mmervine Posted March 23, 2014 Share Posted March 23, 2014 The full range is 01 to E4 with a centre around 70 - like ON gets with his Wico. Standard sticks tend not to be as good but have more range than yours. I used Kenfused's joystick code in Laser Hawk (it was better than mine) - you need a value of A4 or greater for right/down but you are only getting 90/9A. I guess you could try calibrating the 5200 pot or I can send you versions of C3 and LH adjusted for your sticks. PM sent! Quote Link to comment Share on other sites More sharing options...
mmervine Posted March 23, 2014 Share Posted March 23, 2014 Paul-thanks for the help...it is great to have these games working on my 5200!!! 1 Quote Link to comment Share on other sites More sharing options...
bohoki Posted March 23, 2014 Share Posted March 23, 2014 Hi Bohoki. These two have already been converted. I played Demon Attack a lot, it is one of my favorites. well i feel like a moron but i cant seem to find those roms at my usual rom sites Quote Link to comment Share on other sites More sharing options...
+Allan Posted March 23, 2014 Share Posted March 23, 2014 Here. Demon and Atlantis.zip Quote Link to comment Share on other sites More sharing options...
Coleco Posted March 23, 2014 Share Posted March 23, 2014 Tried Atari Blast. Wow. The visuals were amazing. Excited to see how this pans out. Any thoughts of doing a "bomb" or other button function? I also like the style of the transition between levels. Great work. 1 Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted March 23, 2014 Share Posted March 23, 2014 I have some other stuff to be getting on with now but I will try and do one port a month. I do have Pool running on the 5200 but I want to try and make use of the analogue joystick before releasing it. I'd really like to see games that can be modded to support both digital and analog joysticks. That would really differentiate 5200 homebrew and hacked titles. Same with throwing in TrakBall support too, when appropriate. That's kinda like how I feel with 7800 titles, that they should all support HSC and Pokey audio. Quote Link to comment Share on other sites More sharing options...
Charlie_ Posted March 24, 2014 Share Posted March 24, 2014 I'd like to see Dark Chambers ported, using the features of the SD cart. I don't even know if that would be possible. Having a good dungeon crawl game on the 5200 would be fantastic. 1 Quote Link to comment Share on other sites More sharing options...
Greg2600 Posted March 25, 2014 Share Posted March 25, 2014 (edited) mr robotmean 18 (do we have a golf game?) ace of aces desert falcon hardball superman 3 tower toppler aztec challenge hard hat mac (i used to play the heck out of that on a 8088 cga computer at school) colony 7 flight simulator 2 floyd of the jungle gumball baja buggies bumperball golden gloves quazimoto moon lander tutti frooty ghostbusters spare change alley cat billiards Most of those were XE games, though I suppose the 5200 "might" be able to handle with the AtariMax SD. I would love Superman III, just because I am a Superman fan. Though that movie stunk! Edited March 25, 2014 by Greg2600 Quote Link to comment Share on other sites More sharing options...
bohoki Posted March 25, 2014 Share Posted March 25, 2014 i only snuck in superman 3 after i saw this video Quote Link to comment Share on other sites More sharing options...
+playsoft Posted March 27, 2014 Author Share Posted March 27, 2014 Tried Atari Blast. Wow. The visuals were amazing. Excited to see how this pans out. Any thoughts of doing a "bomb" or other button function? I also like the style of the transition between levels. Great work. It is not going to have Xevious style bombs as I want to keep the fast pace going but there will probably be smart bombs. Currently it is about getting all the basic features in place and then work will start on making it playable. Quote Link to comment Share on other sites More sharing options...
Greg2600 Posted March 29, 2014 Share Posted March 29, 2014 Laser Hawk is really pretty good, I must say. 1 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted March 29, 2014 Share Posted March 29, 2014 Is Mr. Do! a game that can be converted tot he 5200? Thanks for Laser Hawk! Quote Link to comment Share on other sites More sharing options...
bohoki Posted March 29, 2014 Share Posted March 29, 2014 i wonder if there is some way to set up a fund for paul lay i would send him a couple bucks toward the promise of another conversion of just about anything 1 Quote Link to comment Share on other sites More sharing options...
+playsoft Posted March 31, 2014 Author Share Posted March 31, 2014 Is Mr. Do! a game that can be converted tot he 5200? Thanks for Laser Hawk! Other than games which run on a 16K machine, you can't say for sure whether something would run on a 5200 without working out how much RAM it needs. From a quick look at the game I'd guess it was possible though. i wonder if there is some way to set up a fund for paul lay i would send him a couple bucks toward the promise of another conversion of just about anything That is most kind but no, if anyone gets anything for these it should be the original authors as they remain 99% their original code. I think calling them "ports" or "conversions" makes it sound like there is more to it than there really is. Perhaps saying they are "adapted" is more accurate. While ATARI BLAST! is in development I wouldn't want to tackle any complicated ones, but the occasional simple one is a satisfying break from the main development project. Quote Link to comment Share on other sites More sharing options...
bohoki Posted March 31, 2014 Share Posted March 31, 2014 (edited) aah i see well "boulders and bombs" is another of that era of cbs i wonder if it would be the same methods as ducks ahoy Edited March 31, 2014 by bohoki Quote Link to comment Share on other sites More sharing options...
TrekMD Posted March 31, 2014 Share Posted March 31, 2014 Other than games which run on a 16K machine, you can't say for sure whether something would run on a 5200 without working out how much RAM it needs. From a quick look at the game I'd guess it was possible though. That's cool to know. I hope it becomes a reality. Quote Link to comment Share on other sites More sharing options...
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