Jump to content

Photo

Space Invaders and Pac-Man re-releases

Space Invaders Collection Pac-Man Collection Super Game Module SGM ColecoVision Opcode

86 replies to this topic

#26 Troy_Whelan OFFLINE  

Troy_Whelan

    Dragonstomper

  • 847 posts
  • Location:Virginia - USA

Posted Mon Aug 25, 2014 7:20 PM

Will Majestic Twelve be included with the new SIC?  That would be pretty awesome!  :)

 

Troy



#27 ravard OFFLINE  

ravard

    Chopper Commander

  • 165 posts

Posted Mon Aug 25, 2014 7:24 PM

I'm in for one each. Plus on the list for a Super Game Module. Can't wait!

ravard

#28 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 8,213 posts
  • Location:Montreal, Canada

Posted Mon Aug 25, 2014 8:25 PM

Not too bad, about 35 copies each so far...


Not bad indeed, but I can't help but think that both these re-releases need a "killer" new feature to get people really interested. Improved sounds, persistent high score tables and new packaging are nice, but still, only hardcore CV collectors (like me) are going to purchase it with no questions asked. Others will wonder if it's worth buying the same games again with minor tweaks.

For instance, I know that implementing a two-player simultaneous mode in Pac-Man or Ms. Pac-Man would be a nightmare (just getting the original arcade games to run near-perfectly on the ColecoVision was hard enough) but imagine the response if you somehow managed to insert such a bold new feature in there. But I know you favor 100% arcade accuracy, so I guess that leaves Crazy Otto as a possible new feature.

But here's another idea: Include a Pac-Man Coleco tabletop simulator as a bonus game. Then you could implement the two-player simultaneous feature, since it was an actual feature of the original Pac-Man tabletop. See the picture attached below to get an idea of what this simulator would look like on the TV screen. :)

Attached Thumbnails

  • pmc_tabletop.png


#29 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,561 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Mon Aug 25, 2014 8:48 PM

Will Majestic Twelve be included with the new SIC?  That would be pretty awesome!   :)

 

Troy

 

I guess Majestic Twelve would require a game of its own, that game is way more advanced than the plain vanilla SI.. ;)

 

 

Not bad indeed, but I can't help but think that both these re-releases need a "killer" new feature to get people really interested. Improved sounds, persistent high score tables and new packaging are nice, but still, only hardcore CV collectors (like me) are going to purchase it with no questions asked. Others will wonder if it's worth buying the same games again with minor tweaks.

For instance, I know that implementing a two-player simultaneous mode in Pac-Man or Ms. Pac-Man would be a nightmare (just getting the original arcade games to run near-perfectly on the ColecoVision was hard enough) but imagine the response if you somehow managed to insert such a bold new feature in there. But I know you favor 100% arcade accuracy, so I guess that leaves Crazy Otto as a possible new feature.

But here's another idea: Include a Pac-Man Coleco tabletop simulator as a bonus game. Then you could implement the two-player simultaneous feature, since it was an actual feature of the original Pac-Man tabletop. See the picture attached below to get an idea of what this simulator would look like on the TV screen. :)

 

Funny, I played Pac-Man Coleco tabletop back in the day and thought it was awesome... Childhood can indeed makes you see through truly rose-colored glasses... :)

I prefer to stay in the arcade realm and save the tabletops to something else. For SI, Lunar Rescue is an option, kind of SI spin-off. Crazy Otto would do the same for PM. Crazy Otto had an interesting evolution once GCC got a deal with Midway. It morphed into "Super Pac-Man", which was basically Ms Pac-Man but with Pac-Man as the playable character. That is an option too. Any other game would require way too much effort for what is basically a re-release, and the list of arcade games waiting to be ported is long, my lifespan is short...



#30 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 8,213 posts
  • Location:Montreal, Canada

Posted Mon Aug 25, 2014 9:14 PM

Crazy Otto had an interesting evolution once GCC got a deal with Midway. It morphed into "Super Pac-Man", which was basically Ms Pac-Man but with Pac-Man as the playable character. That is an option too.


You mean you would consider porting Super Pac-Man to the CV?

#31 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,561 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Tue Aug 26, 2014 4:41 AM

You mean you would consider porting Super Pac-Man to the CV?

 

I am talking about GCC's Super Pac-Man (unreleased), not Namco's Super Pac-Man. The later is a totally different game running on totally different hardware...



#32 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,561 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Tue Aug 26, 2014 4:48 AM

Guys, this is important. If you don't get the verification email, that probably means you are NOT in the list. Please check spam box, and if it isn't there either, please contact me. I will add you manually...



#33 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 8,213 posts
  • Location:Montreal, Canada

Posted Tue Aug 26, 2014 5:53 AM

Guys, this is important. If you don't get the verification email, that probably means you are NOT in the list. Please check spam box, and if it isn't there either, please contact me. I will add you manually...


Yep, we live in a world where people trust their spam filters a little too much... :ponder:

#34 VectorGamer OFFLINE  

VectorGamer

    Go Sleep In the Cold

  • 15,152 posts
  • \m/
  • Location:Retrocade, USA

Posted Tue Aug 26, 2014 6:55 AM

Sub'd for one of each.



#35 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 8,213 posts
  • Location:Montreal, Canada

Posted Tue Aug 26, 2014 7:16 AM

I am talking about GCC's Super Pac-Man (unreleased), not Namco's Super Pac-Man. The later is a totally different game running on totally different hardware...


There's not much info online about GCC's Super Pac-Man, but from what I could gather, it's the same as Ms. Pac-Man but with Pac-Man in it. Am I right?

EDIT: Here's a stoooopid question: Would it be possible to put the Space Invaders and Pac-Man Collection re-releases on the same Super Game Cartridge?

#36 mufla OFFLINE  

mufla

    Star Raider

  • 76 posts

Posted Tue Aug 26, 2014 7:24 AM

Just reserved one copy of each through your weblink.  All in favor of this project.

 

Happy to upgrade pacman.  Sadly, I don't own space invaders.



#37 mufla OFFLINE  

mufla

    Star Raider

  • 76 posts

Posted Tue Aug 26, 2014 7:27 AM

But here's another idea: Include a Pac-Man Coleco tabletop simulator as a bonus game. Then you could implement the two-player simultaneous feature, since it was an actual feature of the original Pac-Man tabletop. See the picture attached below to get an idea of what this simulator would look like on the TV screen. :)

 

 

A coleco tabletop series sounds intriguing in itself.  Sports, Aracade, etc.



#38 FujiSkunk ONLINE  

FujiSkunk

    Quadrunner

  • 7,601 posts
  • Behold the Fuji!
  • Location:Planet Houston

Posted Tue Aug 26, 2014 3:41 PM

Oh heck with it, I'm in.  Bankrupt me already, why don't you?  I'll be broke with a smile.

 

Edit:  I subscribed, but after 10 minutes I haven't yet received a confirmation email, even after checking my spam folders.  Hopefully it's on the way.



#39 ColecoDan OFFLINE  

ColecoDan

    Stargunner

  • 1,832 posts
  • Location:Illinois

Posted Tue Aug 26, 2014 4:07 PM

Oh heck with it, I'm in.  Bankrupt me already, why don't you?  I'll be broke with a smile.

 

Edit:  I subscribed, but after 10 minutes I haven't yet received a confirmation email, even after checking my spam folders.  Hopefully it's on the way.

When I got my response it was not quick but I do not remember how long it took to get to me.  It definitely was over a minute or two.



#40 iesposta OFFLINE  

iesposta

    River Patroller

  • 3,903 posts
  • Retro-gaming w/my VCS
  • Location:Pennsylvania

Posted Wed Aug 27, 2014 7:24 AM

Of course the more people that own a Super Game Module the easier it is to get 100 interested buyers.

In the future consider a pack-in game or demo with great WOW factor that shows off the sound (a music player) or effect that can't be done with the regular 1K.
Packing it with a "killer app" game sounds the best, but may make the initial cost too high, that's why I suggest an inexpensive show-off kind of program.
Just a suggestion.

Plus if you want to expand your business, make a deal with those who seem to have lost interest in making the 7800 XM.
On second thought those are already prepaid.
Better for you to just make an Opcode version and I will buy that, at least then I would have one.

#41 FujiSkunk ONLINE  

FujiSkunk

    Quadrunner

  • 7,601 posts
  • Behold the Fuji!
  • Location:Planet Houston

Posted Wed Aug 27, 2014 4:11 PM

opcode, I never did get a confirmation email.  I double-checked my spam folder again just now, and still nothing.



#42 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,561 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Wed Aug 27, 2014 5:37 PM

opcode, I never did get a confirmation email.  I double-checked my spam folder again just now, and still nothing.

 

Name and email, please. ;)

 

Of course the more people that own a Super Game Module the easier it is to get 100 interested buyers.

In the future consider a pack-in game or demo with great WOW factor that shows off the sound (a music player) or effect that can't be done with the regular 1K.
Packing it with a "killer app" game sounds the best, but may make the initial cost too high, that's why I suggest an inexpensive show-off kind of program.
Just a suggestion.

Plus if you want to expand your business, make a deal with those who seem to have lost interest in making the 7800 XM.
On second thought those are already prepaid.
Better for you to just make an Opcode version and I will buy that, at least then I would have one.

 

I couldn't include a pack-in game due to my deal with Coleco, the SGM being a licensed product.

 

As for the 7800 XM, I thought it was already out ...


Edited by opcode, Wed Aug 27, 2014 5:38 PM.


#43 Sega Ages OFFLINE  

Sega Ages

    Star Raider

  • 89 posts

Posted Wed Aug 27, 2014 5:57 PM

Subscribed for SGM Pac-Man Collection!

#44 FujiSkunk ONLINE  

FujiSkunk

    Quadrunner

  • 7,601 posts
  • Behold the Fuji!
  • Location:Planet Houston

Posted Wed Aug 27, 2014 8:10 PM

Name and email, please. ;)


PM sent!



#45 Jordiway OFFLINE  

Jordiway

    Chopper Commander

  • 161 posts

Posted Thu Aug 28, 2014 9:22 PM

But here's another idea: Include a Pac-Man Coleco tabletop simulator as a bonus game. Then you could implement the two-player simultaneous feature, since it was an actual feature of the original Pac-Man tabletop. See the picture attached below to get an idea of what this simulator would look like on the TV screen.Still

Still waiting for someone to put all those table top games on a megacart :-o And create a few new ones as well lol. :grin:



#46 Words iManifest OFFLINE  

Words iManifest

    Space Invader

  • 48 posts
  • Location:Chicago, Illinois

Posted Fri Aug 29, 2014 8:51 AM

I am in for one of each. I sold my Pac-Man like a dum-dum when I severely down sized my entire video game collection. Sometime you make mistakes...



#47 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,561 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Fri Aug 29, 2014 9:19 AM

Well, we are getting there. About 50 pre-orders each, but I haven't even advertised it to my awesome and loyal user base yet, so I believe both games should happen early next year. 

Thanks everyone for pre-ordering...



#48 Rey OFFLINE  

Rey

    Dragonstomper

  • 735 posts
  • Mods for ColecoVision & ADAM
  • Location:Florida

Posted Fri Aug 29, 2014 4:43 PM

I'm in for both

#49 BILLYonaire OFFLINE  

BILLYonaire

    Chopper Commander

  • 121 posts

Posted Thu Sep 11, 2014 8:44 PM

Guys, this is important. If you don't get the verification email, that probably means you are NOT in the list. Please check spam box, and if it isn't there either, please contact me. I will add you manually...

Do you mean the email with the subject: Space Invaders Arcade and Pac-Man Arcade re-release Pre-Order: Please Confirm Subscription?



#50 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,561 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Fri Sep 12, 2014 5:35 AM

Do you mean the email with the subject: Space Invaders Arcade and Pac-Man Arcade re-release Pre-Order: Please Confirm Subscription?

Exactly.







Also tagged with one or more of these keywords: Space Invaders Collection, Pac-Man Collection, Super Game Module, SGM, ColecoVision, Opcode

0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users