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Space Invaders and Pac-Man re-releases

Space Invaders Collection Pac-Man Collection Super Game Module SGM ColecoVision Opcode

86 replies to this topic

#76 Yurkie OFFLINE  

Yurkie

    Q*bert Champion

  • 4,073 posts
  • US Distributor for NESRGB and 2600RGB
  • Location:Toledo, Ohio

Posted Mon Apr 27, 2015 6:24 PM

Don't lose focus... it's all about DKA getting finished and released first and foremost.

DKA should be full steam, after getting the SGMs shipped. wish I could give you more than a +1 Jim.



#77 Airwolfman OFFLINE  

Airwolfman

    Space Invader

  • 12 posts
  • Location:Orlando

Posted Mon Apr 27, 2015 8:38 PM

I'm definitely in for both!

#78 orrimarrko OFFLINE  

orrimarrko

    Dragonstomper

  • 563 posts
  • Location:Austin, TX

Posted Mon Apr 27, 2015 11:51 PM

Well, I registered for both - definitely in!!



#79 digress OFFLINE  

digress

    Stargunner

  • 1,136 posts
  • Location:Toronto, Ontario, Canada

Posted Tue Apr 28, 2015 8:20 AM

Whoa! Someone else remembers Airwolf!.  That was must see tv for me and my friends.

 

 

I'm definitely in for both!



#80 Dj4u43 OFFLINE  

Dj4u43

    Star Raider

  • 59 posts

Posted Sat Jun 20, 2015 6:42 PM

Count me in for one of each!



#81 arcade124 OFFLINE  

arcade124

    Chopper Commander

  • 232 posts

Posted Thu Jul 21, 2016 10:18 AM

When are you planning to release this? Your website says January, but when you took that poll you were saying this year. Also, will this be SGM required or SGM enhanced?

#82 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,562 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Thu Jul 21, 2016 1:25 PM

When are you planning to release this? Your website says January, but when you took that poll you were saying this year. Also, will this be SGM required or SGM enhanced?

 

Both required and enhanced as you will see... ;) 



#83 arcade124 OFFLINE  

arcade124

    Chopper Commander

  • 232 posts

Posted Thu Jul 21, 2016 3:24 PM

Do you have any idea as to when you'll open fourth run SGM preorders?

#84 PhoenixMoonPatrol OFFLINE  

PhoenixMoonPatrol

    Dragonstomper

  • 523 posts
  • Gonna take crackerjack timing to beat me pal
  • Location:Its all in the reflexes

Posted Wed Aug 24, 2016 4:00 AM

I'd be interested in the re-release of PacMan Collection. CIB ofcourse.  



#85 Lord Innit OFFLINE  

Lord Innit

    Moonsweeper

  • 353 posts
  • Cleaning up Liberty City.
  • Location:Bexhill-on-sea UK

Posted Fri Aug 26, 2016 1:52 PM

I've put my self in for both.

#86 zazou703 OFFLINE  

zazou703

    Combat Commando

  • 8 posts

Posted Sat Aug 27, 2016 12:20 PM

Definitely, I'd be in for both too!

#87 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,562 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Sun Sep 11, 2016 11:06 AM

Hi all,

 

Long story short:

 

  • We are estimating Penguin Adventure and Gradius shipping to pre-orders in early October, based on suppliers estimates
  • SGM 3rd run shipping second half of October, again based on suppliers estimates.
  • Next 4 games and completion estimates: Donkey Kong(70%), Pac-Man DX(90%), Lady Bug(30%) and The Maze of Galious(30%)
  • Pre-order for next 4 games to start after Penguin Adventure and Gradius start shipping
  • Pre-order for 4th run of the SGM to start after 3rd run starts shipping
  • We underestimated effort required to create all those things from scratch (packaging templates, PCBs, find supliers, etc). Everything is brand new, except for the plastic cases
  • Next 4 games and SGM should go smoother, since we now have all the templates and suppliers in place. Boxes for all 4 games have been created, 2 boxes already printing

Our sincere apologies for the delays. We are working hard to get everything shipped ASAP.

 

Please check our facebook page for videos, including videos of the boxes printing.


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