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Draconian (2600)


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#551 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

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Posted Sat Nov 18, 2017 3:37 AM

 

And whatever happened to 4A50 bank switching?

Can CDF do what 4A50 did easier and better?

If it was hardware that never was built, DPC+ is hardware that never was built. It's emulated.

Sorry, I digress. Blame Cosmic Stardust...

Ah, but the ARM is simply running code programmed for it. DPC+ and CDF are the same platform, Melody, just different programs running on it. We've only begun to unlock the true potential of Melody yet...  ;-)



#552 iesposta OFFLINE  

iesposta

    River Patroller

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Posted Sat Nov 18, 2017 5:47 AM

I intended to post:
SOUND
I love the in-tune DPC+ 3-channel sound as much as good TIA sound.

With the statement that each method has good/bad.
TIA good = how sound effects were designed.
TIA bad = harsh, missing notes.

DPC+ good = in tune 3-voice.
DPC+ bad = scratchy, low fidelity.

But keep in mind this console was made for late 70's CRT TV's with a small, mono speaker, which make the "bad" sound and blocky graphics a moot point.

People, you're looking and listening too closely!

That said, I had lots of "wow" moments, like Yars' Revenge upscaled to 720p with scanlines added, at 90 inches diagonal, through an amplifier with powered large subwoofer that shakes your bones, the walls and the sofa! That's some wow FUN!  :-D



#553 Thomas Jentzsch OFFLINE  

Thomas Jentzsch

    Thrust, Jammed, SWOOPS!, Boulder Dash, THREE·S, Star Castle

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Posted Sat Nov 18, 2017 6:08 AM

The programmers can get it a little better: example - "Stella's Stocking" - and that does not even use DPC. All done in the software display kernel. 2-voices for each 2 channels, for 4 voice music.

And "Better Than Pitfall II v8". (Right and Left Difficulty A uses higher notes)

attachicon.gifBetter Than Pitfall II Music V8 (2007) (John Payson).bin

That does (probably, don't have Stella's Stocking ROM) the same (two voices per channel, two channels = 4 voices).

 

And it sounds that good, because the timing is absolutely perfect. Except for 1 cycle difference every 96 frames, which is not noticeable.

 

The human ear is very sensitive to off timings here. 



#554 WizardBone OFFLINE  

WizardBone

    Chopper Commander

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Posted Yesterday, 3:06 PM

Love the game, love your dedication. I bet it purrs like a kitten under the hood too lol. You are inspiration sir  ;-)



#555 Keatah OFFLINE  

Keatah

    Quadrunner

  • 18,710 posts

Posted Yesterday, 9:13 PM

We had fun with the manual for Draconian :D

 

Is the manual available in PDF form?



#556 CPUWIZ OFFLINE  

CPUWIZ

    Commander

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Posted Yesterday, 9:37 PM

 

Is the manual available in PDF form?

 

I am sure you can buy it.



#557 Keatah OFFLINE  

Keatah

    Quadrunner

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Posted Today, 1:54 AM

Are .PDF's available?



#558 Nathan Strum OFFLINE  

Nathan Strum

    Quadrunner

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Posted Today, 3:25 AM

PDFs are not available at this time.

 

But the manuals are.



#559 Protestari OFFLINE  

Protestari

    Dragonstomper

  • 613 posts
  • Location:Toronto Canada

Posted Today, 6:19 AM

My Buddy Capt. Bob picked me up a copy at PRGE but no manuals were included. Waiting for Albert to let me know how I get a manual :)

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#560 Nathan Strum OFFLINE  

Nathan Strum

    Quadrunner

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Posted Today, 6:32 AM

My Buddy Capt. Bob picked me up a copy at PRGE but no manuals were included. Waiting for Albert to let me know how I get a manual :)

 

 

They were done, and UPS had them, but didn't deliver them until after PRGE was over. I don't know if he was taking addresses at the show, but he is planning to mail them out to people who bought the game there. I'm sure he'll post something about it when he starts filling store orders again in early December.






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