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The Last Starfighter Gameplay?


thegamezmaster

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They are very similar, but there are some slight differences. Last Starfighter was completed, but not released for some reason. Later, Atari took the same game, removed all references to the movie, tweaked the gameplay a bit, and released it as Star Raiders 2.

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Just curious if anyone else plays this and what are their thoughts and comments.

I'd been putting off getting around to this game for a while now. Don't know why. But the advent of this thread made me load it up and give it a whack. A fun game. Took me a couple of days to beat it on Difficulty 1. (Squeezed it between Good Friday and the Easter Vigil, which are busy times.) It's a neat game, but I think there's something wrong either with it or my joystick's x-axis pot. When I turned my gunstar right, it would move at what I assume is a normal speed. I could turn it into a destroyer, for instance, or some deck fighters and have no problems. Turning left was a different matter. I could do it, but, for instance, I could never catch up to a destroyer in a left turn. I think it's the game, though. This is an odd one. When I'm moving into a left turn and I then press 1 to bring up the star system map, suddenly I have free movement left and right at the same rate in either direction. I don't understand it, and I wonder if anyone else has experienced this. At any rate, I've used this to overcome the problem.

 

Anyway, it's kinda fun. I do like it. Never played Star Raiders II, so I don't know how similar to or different from this it really turned out in the end.

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I had Star Raiders II for my old Atari 800 once and it was an OK game. Definitely more in-depth than the original Star Raiders ever thought of being. Everything you learned from the original Star Raiders needs to be forgot about because SRII will train you all over again. But it's worth the ride.

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