Jump to content
IGNORED

Savage Pond Atari 5200


Aking

Recommended Posts

Savage Pond Atari 5200

Savage_pond_atari.gif

The game is set in a pond with the player taking the role of a tadpole.
The aim of the game is to build up a colony of frogs while avoiding the many hazards.
The setting and characters are all quite true to life which was quite unique at the time.
Most contemporary arcade games, even if not set in space, such as Frogger (with frogs that
can't swim) and Centipede (which is basically a space shoot 'em up with characters that look
like insects), were far from realistic. The instructions include descriptions of all the 'cast'
including their Latin names and information not relevant to the game itself.

Although it may appear to be an educational game it is actually a fast-paced arcade game.
Gameplay

The game begins with Colony 1, which is a simple, peaceful pond.
The tadpole character can swim around the pond eating amoeba. The only hazard in the pond are
the hydra clinging to the bottom of the pond that will sting and kill the tadpole if they touch.
There is also a dragonfly that occasionally flies over the pond and drops an egg.
The egg can be eaten but if left to hatch, the larva will escape (but again can be eaten) and return
as a nymph which will chase the tadpole until it catches and eats it or becomes exhausted and leaves
to chrysalise and become another dragonfly. In order to build the frog colony, many 'evolutions' must
take place, most of which increase the number of hazards.

Blood worms regularly fall into the water and must be collected. After five worms are eaten, a beetle
larva appears. If this is eaten quickly, the pond 'evolves'.

In Colony 1 this means the introduction of jellyfish (similar to the hydra but stay at the top of
the pond), the dumping of radioactive waste (which leaves the sides and bed of the pond deadly)
and finally a move to Colony 2. This begins with the same hazards as Colony 1 but with a more
complicated pond with an underwater cave area which makes swimming about more difficult.

The pond continues to 'evolve', first with the appearance of your first frog. This sits on a
and can be used to eat the passing dragonflies. It also acts as an extra life as if all three
tadpoles are lost, the frog will reproduce before leaving with its mate for a different colony.

You must create another frog before the pond can continue to 'evolve'. Further 'evolutions'
include the water spider (which can trap the tadpole with its web line) and water fleas which can
eat your spawn (spare lives). Colony 3 adds bumble bees which have apparently been affected by the
radiation so attack your frog (in the only real exception to the true to life use of the rest of the
creatures in the game). You can now build up a colony of frogs.

  • Like 5
Link to comment
Share on other sites

8-bit conversion. It's one of those games that kind of hard with CX52. Fun game though. Thanks for converting this.

 

Allan

Hey Allan, off topic but I wanted to ask - if I could - where you got those Atari/LucasFilm posters for 5200 Ballblazer and Rescue on Fractalus. I vaguely/possibly remember them briefly being offered through the original Star Wars Fan Club...maybe the AtariAge/Club also offered them back in the day. Thanks!

 

I saw the pic of them on your wall during a Google Image Search for the 5200 carts. Awesome set up!

Link to comment
Share on other sites

Hey Allan, off topic but I wanted to ask - if I could - where you got those Atari/LucasFilm posters for 5200 Ballblazer and Rescue on Fractalus. I vaguely/possibly remember them briefly being offered through the original Star Wars Fan Club...maybe the AtariAge/Club also offered them back in the day. Thanks!

 

I saw the pic of them on your wall during a Google Image Search for the 5200 carts. Awesome set up!

I don't think they were offered in Atariage magazine. Possibly in the Star Wars fan club magazine/newsletter. I got my posters off of eBay.

 

Allan

  • Like 1
Link to comment
Share on other sites

Love this game, but....the controls seem funky. When you turn, many times rather than actually turning the little tadpole goes in a circle towards that direction. Is that a bug or just the way the game plays and it's something to get used to? I've only played a few times so I'm sure I could get used to it after some more practice. Just seems weird...

Link to comment
Share on other sites

Love this game, but....the controls seem funky. When you turn, many times rather than actually turning the little tadpole goes in a circle towards that direction. Is that a bug or just the way the game plays and it's something to get used to? I've only played a few times so I'm sure I could get used to it after some more practice. Just seems weird...

I like this game but I truly suck at it!

 

If you hold the button you can aim the tadpole.

 

My problem is that if you miss a dropped egg and the larva hatches, I just can not out run it!

Link to comment
Share on other sites

I've managed to get through to the frog level by concentrating on getting the dropped eggs. Should you miss one then you really need the next worm as that makes you invincible for a little while and you can pick up the egg. By the way if anyone else makes it this far you control the frog (or rather its tongue) with the * key.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...