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The Intellivision Homebrew Schedule Updated for APRIL 2014

INTELLIVISION HOMEBREW

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#1 Rev OFFLINE  

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Posted Sun Mar 30, 2014 12:16 PM

An update to the Intellivision homebrew schedule for April 2014. 

 

Multiple games added to this years releases. Dates updated.

 

Some other date revisions and name changes and misc revisions. 

 

Space Raid removed from 'In Development' and is in 'Coming Soon'

 

Also, Groovybee has shown title pages for NEXT STREET:  http://intellivision...street-revealed

 

And RESCUE ON TERRA 5 HERE: http://intellivision...erra-5-revealed

 

And a gameplay GIF of APPLE SNAFFLEhttp://intellivision...f-apple-snaffle

 

Other games such as the mysterious "L" game from Left Turn Only. And: "Project Lily Pad"  !!!!

 

Dont forget today is the last day to order OLD SCHOOL by Elektronite. http://atariage.com/...tridge-release/

 

 

MAIN HOMEBREW RELEASE PAGE: http://intellivision...mebrew-releases

 

COMING SOON PAGE: http://intellivision...ses-coming-soon

 

IN DEVELOPMENT PAGE: http://intellivision...-in-development

 

CURRENTLY AVAILABLE PAGE: http://intellivision...ently-available



#2 Oscar G. OFFLINE  

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Posted Sun Mar 30, 2014 2:59 PM

Thanks for the update! Very exciting times indeed… Cheers!



#3 JoeM_Intellivision OFFLINE  

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Posted Mon Mar 31, 2014 5:37 AM

Rev, thanks for your efforts - it really does help in trying to keep track of everything. So much going on!
  • Rev likes this

#4 voltron OFFLINE  

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Posted Mon Mar 31, 2014 1:41 PM

Some strange activity has been reported as coming from the Silo.  People that have been trying to investigate the location have gone Psycho.


Edited by voltron, Mon Mar 31, 2014 1:43 PM.


#5 voltron OFFLINE  

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Posted Mon Mar 31, 2014 3:36 PM

Rev, stop snooping around the silo...  You driving volTRON PSYCHO.


Edited by voltron, Mon Mar 31, 2014 3:37 PM.


#6 vprette OFFLINE  

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Posted Tue Apr 8, 2014 1:04 PM

it's like to be back in 1984



#7 Special Teams OFFLINE  

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Posted Tue Apr 8, 2014 2:27 PM

I noticed Rev listed a bunch of Collectorvision games in development:  Tarzan, Cabbage Patch Kids, Montezuma's Revenge and BC Quest for Tires.  No other information, and I couldn't find anything on the Collectorvision site, but...SWEET!



#8 Rev OFFLINE  

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Posted Tue Apr 8, 2014 9:15 PM

I noticed Rev listed a bunch of Collectorvision games in development:  Tarzan, Cabbage Patch Kids, Montezuma's Revenge and BC Quest for Tires.  No other information, and I couldn't find anything on the Collectorvision site, but...SWEET!

 

 

You just have to know where to look...... ;)

 

Ill add the source next time.  



#9 Rev OFFLINE  

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Posted Tue Apr 8, 2014 9:16 PM

it's like to be back in 1984

 

Im glad you said 1984, instead of the crash of 1983!



#10 Rev OFFLINE  

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Posted Tue Apr 8, 2014 9:18 PM

Rev, thanks for your efforts - it really does help in trying to keep track of everything. So much going on!

 

Yeah, it seems so busy, but Im glad it isnt as busy as the CV scene, like 20+ homebrews per year I think!



#11 JoeM_Intellivision OFFLINE  

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Posted Tue Apr 8, 2014 11:40 PM

Wow, didn't realize that Colecovision had that many homebrews per year - that's ok its quality not quantity. Like Special Teams mentioned above, I only saw yesterday that Collectorvision had 4 more games they were working on - awesome news. Take your time and put out best possible product!

#12 tacrec OFFLINE  

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Posted Wed Jun 11, 2014 10:05 AM

MONTEZUMA'S REVENGE!!! OMG I played that game to death on the Apple IIe in school.  Try to find the correct keys on a monochrome monitor! haha  I was able to get to level 9 which was all invisible.  Really looking fwd to this!



#13 Lathe26 OFFLINE  

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Posted Wed Jun 11, 2014 10:14 AM

MONTEZUMA'S REVENGE!!! OMG I played that game to death on the Apple IIe in school.  Try to find the correct keys on a monochrome monitor! haha  I was able to get to level 9 which was all invisible.  Really looking fwd to this!

 

Ditto!  I even mapped out the levels on graph paper.  I was doing fine until one of the invisible levels walled off my typical path.



#14 tacrec OFFLINE  

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Posted Wed Jun 11, 2014 10:48 AM

I played it so much I practically had the screens memorized to get through the invisibles.







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