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Breakout sound effects


trillykins

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Hi

 

Had to make a Breakout clone for an assignment at school, so I thought it'd be fun to remake the Atari 2600 version of the game. The entire thing is done, but it's oh-so silent at the moment. No sound effects.

 

Anyone know if there's a site somewhere that has all the original sounds? Also, anyone know how sounds were handled in the game; random sound effects, looped list of available sounds, maybe some specific algorithm based on which colour brick you hit etc..?

 

Thanks in advance.

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Nothing that complicated. Breakout only uses a single channel. Distortion register AUDC0 is given value $0C for all sounds (div 6: pure tone). Volume register AUDV0 is set to highest for all sounds ($0F). Data table LF792 holds the tone frequency (AUDF0) for the brick hit...$1C,$16,$12,$10,$0C,$0A (lowest to highest) - unless the upper/side wall or paddle is hit ($02,$04,$08). A single delay timer holds the number of frames to hold the note...looks to be 6 for hitting bricks. Or are you referring to Super Breakout...which uses multi-frequency notes on both channels?

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  • 2 years later...

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