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Atlantis Games Group / Kjmann's Atari Sales, Game releases and fixes


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#1 Kjmann OFFLINE  

Kjmann

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Posted Tue Mar 25, 2014 3:07 AM

Here is a ZIP if several games that we did some fixes on when we had the online store.

 

some of the things we did were minor changes and some major fixes.

 

 

Centipede - Added Smooth Trac-Ball Control Routines. "Control - T" to Change between Trac-Ball to Joystick.

 

Donkey Kong - New Sound And Music, Reworked Collision Detection.

 

Feud - NTSC Fix. (We did not fix this someone else did)

 

Lode Runner. - Full Raster Color Version. No Artifacting. (We did not fix this someone else did)

 

Mario Bros. 16K version - Someone Else Reworked the Graphics on this, We just changed the title screen music to the original song.

 

Midnight - Re-Translated Instructions and Story Text.

 

Sinistar - Minor Improvement on AI for the Bad Guys

 

Tapper - Minor Fixes in the joy routines. this version also works properly on Multi-Carts

 

Thunderfox Disk Version - Fixed for NTSC

 

Vanguard - I don't Remember what we had to do to this.  =)

 

Warhawk - Fixed For NTSC

 

Xevious - Final Version for A800

 

Special Thanks To: Peter Meyer, Fandal, Perry, And Tim For all the work they put into these.

 

Enjoy!

 

 

Attached File  AGG Releases And Fixes.zip   245.62KB   402 downloads


Edited by Kjmann, Tue Mar 25, 2014 3:09 AM.


#2 Mclaneinc OFFLINE  

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Posted Tue Mar 25, 2014 4:59 AM

Thank you for these Sal...



#3 zylon OFFLINE  

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Posted Tue Mar 25, 2014 5:57 AM

:thumbsup:  :cool:



#4 Stephen OFFLINE  

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Posted Tue Mar 25, 2014 7:48 AM

Awesome - thanks!



#5 IndusGT OFFLINE  

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Posted Tue Mar 25, 2014 12:59 PM

PacMania, anything in the near future?



#6 Tempest OFFLINE  

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Posted Tue Mar 25, 2014 1:01 PM

Awesome!  Thanks for releasing these.



#7 snicklin OFFLINE  

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Posted Tue Mar 25, 2014 1:21 PM

PacMania, anything in the near future?

 

I thought that I read somewhere that Pacmania had been canned?



#8 Kjmann OFFLINE  

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Posted Tue Mar 25, 2014 1:26 PM

The Pacmania Project is no more. I need to find a Good Coder For it that has the time to put in to a project like that. If I find someone, I may revive The Project.



#9 Josť Pereira OFFLINE  

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Posted Tue Mar 25, 2014 1:30 PM

 
I thought that I read somewhere that Pacmania had been canned?

I did all the gfxs but still waiting for the two coders start it.
If any of the two read this then it's up to you answer that.
By me it's only one week to re-arranje it all again.

#10 Josť Pereira OFFLINE  

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Posted Tue Mar 25, 2014 1:34 PM

Kjmann you answered when I was writing.
I'll ask them if they still want to on ours Pac-Mania personal message

#11 tjlazer OFFLINE  

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Posted Wed Mar 26, 2014 11:42 PM

Thanks!

#12 a8isa1 OFFLINE  

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Posted Thu Mar 27, 2014 6:33 AM

Awesome!  Thanks for these!

 

Were the animations also an addition to Donkey Kong?   I don't recall seeing these in the A8 DK.

 

-SteveS



#13 Kjmann OFFLINE  

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Posted Thu Mar 27, 2014 10:30 AM

Awesome!  Thanks for these!

 

Were the animations also an addition to Donkey Kong?   I don't recall seeing these in the A8 DK.

 

-SteveS

 

The Beginning Animation was a screen saver type of thing originally for the A8. we just put it where it belongs.



#14 Aking OFFLINE  

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Posted Tue Apr 1, 2014 7:14 PM

Here is a ZIP if several games that we did some fixes on when we had the online store.

 

some of the things we did were minor changes and some major fixes.

 

 

Centipede - Added Smooth Trac-Ball Control Routines. "Control - T" to Change between Trac-Ball to Joystick.

 

Donkey Kong - New Sound And Music, Reworked Collision Detection.

 

Feud - NTSC Fix. (We did not fix this someone else did)

 

Lode Runner. - Full Raster Color Version. No Artifacting. (We did not fix this someone else did)

 

Mario Bros. 16K version - Someone Else Reworked the Graphics on this, We just changed the title screen music to the original song.

 

Midnight - Re-Translated Instructions and Story Text.

 

Sinistar - Minor Improvement on AI for the Bad Guys

 

Tapper - Minor Fixes in the joy routines. this version also works properly on Multi-Carts

 

Thunderfox Disk Version - Fixed for NTSC

 

Vanguard - I don't Remember what we had to do to this.  =)

 

Warhawk - Fixed For NTSC

 

Xevious - Final Version for A800

 

Special Thanks To: Peter Meyer, Fandal, Perry, And Tim For all the work they put into these.

 

Enjoy!

 

 

attachicon.gifAGG Releases And Fixes.zip

 

 

can i adapt lode runner for use on myide 2 freely ?



#15 Kjmann OFFLINE  

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Posted Wed Apr 2, 2014 7:19 AM

 

 

can i adapt lode runner for use on myide 2 freely ?

 

We Don't Own Lode Runner. We just released the Fixed version on 1mb Atarimax Cart. Do What You Like.  =)



#16 Yautja OFFLINE  

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Posted Wed Apr 2, 2014 11:23 PM

 

We Don't Own Lode Runner. We just released the Fixed version on 1mb Atarimax Cart. Do What You Like.  =)

Sal, do you plan to publish SEGA's "Outrun" port this year? How is the development of the project going on?

 

Regards,

 

- Y -



#17 slx OFFLINE  

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Posted Thu Apr 3, 2014 4:15 AM

Thanks!



#18 Kjmann OFFLINE  

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Posted Thu Apr 3, 2014 9:15 AM

Sal, do you plan to publish SEGA's "Outrun" port this year? How is the development of the project going on?

 

Regards,

 

- Y -

 

The Outrun project has been slow going since TJ has such a hectic schedule. I don't know when we'll be done with it.



#19 therealbountybob OFFLINE  

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Posted Sat Apr 19, 2014 6:59 AM

Thanks for releasing these guys  :thumbsup:  :thumbsup:  :thumbsup:

 

I've tried DK Arcade; though it was nice to see I really like the A8 version as it is, with the hammer/head being able to hit the platform above and more scary/beefy sounds. Were there any other changes / PAL speed etc?

 

Looking forward to trying the others out too as they are some great games  :)

 

 

 



#20 Marius OFFLINE  

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Posted Thu May 8, 2014 4:37 AM

Here is a ZIP if several games that we did some fixes on when we had the online store.

 

some of the things we did were minor changes and some major fixes.

 

 

Centipede - Added Smooth Trac-Ball Control Routines. "Control - T" to Change between Trac-Ball to Joystick.

 

Donkey Kong - New Sound And Music, Reworked Collision Detection.

 

Feud - NTSC Fix. (We did not fix this someone else did)

 

Lode Runner. - Full Raster Color Version. No Artifacting. (We did not fix this someone else did)

 

Mario Bros. 16K version - Someone Else Reworked the Graphics on this, We just changed the title screen music to the original song.

 

Midnight - Re-Translated Instructions and Story Text.

 

Sinistar - Minor Improvement on AI for the Bad Guys

 

Tapper - Minor Fixes in the joy routines. this version also works properly on Multi-Carts

 

Thunderfox Disk Version - Fixed for NTSC

 

Vanguard - I don't Remember what we had to do to this.  =)

 

Warhawk - Fixed For NTSC

 

Xevious - Final Version for A800

 

Special Thanks To: Peter Meyer, Fandal, Perry, And Tim For all the work they put into these.

 

Enjoy!

 

 

attachicon.gifAGG Releases And Fixes.zip

 

I get requests from people to convert some of these to MyIDE ][ ... I saw your answer about Lode Runner, but which of these releases do you not want to be converted to MyIDE ][ format? All games stay 100% the same, except that the bankswitching will be adapted by me.



#21 Kjmann OFFLINE  

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Posted Thu May 8, 2014 10:47 AM

 

I get requests from people to convert some of these to MyIDE ][ ... I saw your answer about Lode Runner, but which of these releases do you not want to be converted to MyIDE ][ format? All games stay 100% the same, except that the bankswitching will be adapted by me.

 

Do any that you like. that's why I posted them.



#22 Marius OFFLINE  

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Posted Fri May 9, 2014 11:05 AM

I was looking at that Mario Bros conversion you posted here… but that is probably ( I guess ) a file version that is transferred to an AtariMax 1Mbit cart right?

 

There is a loader in page 1, which is the stack… 

 

When I modify that code (which is needed) with JSR commands, the stack pointer will get too low, and overwrites code.

 

Any chance that the used XEX version of that game (including the title music fix) can be posted here too?



#23 Marius OFFLINE  

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Posted Fri May 9, 2014 12:43 PM

Never mind... I was able to save a few more bytes, and I found a workaround.



#24 Kjmann OFFLINE  

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Posted Sat May 10, 2014 1:18 PM

Never mind... I was able to save a few more bytes, and I found a workaround.

here you go
 

Attached File  Mario Bros 2007 New Music.xex   27.45KB   93 downloads



#25 tjlazer OFFLINE  

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Posted Sat Oct 11, 2014 2:18 PM

Is there a Feud NTSC XEX file avail?






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