczek (Oct 2000)
Settings: Skill 1
This game was suggested by: roadrunner & jblenkle

Contest Ends

Saturday, 7 September
at 12:00PM EST

Contest Rules

The HSC rules can be found here


Final High Scores

1. Northcoastgamer 72,555 [+100]
2. CoLethalVision 20,170 [+28]
3. Colecovision 14,910 [+21]
4. ed1475 14,110 [+19]
5. darthkur 13,380 [+18]
6. jblenkle 12,990 [+18]
7. Ikrananka 11,358 [+16]
8. SpiceWare 9,415 [+13]
9. Electric Adventures 8,680 [+12]
10. Darrin9999 8,630 [+12]
11. nanochess 7,640 [+11]
12. wolfman24 6,470 [+9]
13. roadrunner 5,680 [+8]
14. Manoau2002 5,335 [+7]
15. Gaztee 4,200 [+6]
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Okay folks - sorry for the delaying in getting Season 7 started today. My Saturday mornings are usually quite busy so I will be making a change to the timing of each round to accommodate my schedule. Rounds will now end on Saturdays at 12:00PM (midday) EST instead of 1:00AM EST. This should drastically reduce the delay between one round ending and me getting the next round posted. Hope this works for everyone.

 

This season also introduces a new objective which I am calling the "Twin Galaxies Challenge". I will be keeping track of who, and how many times, players beat the official Twin Galaxies score for a game. At the end of the season, the player with the greatest number of times beating the Twin Galaxies scores wins a free framed image of the artwork or flyer associated with a game of their choice (but has to be one of the games they beat the Twin Galaxies score in). The image would include some form of homage to the high score achieved for that game.

 

Printing, frame and postage would be at my expense.

 

Note that the only criteria for scores to be accepted is that a screenshot is compulsory to be counted as beating the Twin Galaxies high score.

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