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New homebrew game 4XV by COLLECTORVISION

collectorvision homebrew 4xv

63 replies to this topic

#51 BBWW OFFLINE  

BBWW

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Posted Fri Aug 8, 2014 1:19 AM

Cool. I'm in. I don't care if it's serialized or not but I do like Shrink-Wrap. I collect Sealed copies too, in the end box Overlays, Cart, manual and FUN are what's important. In the in end If I had to choose to it would be FUN and Cart.

#52 intellivotion OFFLINE  

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Posted Sun Oct 4, 2015 7:21 AM

...ehm... the winter 2015 is approaching.

 

No news?!?!

 

Ah, in any case I am in


Edited by intellivotion, Sun Oct 4, 2015 7:48 AM.


#53 Intellivet OFFLINE  

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Posted Sun Oct 4, 2015 9:07 AM

Wow, had not heard about this one.  Count me in when it's finally completed!



#54 HunterZero OFFLINE  

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Posted Tue Dec 13, 2016 6:02 PM

What ever happened to this? It looked really good!



#55 cmart604 ONLINE  

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Posted Tue Dec 13, 2016 9:27 PM

Hmmm. Good point. What did happen to this one?

#56 DZ-Jay OFFLINE  

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Posted Wed Dec 14, 2016 8:19 AM

Winter of 2015 is only 6 months away. I wouldn't be surprised if this game beats some of the "coming soon" games to market.
 


I'm going to go out on a limb and assume that... The above comment is inaccurate. :lol:

#57 catsfolly OFFLINE  

catsfolly

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Posted Wed Dec 14, 2016 8:43 AM

I'm going to go out on a limb and assume that... The above comment is inaccurate. :lol:

Not at all!  I said "I wouldn't be surprised if this game beats some of the "coming soon" games to market."

 

If that event had happened (i.e. if this game had come out before some of the "coming soon" games on the list in 2014), I would not have been surprised.

 

So my statement was and is true.

 

Of course, I AM surprised that this 4XV game hasn't come out yet, since it seemed to be fairly far along in development.

 

On the other hand, a half dozen games on the 2014 "coming soon" list still haven't made it to market. So this game could still beat them - and I still wouldn't be surprised if that happened...

 

Catsfolly



#58 atarifan88 OFFLINE  

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Posted Wed Dec 14, 2016 11:19 AM

Nice game! Reminds me of Gravitar...



#59 BBWW OFFLINE  

BBWW

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Posted Wed Dec 14, 2016 7:38 PM

It is never as easy as you hope and the second is always harder than the first. I do have 500+ empty Intellivision Carts really to load...and another 800 waiting for the boards to be recycled.



#60 1980gamer OFFLINE  

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Posted Wed Dec 14, 2016 8:10 PM

Most larger programs I work on go something like....

I am 90% done, so only half left to do.  That last 10% were no one on the outside see any real progress, wondering what the heck is taking so long...

 

Not only that last 10%   but the last 10% of that 10% and so on.   Has a program EVER been completely finished?

 

I thought so a few times.  Then you revisit the code and wonder what the heck you were thinking when you did X like that.

 

Worse for me know, I look at old code and say...Damn, that was clever!  After spending way to long trying to figure out how it worked.

 

Note to self.  Documenting code is a good thing.  LOL



#61 DZ-Jay OFFLINE  

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Posted Thu Dec 15, 2016 8:26 AM

Not at all!  I said "I wouldn't be surprised if this game beats some of the "coming soon" games to market."

 

If that event had happened (i.e. if this game had come out before some of the "coming soon" games on the list in 2014), I would not have been surprised.

 

So my statement was and is true.

 

Of course, I AM surprised that this 4XV game hasn't come out yet, since it seemed to be fairly far along in development.

 

On the other hand, a half dozen games on the 2014 "coming soon" list still haven't made it to market. So this game could still beat them - and I still wouldn't be surprised if that happened...

 

Catsfolly

 

touché! :lol:



#62 DZ-Jay OFFLINE  

DZ-Jay

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Posted Thu Dec 15, 2016 8:29 AM

Most larger programs I work on go something like....

I am 90% done, so only half left to do.  That last 10% were no one on the outside see any real progress, wondering what the heck is taking so long...

 

Not only that last 10%   but the last 10% of that 10% and so on.   Has a program EVER been completely finished?

 

I thought so a few times.  Then you revisit the code and wonder what the heck you were thinking when you did X like that.

 

Worse for me know, I look at old code and say...Damn, that was clever!  After spending way to long trying to figure out how it worked.

 

Note to self.  Documenting code is a good thing.  LOL

 

I hear ya'.  Christmas Carol was in "almost done, we plan on shipping very soon" mode for about 18 months.  The progress thread in the Programming Forum has me announcing "hopefully next month!" for over a year.  We almost went to print the boxes during the summer of 2011, and the game was not released until an entire year later! :o

 

There was a lot of progress made constantly, but it was grossly underestimated.

 

     -dZ.



#63 intellivotion OFFLINE  

intellivotion

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Posted Mon Apr 17, 2017 9:15 AM

re-bump :)

Any news about this?

#64 BBWW OFFLINE  

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Posted Mon Apr 17, 2017 3:42 PM

I got nothin'.





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