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#126 Tempest OFFLINE  

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Posted Mon Jul 20, 2015 8:17 AM

How could it mean that?

Long story.



#127 Inky OFFLINE  

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Posted Mon Jul 20, 2015 5:53 PM

Damn, that's better than  I expected!



#128 iesposta OFFLINE  

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Posted Mon Jul 20, 2015 6:58 PM

Damn, that's better than  I expected!

I agree! They were really pushing the 2600's limits right before the crash and Xevious is fun with lots of death from above moving objects.
I like how they did not use a player for your ship but a flickered ball or missile. That leaves all the other objects to use and reuse without flicker. Plus you are not really focused on your ship as much as you are focused on the enemies coming down.
It shocks me how any fun, nearly complete prototypes were not released as the Atari Jr. continued to sell into the 90s.
Xevious and Sinistar are still fun and would have sold in the late 80s.

Thanks for the release gentlemen!

#129 ferghead OFFLINE  

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Posted Mon Jul 20, 2015 7:14 PM

This is awesome, thanks for posting!



#130 davidbrit2 OFFLINE  

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Posted Tue Jul 21, 2015 5:07 AM

Anybody worked out all the game variations yet? It seems like the ground enemies move a bit slower in game 5, though that was the only thing I noticed in the few minutes of playing that I could fit in last night. Also, the left difficulty switch controls the scrolling speed.

#131 Tempest OFFLINE  

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Posted Tue Jul 21, 2015 7:42 AM

 

Anybody worked out all the game variations yet? It seems like the ground enemies move a bit slower in game 5, though that was the only thing I noticed in the few minutes of playing that I could fit in last night. Also, the left difficulty switch controls the scrolling speed.

Thomas might be able to answer that question.  He's already poked around in the code to fix the bugs.  Game variations are tough to decipher. 



#132 iesposta OFFLINE  

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Posted Tue Jul 21, 2015 11:41 AM

I noticed left difficulty slows scrolling too.
I can not pass the first giant spaceship! Always die.

Thank you Thomas for fixing bugs.
Any thoughts on game variations?

#133 LS_Dracon OFFLINE  

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Posted Tue Jul 21, 2015 3:36 PM

Thanks for posting, I'm surprising how far this proto is, quite enjoyable.



#134 Wickeycolumbus OFFLINE  

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Posted Tue Jul 21, 2015 5:12 PM

Awesome, can't wait to check it out :)



#135 PFL OFFLINE  

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Posted Sat Jan 23, 2016 7:08 AM

A bit late to the party but thanks so much to seeing that the ROM got a release. Good job. :)



#136 Crimefighter OFFLINE  

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Posted Sat Jan 23, 2016 11:10 AM

Tempest, you're due for another article on a recently discovered proto....



#137 Thomas Jentzsch OFFLINE  

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Posted Sat Jan 23, 2016 11:17 AM

Oh, a riddle. :)



#138 Tempest OFFLINE  

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Posted Sun Jan 24, 2016 12:27 PM

Tempest, you're due for another article on a recently discovered proto....

 

I am?  Star Raiders II maybe?  I've been dragging my feet on that one because I really don't know how to play it. :)



#139 Crimefighter OFFLINE  

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Posted Sun Jan 24, 2016 7:37 PM

There was more than just Star Raiders II in the pipeline the past six months.



#140 Tempest OFFLINE  

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Posted Sun Jan 24, 2016 10:10 PM

Such as?

#141 Supergun OFFLINE  

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Posted Mon Jan 25, 2016 9:33 AM

2600 Zookeeper or Choplifter perhaps?

We need to send him the assembled Birthday Mania rom build. Have it say "Happy Birthday Atariprotos.com

#142 Foxsolo2000 OFFLINE  

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Posted Mon Jan 25, 2016 3:10 PM

2600 Zookeeper or Choplifter perhaps?

We need to send him the assembled Birthday Mania rom build. Have it say "Happy Birthday Atariprotos.com

Choplifter?  When did that one surface? 



#143 Supergun OFFLINE  

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Posted Mon Jan 25, 2016 4:09 PM

Oops!
...cat...bag...out...
never mind...I'm rambling now.

#144 Tempest OFFLINE  

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Posted Tue Jan 26, 2016 10:21 AM

As far as I know there are no new 2600 protos out there to review (at least not any I have access to).  There are a few 8-bit ones I need to get to such as SRII and those Roklan ones, but that's really it.



#145 Crimefighter OFFLINE  

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Posted Tue Jan 26, 2016 8:02 PM

And a 7800 one.



#146 Tempest OFFLINE  

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Posted Tue Jan 26, 2016 8:46 PM

Don't have access to it.

#147 Thomas Jentzsch OFFLINE  

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Posted Wed Jan 27, 2016 7:10 AM

Arkyology maybe?



#148 Tempest OFFLINE  

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Posted Wed Jan 27, 2016 11:38 AM

I forgot about that one. Was that rom ever released?

#149 Thomas Jentzsch OFFLINE  

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Posted Wed Jan 27, 2016 11:48 AM

Not that I am aware of.



#150 CPUWIZ OFFLINE  

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Posted Wed Jan 27, 2016 4:39 PM

I forgot about that one. Was that rom ever released?

 

No, we planned a cart release first, but my life got shit on pretty hard and it caused a huge delay.  I need to follow up with him.






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