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Yurkie's N64 & NES RGB mods *NESRGB in Stock US Distributor*


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#51 Osgeld OFFLINE  

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Posted Thu Mar 27, 2014 8:37 PM

I can think of absolutely no reason why they would be anything but a benefit.

 

cutoff frequency and load inductance


Edited by Osgeld, Thu Mar 27, 2014 8:56 PM.


#52 al3x1980 OFFLINE  

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Posted Sat Mar 29, 2014 7:38 AM

Hi Yurkie,

 

I received the nes. Great mod job! I am having an issue with it and using rgb with my xrgb-mini. Think its my cable that is connected to my xrgb it has sync stripper on it. I ordered one that doesn't.

 

But console works fine with s-video and composite. 

 

Thanks!



#53 Trickle OFFLINE  

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Posted Mon Mar 31, 2014 7:04 AM

Hello.  I'm obviously new to this site.  I signed up after finding this thread! I have questions regarding RGB on N64.

Now, I recently purchased a modded N64 with RGB.  It has an nus cpu 03 board and the seller claims he used the THS7314 with a dip8 adapter method.  It arrived on Saturday and I was excited to use it.  I have a fairly new 50 inch Samsung HDTV and I use this rare but affordable Chinese SCART to HDMI converter.  It works great.  It's featured in this video.

https://www.youtube....h?v=RS55pmLIEjA

Even 32x games like Virtua Fighter look vibrant and crisp! The Sega Saturn looks excellent.

Anyways, on to the issue.  I attempt to plug this sucker in with my trusty UK SNES SCART cable, turn it on and...oh geez.  It's dark and muddy.  It reminds me of a slightly improved composite output, but really dark.  A little like using a cheap S-Video cable on a bone stock N64.  I was furious.  Even Perfect Dark with its 640x480 option still looked blurry and dark.  It absolutely baffles me that older 3D games like Virtua Fighter on the 32x or Nights on Sega Saturn look sooo much better.  So naturally, I suspected either this wasn't modded with RGB at all or this guy just did a poor job.  I'll admit, I don't know much about the actual installation process of RGB (Hence why I'm here), but something seems off.

He claims that it'll vary from set up to set up.  He also says that using an xrgb mini is the only way it'll look good.  But I just get this hunch that it would at least look fairly decent with the current converter I use, with the reasons stated above.  So the bottom line question is, did this guy do a poor job or do you really need to use an xrgb mini Framemeister?

 


Edited by Trickle, Mon Mar 31, 2014 7:14 AM.


#54 glazball OFFLINE  

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Posted Mon Mar 31, 2014 11:46 AM

You said you have a UK (PAL) SCART cable that you use with your (NTSC) SNES? PAL cables have 75 ohm resistors and lack the 220uF caps that NTSC cables have. Your PAL cable on your NTSC N64 console could be your problem. Try buying this cable, which is wired for NTSC consoles:
http://www.retrogami...d-for-sale.html

I'm no expert though, so my apologies if I steer you in the wrong direction. Any further questions and you might make a new thread rather than clutter up Yurkie's thread here. Welcome, and good luck!

PS - I didn't watch the whole video, but chunk that Chinese piece of crap and get a Framemeister!

#55 Trickle OFFLINE  

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Posted Mon Mar 31, 2014 1:29 PM

Actually, I gave the modded console a second shot and it ended up looking fairly decent.  I guess I was just slightly underwhelmed at first, but that could have been because of the following reasons. 1.) The LED modded controller he supplied with it wasn't working correctly 2.) The console had a cold smoky smell to it.  So naturally, I was pissed and didn’t have time to evaluate comparisons.  The seller has since agreed to fix the controller if I send it to him and claims he doesn’t smoke (must be a used console he modded).  My SCART cable is an NTSC actually.

http://www.ebay.com/itm/171238433229?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649


After airing it out (I even stuffed the thing with dryer sheets), I was able to notice it was considerably better than both composite and S-video.  Fairly bright as well!  I know most Chinese converters are a piece of crap, but this was a hidden gem.  Like a less than mediocre rock band pumping out a big one hit wonder song.  The end part of the video is what matters.

I'm very interested in an xrgb mini, but got kind of scared away when I found out it has some input lag.  I know most upscalers do and I'm aware the XRGB3 has a mode called B1 that supposedly has no input lag. How do you guys fair with it? It sucks enough when an HDTV already has input lag when you plug a console straight in the av.  I was playing Mario Kart 64 and steering was a pain in the ass.  The timing of my jumps on Super Mario 64 felt off too.  I tried this on my Samsung HDTV and a Sony Bravia.  Oddly enough, my best friend’s older Samsung HDTV doesn’t seem to have input lag as bad.



#56 glazball OFFLINE  

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Posted Mon Mar 31, 2014 6:12 PM

The Framemeister introduces around 20ms of lag, which is less than a frame for a 30fps source. Input lag has never been a problem for me, ever. Your TV, however, will interlace a 240p signal which will make it lag. You can find more info on the XRGB-Mini wiki:

http://junkerhq.net/...d_input_lag_.3F

Oh yeah, bump for a great modder! I spent the last 5 days off playing my NES, and it was incredible. Must have played dozens of games, from gems (RCR, Zelda) to turds (Chubby Cherub anyone??). The NESRGB held up perfectly to my NES playathon. My hands... not so much. They're damn sore!

#57 Tempest OFFLINE  

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Posted Tue Apr 1, 2014 8:05 AM

The Framemeister introduces around 20ms of lag, which is less than a frame for a 30fps source. Input lag has never been a problem for me, ever. Your TV, however, will interlace a 240p signal which will make it lag. You can find more info on the XRGB-Mini wiki:

It's an issue to some people who play fighting games.  Some of them time their moves to the exact frame so a frame of lag would destroy their pattern.  The only games I've ever noticed lag having an effect were Guitar Hero and Punch Out.



#58 PeculiarSatyr OFFLINE  

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Posted Tue Apr 1, 2014 9:42 AM

It's an issue to some people who play fighting games.  Some of them time their moves to the exact frame so a frame of lag would destroy their pattern.  The only games I've ever noticed lag having an effect were Guitar Hero and Punch Out.

 

It sounds like the Framemeister actually overall reduces lag when using modern TVs.



#59 Trickle OFFLINE  

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Posted Wed Apr 2, 2014 7:10 AM

Tempest, on 01 Apr 2014 - 10:05 AM, said:Tempest, on 01 Apr 2014 - 10:05 AM, said:

It's an issue to some people who play fighting games.  Some of them time their moves to the exact frame so a frame of lag would destroy their pattern.  The only games I've ever noticed lag having an effect were Guitar Hero and Punch Out.

 

When I play a game like Super Street Fighter II Turbo HD Remix on PS3, the timing feels really funky.  But when I play Super Street Figher II on my Sega Genesis with a CRT, I can fire rapid Hadoukens with Ryu easily.

As for the XRGB mini, would someone mind uploading Goldeneye 007 with their preferred settings? If that looks pretty decent, I'm snagging one immediately!




 


Edited by Trickle, Wed Apr 2, 2014 7:12 AM.


#60 Vanecroft OFFLINE  

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Posted Thu Apr 3, 2014 3:28 PM

I just run my old consoles to a Sony BVM monitor for direct RGB. I prefer the CRT over my Plasma



#61 Yurkie OFFLINE  

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Posted Thu Apr 3, 2014 4:12 PM

When I play a game like Super Street Fighter II Turbo HD Remix on PS3, the timing feels really funky.  But when I play Super Street Figher II on my Sega Genesis with a CRT, I can fire rapid Hadoukens with Ryu easily.
As for the XRGB mini, would someone mind uploading Goldeneye 007 with their preferred settings? If that looks pretty decent, I'm snagging one immediately!


Goldeneye looks like a million bucks, in fact every game I have tried does. I have been really busy with mods, but when I get some time I am looking forward to playing Spider-Man on the N64

#62 Trickle OFFLINE  

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Posted Sun Apr 6, 2014 3:56 PM

Yurkie, on 03 Apr 2014 - 6:12 PM, said:Yurkie, on 03 Apr 2014 - 6:12 PM, said:Yurkie, on 03 Apr 2014 - 6:12 PM, said:

Goldeneye looks like a million bucks, in fact every game I have tried does. I have been really busy with mods, but when I get some time I am looking forward to playing Spider-Man on the N64

So I have my eyes set on one.  I live in the US, do I need to purchase a special plug adapter or is using the included Japanese power supply fine? Should I also purchase a SCART to Mini adapter?

The current SCART cables I use:

http://www.ebay.com/...984.m1439.l2649

http://www.ebay.com/...984.m1439.l2649

http://www.ebay.com/...984.m1439.l2649

 


Edited by Trickle, Sun Apr 6, 2014 3:59 PM.


#63 Yurkie OFFLINE  

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Posted Sun Apr 6, 2014 11:00 PM

Trickle.

I am guessing your talking about getting a Framemeister. It comes with a JP-21 RGB to 9 pin mini din adapter that can be used with JP-21 RGB cables.

I have a write up on cables in post #1 of this thread, I don't want to get into recommending cables.

#64 Trickle OFFLINE  

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Posted Mon Apr 7, 2014 3:53 PM

Yurkie, should I get the 5v 2.5 amp DC power supply adapter 4mm x 1.7mm tip or does the Japanese supplied one work fine?



#65 Yurkie OFFLINE  

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Posted Mon Apr 7, 2014 10:47 PM

Yurkie, should I get the 5v 2.5 amp DC power supply adapter 4mm x 1.7mm tip or does the Japanese supplied one work fine?


I have been using the original plugged into my power strip for a few months without issue.

#66 Yurkie OFFLINE  

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Posted Tue Apr 8, 2014 1:39 PM


One RGB Modded N64 and one NESRGB modded NES front loader available for sale. These are console only and prices includes Priority anywhere in the USA


N64 $89
NES $279

#67 al3x1980 OFFLINE  

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Posted Wed Apr 9, 2014 8:43 AM

Finally got my new cables from retrogamingcables. OMG! Hey glazball the issue was with the sync stripper on my xrgb. The quality of the image is simply amazing. Well worth it!Thanks! Yurkie!



#68 glazball OFFLINE  

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Posted Wed Apr 9, 2014 11:17 AM

Cool, glad I could help! They really should stop selling the adaptors with the sync stripper.

Enjoy! Isn't it gorgeous??

#69 Yurkie OFFLINE  

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Posted Mon Apr 14, 2014 10:43 AM

pics added of NES for sale and show how pallete switch is discretly mounted on the bottom of the console.



#70 Yurkie OFFLINE  

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Posted Wed May 7, 2014 9:43 AM

bump



#71 Shawn OFFLINE  

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Posted Wed May 7, 2014 5:29 PM

bump

 

nm..you're not worth it.



#72 pwr2blv OFFLINE  

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Posted Sat May 10, 2014 10:30 AM

PM'd



#73 mikespit1 OFFLINE  

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Posted Thu May 15, 2014 4:00 PM

pmed



#74 ApolloBoy OFFLINE  

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Posted Thu May 15, 2014 11:33 PM

nm..you're not worth it.

???

#75 Yurkie OFFLINE  

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Posted Fri May 16, 2014 8:45 AM

I should have NESRGB boards back in stock in the next week or so. I will post an update in post #1 of this thread as soon as they are available.






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