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What have you actually PLAYED tracker for 2014 (Season 7)


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Here are my times for this past week (April 28th through May 4th)...

 

Atari 2600:

Galaxian Arcade - 22 min. in 2 sessions

Pole Position - 20 min.

 

I didn't play very much this week, but I took an extensive peek into the source code of Pole Position on the 2600 and produced a hack which improves the road display somewhat. It fixes the bug that the curves never extend into the lower half of the road display... in the hack, they do.

 

When browsing through the hacks, I found another hack, Galaxian Arcade, which I played for some time. It has improved graphics and a mystery bonus round which appears under certain circumstances.

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MY WEEK (April 28th - May 4th):

 

Atari 2600:

1. Eggomania - 1 minute

2. Go Fish (Homebrew) - 51 minutes

3. Jungle Hunt - 4 minutes

4. Oink! - 1 minute

5. Picnic - 4 minutes

6. Private Eye - 3 minutes

7. Reactor - 3 minutes

8. River Raid - 27 minutes

9. Robot Tank - 2 minutes

10. Shark Attack - 4 minutes

11. Solar Storm - 1 minute

12. Solaris - 5 minutes

13. Squeeze Box - 2 minutes

14. Strategy X - 6 minutes

15. Tanks But No Tanks - 6 minutes

16. Time Warp - 7 minutes

17. Tron: Deadly Discs - 10 minutes

18. Tutankhan - 10 minutes

19. Universal Chaos - 20 minutes

 

Atari 7800

1. b*nQ (Q*Bert Homebrew) - 153 minutes

2. Crazy Otto (Hack of Ms. Pac-Man) - 52 minutes

 

You can see more details about Crazy Otto in the following URL: http://atariage.com/forums/topic/155794-happy-new-year/

 

Check out the following videos:

 

1) Go Fish - Difficulty BB and Difficulty AA - 2 gameplays in ONE video

http://www.youtube.com/watch?v=NWsSVCSWgS4

 

2) River Raid - Game 1-BB - 124,290 points

 

3) Crazy Otto - Banana and Pear Starts - 2 gameplays in ONE video

 

4) b*nQ Adept Difficulty - 1,500,010 points

Edited by oyamafamily
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My times for the week:

 

Atari 2600:
Mr. Do! - 3 min.
Roc'n Rope - 5 min.
Intellivision:
Tower of Doom - 65 min.
32X:
Kolibri - 2 min.
PlayStation:
The Flintstones: Bedrock Bowling - 406 min.
Project: Horned Owl - 127 min.
Steel Harbinger - 313 min.
Beat two PlayStation games I'd set aside for quite a while, The Flintstones: Bedrock Bowling and Project: Horned Owl (the latter in 2P co-op with my fiancée). Both were beaten on the hardest settings, after taking down the second-hardest setting first -- a good way to get back in practice, naturally -- and in the case of Bedrock Bowling I went back and beat it a third time, to get every gem on Hard difficulty and make sure I wasn't overlooking a special bonus for doing so (and I wasn't). Thoughts on both games here.
Otherwise, I tested out a few games I bought last weekend; worked a bit more on Tower of Doom, completing the Challenge adventure with the Novice character; and put some time into trashy third-person shooter Steel Harbinger, which plays a bit like a cross between Robotron and Gauntlet (but isn't as good as either), and has huge, expansive levels that are confusing and slow to traverse.
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Here's the summary for Week 18, running from April 28 - May 4. We logged 2823 minutes of eligible play, playing 55 games on a total of 15 systems.


Top 10:


1. Kaboom (Atari 2600) - 671

2. Flintstones: Bedrock Bowling (PlayStation) - 406

3. MechWarrior 4: Mercenaries (PC (Windows 95/98)) - 340

4. Steel Harbinger (PlayStation) - 313

5. b*nQ (Atari 7800) - 153

6. Project: Horned Owl (PlayStation) - 127

7. Final Fight 3 (SNES) - 120

8. River Raid (Atari 2600) - 101

9. Tower of Doom (Intellivision) - 65

10. Crazy Otto (Atari 7800) - 52


Pre-NES top 10:


1. Kaboom (Atari 2600) - 671

2. b*nQ (Atari 7800) - 153

3. River Raid (Atari 2600) - 101

4. Tower of Doom (Intellivision) - 65

5. Crazy Otto (Atari 7800) - 52

6. Go Fish! (Atari 2600) - 51

7. Galactic Chase (Atari 8-bit) - 40

7. Missile Command (Atari 8-bit) - 40

9. Galaxian Arcade (Atari 2600) - 22

10. Pole Position (Atari 2600) - 20

10. Universal Chaos (Atari 2600) - 20

10. Galaxian (Atari 8-bit) - 20


Top 10 systems:


1. Atari 2600 (980)

2. PlayStation (846)

3. PC (Windows 95/98) (340)

4. Atari 7800 (205)

5. Atari 8-bit (147)

6. SNES (135)

7. Intellivision (65)

8. Genesis (64)

9. Sega Master System (10)

10. Game Boy Color (9)


Across the board and throughout the land, Kaboom's at the top, outpacing two human/machine hybrids and a guy who drives his car with his feet. Meanwhile, Mechwarrior 4: Mercenaries becomes the 124th member of the 1000-minute club, with 1040 minutes logged to date.

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Tandy 1000-

 

Galaxian- 15min (I find this port to be rather lame. Controls sluggish, movement slow, and too long between attacks)

 

Marble Madness- 15min (one of the best ports I've played)

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Is it OK to post every day? :)

 

Windows:

 

Titan Attacks = 30 mins

Pinball Arcade = 60 mins

 

SNES:

 

Final Fight 3 = 45 mins

Frogger = 30 mins

 

AMIGA:

 

Gravity Force = 50 mins

 

Atari 7800:

 

Centipede = 15 mins

 

MAME:

 

Frogger = 15 mins

Pinball Action = 20 mins

Armed Formation F = 5 mins

Puzz Loop = 20 mins

 

Atari 2600:

 

J.Ö.R.G.E.N = 30 mins

Galaxian = 10 mins

Astar SP = 20 mins

 

GBA:

 

Bubble Bobble - OLD = 25 mins

Bubble Bobble - NEW = 45 mins

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^Welcome aboard! Posting every day does create significantly more work for me (the stats-keeper), and many of us do an end-of-week summary of our overall gameplay times. But I don't want to restrict people to only posting on Saturday/Sunday, either.

 

Maybe a few times a week is a good maximum? It always helps, too, if you have something to say about the games or your gameplay; anecdotes and commentary make it more fun for all of us.

 

But I can roll with whatever people do. Either way, the more the merrier, so we're glad to have you joining in! :)

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Nes - Contra = 30 min

I have been playing this on my nesrgb console that I got from yurkie in rgb on a sony pvm and it looks awesome. I have been playing this with a buddy from work who is 20 years old and has never played an NES game. We are going to try and beat it without the konami code. I'm not sure, but the game seems harder when playing with 2 players instead of one.

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Here are my times for this past week (May 5th through 11th)...

 

Atari 2600:

Pole Position (Hack 2) - 86 min.

 

Atari 7800:

Pole Position II - 23 min.

 

These are the only games I played. Just to explain what this hack is: I first created a hack of the Atari 2600 version of Pole Position (which you can find in the Hacks - Atari 2600 section here) which improves the way the curves get drawn. After that, I created another version which makes the curves more severe so you have to slow down considerably in order to make it through, but you also get 10 seconds more on each extended play to make up for this. This one has also been posted in the Hacks section. I then playtested this second hack for the 86 minutes given above, trying to make it through a lap without crashing and without accelerating at the start, which is quite hard to achieve.

 

Then someone answered with a request for a hack of Pole Position II on the Atari 7800. I was already looking into this, but this request made me intensify these efforts. By now, I've figured out where the display list lists and the display lists are, how the road gets displayed and where the code is that calculates the curvature. I couldn't quite make out how it works yet, though. But what I already found is that this game is a different beast than Atari 2600 Pole Position. From the start, I think the curves look better, but they aren't perfect yet. This 7800 game also replicates a fault present in the arcade where after a lap you look at a different part of the mountains than before it. Incidentally, Mt. Fuji is in your center of view at the start of a qualifying or race on Fuji Speedway, which is wrong because it's actually at a different angle viewed from the track... when you're at the start, it's to the left behind you.

 

Anyway... the 23 minutes are the time I actually played the game. I spent some additional hours sifting through the disassembly and looking at MESS's debugger in order to find out what's what.

Edited by Kurt_Woloch
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Geez, this is gonna be a long post. Sorry, i game alot at the moment. icon_dunce.gif

 

EDIT: Some explainations added.

 

Atari 5200 (Emulated)

Centipede = 1 hour (record on highscore.com)
Berzerk = 15 mins (never tried it before)

 

Windows

Titan Attacks = 30 mins
Pinball Arcade = 5 hours (Wicked good, got all tables so far..)

 

SNES (Emulated)

Final Fight 3 = 45 mins (Record on highscore.com. Nice game, probably my favorite in the series.)
Frogger = 2 hours (Record on highscore.com... And it's FROGGER!)

 

AMIGA (Emulated)

 

Gravity Force = 3,5 hours (Oh boy, what a masterpiece. Record on highscore.com)

 

Atari 7800 (Emulated)

 

Centipede = 15 mins (Centipede is one of my favs so i had to try it out)

 

MAME:

 

Frogger = 30 mins (What can i say? It's Frogger.)
Pinball Action = 20 mins
Armed Formation F = 5 mins
Puzz Loop = 20 mins
Shao Lin's Road = 1 hour (Record on highscore.com. Old favorite since the 80's. Put on a 1 millions score something. Looking for the PCB so i can do a marathon in the future.)

 

Atari 2600 (Emulated)

 

J.Ö.R.G.E.N = 30 mins (HARD but oh so addictive, got the real hardware record on highscore.com)
Galaxian = 10 mins (Neat port, will put more time into this when my 2600 arrives)
Astar SP = 20 mins (Great homebrew!)
Space Rocks 20 mins (^)
Assault = 30 mins (Record on highscore.com)

 

Gameboy Advance (Emulated)

 

Bubble Bobble - OLD = 25 mins (record on highscore.com)
Bubble Bobble - NEW = 45 mins (^)
Namco Museum: Galaxian = 15 mins (Galaxian. <3)

 

Mega Drive (Genesis) (Emulated)

 

Space Invaders '91 = 25 mins (Record on highscore.com. Sweet game, hope someone beats my record so i'll spend more time with it)
Battle Squadron = 20 mins (Don't like it compared to the AMIGA version)
Thunderforce II = 30 mins
Thunderforce III = 5 mins
Paperboy 2 = 15 mins (record on highscore.com)
Crue Ball = 3 mins (Had to try it. Meh)

 

NES (Emulated)

 

Baltron = 5 mins
Burai Fighter = 2 hours (Record on highscore.com)

 

Commodore 64

 

River Raid = 2 hours (Superb version, record on highscore.com)
Kung Fu Master = 15 mins (Record on highscore.com)
Kickman = 10 mins (Record on highscore.com)
Dragons Den = 30 mins
Gridder = 30 mins (Nice Amidar clone, record on highscore.com)
Galaxian = 30 mins (Not the best Atarisoft port)
Save New York = 30 mins (Classic!)
Battle Through Time = 20 mins
Buggy Boy = 15 mins (Record on highscore.com)
Hard And Heavy = 5 mins (Didn't know this was "Giana Sisters II". Will maybe give it another try..)
Minestorm = 10 mins (Vectrex port, record on highscore.com)
Mollusk Redux = 20 mins (New commercial game, record on highscore.com)
The Impossible Game = 5 mins (record on highscore.com, game is meh.)

Thrust = 1 hour (What can i say? One of the best games ever.)

 

Gameboy Color

 

Tetris DX = 3 hours (Tetris flu)
Frogger = 25 mins (FROGGER!)

 

Gameboy Color Emulated

 

Rainbow Island = 30 mins (This was a surprise, great port for the GBC. Put up a record on highscore.com)
Frogger = 30 mins (...)

 

Wii

 

Gradius Rebirth = 1,5 hours (Great game like all in the series)
Contra Rebirth = 20 mins (Great game, need to spend more time on this)

 

SEGA Master System (Emulated)

 

Bubble Bobble = 30 mins (record on highscore.com, not as good port as people say)

 

Colecovision Emulated

 

Galaxian = 30 mins (Lovely)
Frogger =10 mins (Wicked)

 

Xbox 360

 

Earth Defence Force 2025 = 2 hours (BUY THIS GAME.. And EDF 2017 (also on Xbox 360). 2025 is available on the PS3 as well. Japanense third person shooter "B-game". Fantastic!

 

Playstation 3

 

Super Stardust HD = 30 mins (Epic)

 

Playstation VITA

 

Lumines = 15 mins (Have to atleast play a little..)

Wipeout = 15 mins

Frogger = 30 mins (!)

 

FACEBOOK

 

0 mins (Thanks god)

 

It's totally OK for me not to contribute to this thread anymore, but it sure was fun tracking what, and HOW MUCH you play. icon_smile.gif

 

Sunday to Sunday, cheers!

Edited by Slaytanic
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I've been playing a lot of Civ V lately while my TV was out of commission, but now that it's up, I hit the scene again, playing 45 minutes of Dragon Spirit (PC Engine), 30 minutes of Galaga 88 (PC Engine), 2 hours of Bust a Move Pocket (NGPC), and approx. 30 minutes of Tetris (Game Boy). More fun times are to be had soon.

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MY WEEK (May 5th-11th):

 

Atari 2600:

1) Go Fish - 19 minutes (Harmony Games 2014 - Round 2)

2) Tapper - 61 minutes (2600 NEW HSC Season 3, Week 11)

3) Malagai - 32 minutes (Quick reference for more infos: http://atariage.com/software_page.html?SoftwareLabelID=282)

 

Atari 7800:

1) Ms. Pac-Man - 20 minutes (played for HighScore.com)

2) Crazy Otto - 114 minutes (played for HighScore.com)

3) Robotron: 2084 - 39 minutes (7800 HSC Season 7, Round 2)

 

Check out the following videos:

 

1) 7800 Crazy Otto Series - Apple, Pretzel, Orange, Strawberry, Cherries and Teddy Bear Starts

 

2) 7800 Ms. Pac-Man Teddy Bear - 140370 points

 

3) 2600 Tapper - 2 gameplays in ONE video

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My times for the week:

 

NES:

The Karate Kid - 11 min.

 

PlayStation:

Steel Harbinger - 459 min.

 

I want to like Steel Harbinger, but man, those levels are looooong.

 

My other half and I also made an attempt at the last level of Teenage Mutant Ninja Turtles (GameCube) on Hard mode, and got a bit farther than before. Still can't seem to get past a couple of those early bosses without dropping at least 1 credit, though.

 

It's totally OK for me not to contribute to this thread anymore, but it sure was fun tracking what, and HOW MUCH you play. icon_smile.gif

Hey, I hope you keep participating! It will certainly take a few minutes to input your extensive list from this week (minus the stuff on post-1999 platforms), but the variety is welcome and adds to the fun. And I too have found that tracking my times has added a whole new dimension to my gameplay!

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Here's the summary for Week 19, running from May 5 - 11. We logged 3850 minutes of eligible play, playing 81 games on a total of 18 systems.


Top 10:


1. Kaboom (Atari 2600) - 715

2. Steel Harbinger (PlayStation) - 459

3. Gravity Force (Amiga) - 210

4. Tetris DX (Game Boy Color) - 180

5. River Raid (C64) - 120

6. Bust-A-Move Pocket (Neo Geo Pocket Color) - 120

7. Burai Fighter (NES/Famicom) - 120

8. Frogger (SNES) - 120

9. Crazy Otto (Atari 7800) - 114

10. Pole Position (Hack 2) (Atari 2600) - 86


Pre-NES top 10:


1. Kaboom (Atari 2600) - 715

2. River Raid (C64) - 120

3. Crazy Otto (Atari 7800) - 114

4. Pole Position (Hack 2) (Atari 2600) - 86

5. Tapper (Atari 2600) - 61

6. Shao-Lin's Road (aka Kicker) (Arcade) - 60

6. Centipede (Atari 5200) - 60

6. Thrust (C64) - 60

9. Robotron: 2084 (Atari 5200) - 40

10. Robotron: 2084 (Atari 7800) - 39


Top 10 systems:


1. Atari 2600 (1023)

2. C64 (525)

3. PlayStation (459)

4. Game Boy Color (265)

5. NES/Famicom (231)

6. Atari 7800 (211)

7. Amiga (210)

8. SNES (192)

9. Arcade (150)

10. Atari 5200 (120)

10. Neo Geo Pocket Color (120)


A nice week for the tracker, with several new faces and lots of variety. Impressively, the top 9 games are on nine different platforms, while the #2 system gets its numbers from over 20 different titles.


In other news, last week Go Fish! became the 125th member of the 1000-minute club, and it now has a total of 1040 minutes logged as of this week. Meanwhile, another game is right on the cusp of joining the all-time Top 5...

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BTW was this the Ocean or Melbourne House version?

 

Can't remember now, but I know it's from the EU. I got it with a bunch of tapes purchased from the UK. Also the signboards in the background are different than in US.

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