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Intellivision plug and play from AtGames in Oct 2014


Flojomojo

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Well, the box says "includes original design controllers" which implies that they're at least the same size and shape. Considering that they've nailed the Atari VCS controllers in the past (screw-in sticks notwithstanding), I'd expect overlays to be compatible anywhere. Part of me thinks they should try to improve on them (the side buttons were always terrible), but fidelity to the old thing makes sense for a "flashback," "classic," "collector's edition."

 

I keep wavering over just preordering all 3 of these things that are coming soon (Coleco, Atari, Intellivision). I really don't need more plastic toys like this. But they're so CUTE!

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As soon as it shows up on Amazon, I'm preordering. Otherwise I'll probably be hoofing it to TRU when it's released. It couldn't possibly be worse than the "Intellivision 10" and "Intellivision 25" units... could it?

 

I'd love to hear about the upcoming Coleco one, as Retrocollect doesn't seem to have anything on it and Googling just turns up those two execrable Coleco-in-name-only plug and plays from about 10 years ago. Is there a link yet? (And is there a new Atari Flashback coming out that's actually worth buying again?)

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Personally, I'd rather see a better official tablet or 3DS release

You need only wait a little bit. AtGames' licenses for Intellivision and ColecoVision include mobile apps.

 

Incidentally, the main thread for this over in the AA Intellivision section is over here. A main thread for the CV Flashback finally opened up in the CV section over here.

 

i want an Atari PONG flashback, it would have every version of PONG from all the dedicated Atari Pong systems. that would be awesome, and it would have four paddle controllers.

Well, not quite the same thing, but in 2004, Jakks Pacific did release the Atari Paddles TV Game plug-n-play system, which includes the 2600's Video Olympics and its big bunch of Pong variants. Granted, the system was only available in 1-player and 2-player versions. But, it was still very much worth getting.

 

onmode-ky

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OK, I have a small bit of news, which I guess I'll have to repeat on various threads here. First off, the final game mixes are not finalized yet. Second, I'm not allowed to reveal any of the titles, but both the Intellivision and ColecoVision Flashbacks will have some surprises on them in the mix of games. So, while the lists can't be made publicly available yet, it has gotten a bit more interesting. I should have units shortly before their retail availability and will make sure I get my reviews up as soon as possible. I'll obviously look at it from several angles, including how everything works with original hardware and vice-versa.

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Do you know if any or all of these consoles will be available at retail outside of the United States (i.e. in Canada)?

 

I'm still not sure if the Atari Flashback (various models) were ever originally sold here as I have only ever seen a (very) few for sale on the secondary market, and those could have been imported by individuals. I do not recall ever having seen them new for retail sale.

 

ETA: A quick search of the www.toysrus.ca website does not show any information about the proposed Flashback consoles.

Edited by jhd
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The aspect of a Intellivision that can connect to A/V off the bat is nice. Looking forward to the controllers, and wondering if there is any way to hack a cartridge port (that is always a plus with me). Still like the SD card option. If they had the SD card option, that would open the sales up to those that have the Intellivision simply for a cheap way for development and to play rom images. :D

Edited by doctorclu
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I know of 2 retailers that currently sell the Atari flashback 4 here in Sweden at least. One of them i bought mine from, so they are avalible here albeit expensive at almost 80$ equivalent.

 

I am gonna mail them both with links to the new consoles and ask (command!) them politely to retail the Intellivision, Colecovision and new Atari Flashbacks when they are due.

 

Are these things in any way locked to standards as PAL or NTSC?

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The aspect of a Intellivision that can connect to A/V off the bat is nice. Looking forward to the controllers, and wondering if there is any way to hack a cartridge port (that is always a plus with me). Still like the SD card option. If they had the SD card option, that would open the sales up to those that have the Intellivision simply for a cheap way for development and to play rom images. :D

 

I'll save Bill the trouble of replying for the hundredth time that this is not an Intellivision-on-a-chip product, it's custom hardware running emulation. I'd love to see an SD card version when revision 2 comes around (I have my Intellivision Lives and Intellivision Rocks CDs around somewhere for a full non-licensed collection, and there are a number of homebrew and other games that could never be included in a legitimate product and it'd be nice to play them on a modern TV with real controllers) but a cartridge slot would really be prohibitive, since you'd actually need extra hardware to dump the cart to a ROM image that the emulator could then execute.

 

But the point of plug and plays isn't to provide the few thousand hardcore retro fanatics with updated hardware, it's to give tens of thousands of mildly nostalgic gen-Xers a way to revisit their childhood interests without a lot of effort or investment. We are not the target market, though those of us who aren't purists are a subset of that market.

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The aspect of a Intellivision that can connect to A/V off the bat is nice. Looking forward to the controllers, and wondering if there is any way to hack a cartridge port (that is always a plus with me). Still like the SD card option. If they had the SD card option, that would open the sales up to those that have the Intellivision simply for a cheap way for development and to play rom images. :D

 

My Intellivision II's, INTV System III, and composite modded Intellivision I all seem to exhibit some ghosting, so it will be nice if these don't. They shouldn't.

 

It's almost a guarantee there will be no way to hack a cartridge port on any on these Flashbacks. If it were possible I imagine it would have already been done on the Atari Flashback 3 and 4. I think it's too tightly integrated and not enough to it to do something like that. It would be nice to be proven wrong, though keep in mind that there are a couple of titles that the Intellivision Flashback is known not to be compatible with (it doesn't affect the games that are included), so it wouldn't necessarily be a huge advantage hacking one in in a theoretical scenario where such a thing would work.

 

The thing is, SD card support is a big deal for us, but it's probably not of much value as a bullet point for the average consumer that these are targeted to, i.e., that's probably not a feature that would necessarily increase sales to an appreciable level. Like with their inclusion on the Sega handhelds, though, it's something I'd dearly love to see in these.

 

EDIT: "raindog" summed it up well as I was writing this.

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I wonder how much it would cost to add an SD slot? I know I would pay extra (perhaps even double) for that functionality.

 

The prospect of these new Flashback systems prompted me to dig out my orange AtGames portable Genesis from 2011. The SD slot on that toy really makes it extra cool for me.

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I'll save Bill the trouble of replying for the hundredth time that this is not an Intellivision-on-a-chip product, it's custom hardware running emulation. I'd love to see an SD card version when revision 2 comes around (I have my Intellivision Lives and Intellivision Rocks CDs around somewhere for a full non-licensed collection, and there are a number of homebrew and other games that could never be included in a legitimate product and it'd be nice to play them on a modern TV with real controllers) but a cartridge slot would really be prohibitive, since you'd actually need extra hardware to dump the cart to a ROM image that the emulator could then execute.

 

But the point of plug and plays isn't to provide the few thousand hardcore retro fanatics with updated hardware, it's to give tens of thousands of mildly nostalgic gen-Xers a way to revisit their childhood interests without a lot of effort or investment. We are not the target market, though those of us who aren't purists are a subset of that market.

Great answer!

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OMG ...just occurred to me that this will likely have detachable controllers, something I knew existed but never saw in real life. There's no way these will be interchangeable with the colecovision reproduction, right? Especially if they're designed to work with vintage hardware, too? Right?

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OMG ...just occurred to me that this will likely have detachable controllers, something I knew existed but never saw in real life. There's no way these will be interchangeable with the colecovision reproduction, right? Especially if they're designed to work with vintage hardware, too? Right?

lol, yes like the Atari Flashbacks the controllers are interchangeable and meant to be direct replacements, same as the Intellivision Flashback. The controllers and included overlays are a value add for even vintage console fans.

Edited by OldSchoolRetroGamer
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Yeah, but can a Colecovision controller work with an Intellivision flashback?

 

Intellivision controllers don't work on the ColecoVision and vice-versa, so the reproductions won't either. While the ColecoVision is a fairly standard controller that can work on other systems that use the Atari standard (and again, vice-versa), the Intellivision controllers are their own beasts, complete with a 16-direction disc versus the 8-position joystick. While few games support all 16 directions, I was heartened that AtGames took the suggestion that it be fully replicated.

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  • 2 weeks later...

What is "Titan"?

Titan is AtGames/Digital Media Cartridge's proprietary ARM-based processor. When it was first announced in 2005, it was intended to run Sega Genesis emulators. Whether that actually happened for any period of time before the arrival of AtGames' Genesis-on-a-chip RedKid and RedKid 2 processors, I don't know, but Titan did see action in AtGames' Atari Flashback line. I posted about this just recently somewhere else in the forum, but early FB3 mainboards had a socketed Titan chip with the name printed right on the top (current Atari Flashbacks appear to have switched to glob-top chip mounting, meaning no more handy branding). The FB4 debug mode also displays the fact that it's a Titan system.

 

My bad, isn't the Titan running an NES emulator though?

Er, why would it run an NES emulator when it isn't for use with any NES games (and has never been used to do so, as well)? I know that someone out there wrote an Intellivision emulator for the NES, but it would be an architectural head-scratcher to design a system that emulated one platform in order to run a program emulating another platform.

 

AtGames has their own chip. So, they themselves write custom software for said chip. If they want the chip to run Intellivision code, then they write an Intellivision emulator for it. No need to insert a second translation step in the middle. As for which of their chips (AtGames has several) is being used in their non-Atari Flashbacks, though, we have no information yet, so it could possibly be something other than Titan. All we do know is that the Intellivision and ColecoVision systems are based on emulation, rather than either running the games on native-compatible hardware or running ports/remakes.

 

onmode-ky

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