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DK Arcade 2600. New 4-Level Demo!

DPC+ batari Basic 2600

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#26 Byte Knight OFFLINE  

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Posted Thu Oct 17, 2013 4:50 AM

Keep working on this!  I was at PRGE and played the other DK - this one will be much better.  I didn't like that you only could see part of the screen at one time, and the ramp level (1st level) had flat floors...



#27 iesposta OFFLINE  

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Posted Tue Nov 19, 2013 7:43 PM

Progress. Yeah!
We have a code branch.
Byte Knight started over with my source and not only created his own game "Money Man," but for fun made a DK "lite" version of Level 4!
In just two weeks, gameplay has far surpassed what I had coded!
Thanks again to everyone who has taken time to help us "basic" coders.

What is new: Lots!
Fireballs climb!
Working Hammers!
Scoring!
Ending animation!

I am so impressed and thankful we can share this work in progress with everyone:
Attached File  DK21.bas.bin   32KB   239 downloads

Comments, criticisms, suggestions, etc. always welcome!

#28 Kosmic Stardust OFFLINE  

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Posted Tue Nov 19, 2013 11:49 PM

Progress. Yeah!
We have a code branch.
Byte Knight started over with my source and not only created his own game "Money Man," but for fun made a DK "lite" version of Level 4!
In just two weeks, gameplay has far surpassed what I had coded!
Thanks again to everyone who has taken time to help us "basic" coders.

What is new: Lots!
Fireballs climb!
Working Hammers!
Scoring!
Ending animation!

I am so impressed and thankful we can share this work in progress with everyone:
attachicon.gifDK21.bas.bin

Comments, criticisms, suggestions, etc. always welcome!

A little buggy, but the level is gorgeous!

 

I just hope all these "alternate" DK demos don't discourage VCS from completing his Donkey kong project.



#29 Gemintronic OFFLINE  

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Posted Tue Nov 19, 2013 11:51 PM

A little buggy, but the level is gorgeous!

 

I just hope all these "alternate" DK demos don't discourage VCS from completing his Donkey kong project.

 

Assembly developers don't really compete with BASIC game makers.  In fact, it's the assembly gurus that are gracious enough to make the tools batari BASIC peeps need to create :)



#30 Byte Knight OFFLINE  

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Posted Wed Nov 20, 2013 8:08 AM

A little buggy, but the level is gorgeous!

 

I just hope all these "alternate" DK demos don't discourage VCS from completing his Donkey kong project.

 

What bugs did you find?

 

I don't think this will discourage VCS's project - his game takes a whole different approach to DK...



#31 Jess Ragan OFFLINE  

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Posted Wed Nov 20, 2013 9:05 AM

You did this with Batari BASIC?! Impressive! I was really happy with Donkey Kong VCS (the recent homebrew) but there's always room for another conversion.



#32 Kosmic Stardust OFFLINE  

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Posted Wed Nov 20, 2013 12:05 PM

 

What bugs did you find?

 

I don't think this will discourage VCS's project - his game takes a whole different approach to DK...

A couple of things. The game just resets when I take a hit, and if you climb up the edge of a ladder you sometimes fall strait to the bottom when you reach the top edge.



#33 Byte Knight OFFLINE  

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Posted Wed Nov 20, 2013 1:21 PM

A couple of things. The game just resets when I take a hit, and if you climb up the edge of a ladder you sometimes fall strait to the bottom when you reach the top edge.

 

We haven't implemented lives yet - we still need to add a Mario death scene and we'll probably display lives in the "How High Can You Try" screen.  I thought I had the ladder bug fixed - I'll take a look at it again.



#34 Kosmic Stardust OFFLINE  

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Posted Wed Nov 20, 2013 1:53 PM

It's still awesome. Does anything special happen yet when you walk across all girders or is that yet to be implemented?


Edited by stardust4ever, Wed Nov 20, 2013 1:54 PM.


#35 iesposta OFFLINE  

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Posted Wed Nov 20, 2013 2:07 PM

Try this latest version.

I may have uploaded a compiled version without using the latest bB!  :?  :?

I know that both hammers work now.

And yes there is an ending when you clear all rivets.

 

Attached File  DK21_2013_11_20.bas.bin   32KB   224 downloads



#36 Joe Musashi OFFLINE  

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Posted Wed Nov 20, 2013 3:32 PM

Very cool! Hope you complete the other stages as well. There can never be enough Donkey Kong games. :-D



#37 Jess Ragan OFFLINE  

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Posted Wed Nov 20, 2013 4:50 PM

Well, the Intellivision version will always be one too many. :)



#38 Kosmic Stardust OFFLINE  

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Posted Thu Nov 21, 2013 2:43 AM

Well, the Intellivision version will always be one too many. :)

Or the original "roach poop" 2600 version! :lolblue:



#39 Byte Knight OFFLINE  

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Posted Thu Nov 21, 2013 8:25 AM

Well, the Intellivision version will always be one too many. :)

 

Not this one!



#40 iesposta OFFLINE  

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Posted Sat Nov 23, 2013 9:53 PM

Squashed some bugs.

Added Hammer Music.

Added Win Music.

Can walk farther right before falling.

You can no longer walk right off the bottom right.

 

Be cool, try it out and tell us what you think!! Thanks.

Attached File  DK234b.bas.bin   32KB   244 downloads



#41 iesposta OFFLINE  

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Posted Tue Nov 26, 2013 9:09 PM

Bump!
New binary in first post!
Byte Knight and I would like to hear any questions or comments.
Thanks!

#42 jetset OFFLINE  

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Posted Sun Dec 8, 2013 3:39 PM

WOW! This is an incredible work of art! If there is a cart available, count me in! Only flaw I see is the difficulty doesn't seem to ramp up, but otherwise incredible!



#43 save2600 OFFLINE  

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Posted Sun Dec 8, 2013 4:04 PM

WOW!   :love:



#44 Byte Knight OFFLINE  

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Posted Mon Dec 9, 2013 7:50 PM

WOW! This is an incredible work of art! If there is a cart available, count me in! Only flaw I see is the difficulty doesn't seem to ramp up, but otherwise incredible!

 

You'll be wishing for an easy level after playing the ramps!



#45 Kosmic Stardust OFFLINE  

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Posted Mon Dec 9, 2013 11:52 PM

 

You'll be wishing for an easy level after playing the ramps!

What ramps? The barrel stage looked flat to me last time I checked.



#46 iesposta OFFLINE  

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Posted Tue Dec 10, 2013 12:34 AM

What ramps? The barrel stage looked flat to me last time I checked.

This is the batari Basic DPC+ one. I changed the title of the thread because it was too obscure.
You've confused it with the assembly VCS one.
I don't want to have this thread shut down.
I also don't want it easy for that big "N" company to find, remember, NO KEYWORDS, please.

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#47 dubxcube OFFLINE  

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Posted Tue Dec 10, 2013 9:47 AM

Looking forward to this one! I can't play any of these roms because I only use a tablet. Can't wait for a cart. (Are there plans for a CIB version)

#48 iesposta OFFLINE  

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Posted Tue Dec 10, 2013 1:58 PM

Looking forward to this one! I can't play any of these roms because I only use a tablet. Can't wait for a cart. (Are there plans for a CIB version)


What kind of tablet?

#49 dubxcube OFFLINE  

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Posted Tue Dec 10, 2013 2:04 PM

Ipad

#50 Kosmic Stardust OFFLINE  

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Posted Tue Dec 10, 2013 2:48 PM

Ipad

What, no Atari Emulators on Ipad? Ouya and Android have emulators but I doubt they'll work with DSP+ since they're not based on Stella's code base.

 

http://harmony.atariage.com/

Buy one. You won't regret it. ;-)


Edited by stardust4ever, Tue Dec 10, 2013 3:07 PM.






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