+OLD CS1 Posted April 3, 2014 Share Posted April 3, 2014 I spent $40 on my TI and games. "The Fever" has not hit yet... BUWAHAHAHAHAHAHA!!! 1 Quote Link to comment Share on other sites More sharing options...
mister35mm Posted January 6, 2016 Share Posted January 6, 2016 Here's the Elite documentary....if anyone's interested:- Brits Who Made The Modern World - The Making of Elite 2 Quote Link to comment Share on other sites More sharing options...
+Schmitzi Posted January 7, 2016 Share Posted January 7, 2016 . ...as one of the best ports ever, I have added Elite to The List I like the 1024x768 resolution, unbelievable running smooth on the TI-99/4A. And I heard about some rumours, a new version in HD or 4K..... Maybe in ~3 month 1 Quote Link to comment Share on other sites More sharing options...
am1933 Posted January 7, 2016 Share Posted January 7, 2016 I am a bit of a TI purist at heart and as much as I like seeing games being developed with the f18 in mind-I have always had a preference for games being developed for use on the native hardware. I would however be prepared to set my puritanical views to one side if Elite was developed on f18 hardware. Well-you have to have a dream 2 Quote Link to comment Share on other sites More sharing options...
Imperious Posted January 8, 2016 Share Posted January 8, 2016 If there is one genre mostly missing from the TI Game arsenal, it would have to be vertically scrolling space shooters, very few exist. I can only think of Titanium, space invaders doesn't count as there is no scrolling. Imagine a decent port of Galaga, would be awesome! 1 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted January 8, 2016 Share Posted January 8, 2016 Something like R-Type or Blood Money would not be too bad, either Quote Link to comment Share on other sites More sharing options...
+Vorticon Posted January 8, 2016 Share Posted January 8, 2016 If there is one genre mostly missing from the TI Game arsenal, it would have to be vertically scrolling space shooters, very few exist. I can only think of Titanium, space invaders doesn't count as there is no scrolling. Imagine a decent port of Galaga, would be awesome! Don't forget Tursi's Super Space Acer, Mission Destruct by Glenn Schworak, Espial by Alex Staruszkiewicz and Astro Fighter (Galaga inspired), all on the TI Gameshelf. 2 Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted January 8, 2016 Share Posted January 8, 2016 Arcturus fits mostly into that category as well. . . Quote Link to comment Share on other sites More sharing options...
Asmusr Posted January 8, 2016 Share Posted January 8, 2016 This could be a start: Text Elite is a C implementation of the classic Elite trading system in a text adventure style shell. http://www.elitehomepage.org/text/index.htm Perhaps someone with a working C compiler could check if this is possible to compile for the TI? 1 Quote Link to comment Share on other sites More sharing options...
Tursi Posted January 9, 2016 Share Posted January 9, 2016 (edited) It sort of works... Missing a lot of library functions, but I got enough of it going... the biggest obstacles were lack of working float (at least I couldn't prove that float worked) and lack of 32-bit division (again, if it's there I'm not sure how to link it). This code works, though it's not yet playable. It let me add a few functions to my libti99 anyway Known problems at the moment: -the displayed cash value is wrong - it should start with 100 but says 80. I know it's a display error because the 16-bit version of the print function works... and my 32-bit version works on the PC, so it may be a tricky bug to find. (Or maybe I'll just rewrite it in asm) -sell doesn't seem to sell the right amount. This is odd because buy seems to work. It may just be a sign error or it may just be the cash display being wrong - not investigated yet. -fuel seems to buy the wrong amount of fuel - again, not investigated. Everything else appears to be working, but I haven't dug too deeply. I've never played Elite so I don't know much about it. I'll see if I can figure out any more tomorrow. Edited January 10, 2016 by Tursi 2 Quote Link to comment Share on other sites More sharing options...
Tursi Posted January 10, 2016 Share Posted January 10, 2016 Here's a version that I think is working fully. Lots of little changes, I ended up removing all 32-bit math because sometimes it worked, and sometimes it didn't. I also had trouble with the distance function until I broke it up. (It was returning 0 more often than not). But I gave each command a quick run-through, and they appear to do the right things. I also added an 80-column mode for those who want to try that, but I have reformatted all screens to be usable in 40 columns, so only the LOCAL command benefits from 80 (much more readable information). I didn't try 80 column mode on hardware, so although I expect it to work on F18A, I have no idea on the 9938. Source and FIAD files are included - you'll need my latest libti99 from Github to build it, as I added a number of functions for it. (TXTELITE and TXTELITF) I've also created a quick 16k loader-cart for those who like that. 32k required, of course. (textElite3.BIN) textElite.zip 8 Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted January 10, 2016 Share Posted January 10, 2016 Hey, this looks a little like a modified science fiction adaption of Hammurabi in a small way. Oh yeah, and an 80 selection too! I'll try and gingerly make my way to the TI and give it a test. 1 Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted January 10, 2016 Share Posted January 10, 2016 I didn't try 80 column mode on hardware, so although I expect it to work on F18A, I have no idea on the 9938. Seems to work just fine in 80 columns with the F18A on R.I. 2 Quote Link to comment Share on other sites More sharing options...
am1933 Posted January 11, 2016 Share Posted January 11, 2016 I don't know about this version, I'm having trouble trying to get the graphics to display on my machine 1 Quote Link to comment Share on other sites More sharing options...
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