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PET Galaga for the Atari 800XL


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#1 norbert_kehrer OFFLINE  

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Posted Sat Dec 28, 2013 2:39 PM

In 1982 the German programmer Henrik Wening made a great version of the arcade game Galaga for
the Commodore PET computer. The PET, being more a business-oriented computer, had only
very limited graphics and sound capabilities. So the game is graphically very simple but the
gameplay is great. There was also a version of it for the Commodore 64, which I
played for many hours back in the eighties.

 

I now ported Henrik's great game to the Atari 800XL computer. It can be downloaded from my homepage at http://web.utanet.at/nkehrer/
 

Here is a screenshot (with the PET font, also C64 and Atari font are supported):

atari007.png

 

Have fun!

 

Norbert



#2 devwebcl OFFLINE  

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Posted Sat Dec 28, 2013 3:30 PM

very nice game... it would be nice to have better graphics

#3 Sikor OFFLINE  

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Posted Sat Dec 28, 2013 3:49 PM

nice little game - thx for sharing ;)



#4 adam242 OFFLINE  

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Posted Sat Dec 28, 2013 5:17 PM

Very cool!

 

We all know the Atari can produce games that look and sound much better, but this plays fantastic. Quite a feat with the limited character graphics available on the PET, and I for one am happy to see that charm reproduced on the Atari.

 

PETs were the first computers I had any hands-on experience with as a child, and they remain my favorite 8-bit machine in many ways. Never should have sold mine...



#5 rdea6 ONLINE  

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Posted Sat Dec 28, 2013 6:08 PM

Alright this is going on my 4mb RamCart..  Thanks..



#6 Allan ONLINE  

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Posted Sat Dec 28, 2013 6:19 PM

Great game. One little thing that kind of bugs me. When you finish a round sometimes the program plays a note until the next round starts. Any way you could fix that? Others wise the game is fantastic.

 

Allan



#7 Grevle OFFLINE  

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Posted Sun Dec 29, 2013 12:24 AM

Very Nice :).

 

This Version is even better than the C64 Version.

 

The game has a Genuine retro feel to it, Reminds me of my first experienses With Video games/Computers that must have been back in 1978.



#8 ProWizard OFFLINE  

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Posted Sun Dec 29, 2013 1:53 AM

Great game. One little thing that kind of bugs me. When you finish a round sometimes the program plays a note until the next round starts. Any way you could fix that? Others wise the game is fantastic.

Allan


That is also in Galaxian!

#9 TwiliteZoner OFFLINE  

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Posted Sun Dec 29, 2013 4:13 AM

Thanks again Norbert! Perfect example of how game play and not graphics make a game fun to play.



#10 therealbountybob OFFLINE  

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Posted Thu Jan 2, 2014 8:12 AM

Thanks again Norbert! Perfect example of how game play and not graphics make a game fun to play.

What he said :thumbsup:

 

Great game Norbet; Galaga will definitelty feature in next season's High Score Club [starting soon folks!]

39,320 Stage 8 so far...

You could change the "press key" message to "press fire" ;)

 ..



#11 powersoft OFFLINE  

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Posted Thu Jan 2, 2014 10:08 AM

oh yeah, for the high score club.... great!

level 8 I guess similar to me...

but I guess your score is much higher...

 

we all know sounds and graphics can EVERYTIME be better... 

but here it is not a demake of the arcade maschine...

it is a remake of a commodore PET version!

 

and it carries a lot old school retro feeling...



#12 powersoft OFFLINE  

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Posted Thu Jan 2, 2014 10:23 AM

hey therealbountybob...

 

just checked my post in abbuc forum...

level 8 - and

dadamm....

39.400 points...

 

I think this will be a nice fight as soon as it is free at high score club  :-D



#13 bfollett OFFLINE  

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Posted Thu Jan 2, 2014 10:38 AM

You probably wanted to stay true to the original Pet version, but the graphics look like they could be easily be updated to use NTSC color artifacting for a couple extra colors.

 

Bob



#14 The Usotsuki OFFLINE  

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Posted Thu Jan 2, 2014 3:17 PM

I wonder how hard it would be to ram this on an Apple ][, though it would have to use graphics mode.



#15 wood_jl OFFLINE  

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Posted Fri Jan 3, 2014 1:00 AM

Very nice! Thanks for sharing!

#16 Mclaneinc OFFLINE  

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Posted Fri Jan 3, 2014 4:10 AM

As said by Allan, the noise between rounds might be nice to lose but regardless of that its really really fun, it reminds me of a game on the ZX80 / 81 that was part of a pack I cannot find called 1K Machinde code wonders, ordered it thinking the versions would be rubbish at best but every game was a brilliant feat.

 

The Galaga looked almost identical to this...



#17 CyranoJ OFFLINE  

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Posted Fri Jan 3, 2014 4:19 AM

Really fun game. Great example of gameplay over graphics.



#18 Stormtrooper of Death OFFLINE  

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Posted Fri Jan 3, 2014 4:23 AM

I also like the game.



#19 Goochman OFFLINE  

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Posted Fri Jan 3, 2014 7:08 AM

Very fun to play - reminds me of the ZX81 days :) - question though, I believe the 'capture' portion of the game is not implemented correct?

#20 Gemintronic OFFLINE  

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Posted Fri Jan 3, 2014 7:51 AM

Here's a video of the C64 port:

 

This would be the version I'd try to port to the Sega Genesis.  I was hoping it was written in BASIC so I could understand the source.  Seems like it's all assembly, though.



#21 powersoft OFFLINE  

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Posted Fri Jan 3, 2014 10:34 AM

the capture is included... but there is no special reason when it starts...

just luck...

 

with (I think it is a) difference:

id you got the double shoot and will be hit by an alien bomb you loose only one of your both ships.

I am not sure anymore in the original if you lost all two by a hit...



#22 PFL OFFLINE  

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Posted Fri Jan 3, 2014 10:42 AM

Just wondering if anyone has a link to the original PET game?  I looked on Henrik Wening's page but couldn't find it...



#23 norbert_kehrer OFFLINE  

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Posted Fri Jan 3, 2014 11:59 AM

Just wondering if anyone has a link to the original PET game?  I looked on Henrik Wening's page but couldn't find it...

 

Hi,

 

thanks to all for the nice feedback on my port.

 

The link to the original game for the PET is this one (from Henrik's homepage):

 

http://www.wening.de.../pet/galaga.prg

 

Greetings

 

Norbert






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