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Draconian (2600)


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#126 Arenafoot OFFLINE  

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Posted Sun Jun 5, 2016 8:55 PM

Now that we got a long awaited update to Dintar's Pac-Man 8k........ could there be an update to Draconian, Darrell?



#127 SpiceWare OFFLINE  

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Posted Mon Jun 6, 2016 8:43 AM

Now that we got a long awaited update to Dintar's Pac-Man 8k........ could there be an update to Draconian, Darrell?


Someday, but it's going to be a while.



#128 MrBeefy OFFLINE  

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Posted Fri Jun 24, 2016 9:06 PM

Thought this was looking great!

#129 tschak909 OFFLINE  

tschak909

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Posted Fri Jun 24, 2016 10:02 PM

Damn, Darrell... That looks and plays BEAUTIFULLY! :)

 

Wow. :)

 

-Thom



#130 SpiceWare OFFLINE  

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Posted Sat Jun 25, 2016 11:10 AM

Thanks!

 

Work started on the BUS driver for Harmony/Melody last weekend. Provided that pans out Draconian will be rebooted to use it.



#131 SpiceWare OFFLINE  

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Posted Mon Mar 20, 2017 11:52 AM

Work started on the BUS driver for Harmony/Melody last weekend. Provided that pans out Draconian will be rebooted to use it.

 
 
Sadly, it hasn't panned out.  While the results are very impressive, BUS doesn't consistently work on some Juniors (or some 7800s).  So cd-w and I have created CDF, a new bankswitch scheme that takes ideas from DPC+ and things we learned creating the BUS.  CDF doesn't have as many features as DPC+, but is significantly more flexible (rather like the 2600 in that regard!) and better suited to projects that utilize the ARM in the Harmony/Melody.
 
We progressed far enough with it that I've already begun the Draconian reboot as part of testing it.  It's non-playable at this time, so builds are only available in my blog.  Two additional updates have been posted since the reboot, in those I've rewritten the menu and score routines to use CDF.
 
At this time those builds only work on a Harmony Cart.  I'm adding support to Stella, but it's not yet in a publicly available build.  However, I foresee it becoming available in one of the 5.0 pre builds in the near future so keep an eye on this topic.  On that note, if you haven't already, I highly recommend you download the latest test build of Stella from there so as to provide feedback on the new TIA core - the more eyes looking for bugs the better!

#132 Yosikuma OFFLINE  

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Posted Wed Mar 29, 2017 2:09 PM

I'd be curious to know the differences between DPC+ and CDF ...



#133 SpiceWare OFFLINE  

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Posted Wed Mar 29, 2017 2:48 PM

I blogged about CDF in the reboot entry.  I tend to keep the more technical aspects of projects in the blog.



#134 Joe Stella OFFLINE  

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Posted Mon Apr 3, 2017 7:58 AM

Darrell - you guys are wizards man.  For real.



#135 SpiceWare OFFLINE  

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Posted Today, 9:28 AM

We updated CDF to add a new FastJump feature and have rebooted the game yet again! As a comparison of the difference it's making, here's how the stations & energy cores appeared in the DPC+ version:

blogentry-3056-0-74147700-1495633903.png

 

 

In the latest CDF build they now look like this:

blogentry-3056-0-06938200-1495593179.gif






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