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Hours and hours of someone trying to finally beat Mike Tyson


mbd30

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Hah, interesting.

 

I've said it before on here and I'll say it again: I'm surprised that beating Mike Tyson in the NES game generally seems to be viewed like this great retro gaming "feat" on forums and such. Sure, it seems brutally difficult the first several times you see yourself get blown away by a single punch, but it's deceiving. Just like all of the other opponents in the game, there are patterns to Tyson's attacks, and they're not complicated. Learn them, and beat him. The game even gives you a ready-made save-state of sorts, with the 007 373 5963 code. It just ain't that difficult.

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Another issue is that Mike Tyson's Punch-Out should be played with as little lag as possible. I suspect that the game seems even harder today because it is commonly played on LCD screens and emulators. Ideally it should be played on an actual NES hooked up to a tube TV. Most older games play fine on emulators and LCD's, but Punch-Out requires split second reaction to visual cues.

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My buddy came up a year or two ago and beat the entire game from a cold start. He had not played it in years. I was amazed how quickly it came back to him, and the guy is not particularly good at games. As I had never beaten it, I was kind of jealous.

 

I could breeze through the entire game when I was 13. Same with Castlevania.

 

I'm a little rusty now.

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I could breeze through the entire game when I was 13. Same with Castlevania.

 

I'm a little rusty now.

 

I had the same "I'm stuck!" spots on both games for a long time:

 

In Punch Out it was either Super Macho Man or Tyson. Never beat Tyson playing the whole game straight.

 

With Castlevania (which I did beat once legit on my PC, but never on the NES) it was usually Stage 10 (damn jumps) + 11 (damn fleamen)

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Good point earlier now about the lag in some emulation/tv platforms vs. just playing it on an SDTV with a real NES making a difference.

 

Tyson's punches in the first minute aren't "super hard" but you need to practice it to get used to it, and have quick reflexes. Any kind of latency whether from the controller or display or whatever would make a difference and only make it harder.

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My buddy came up a year or two ago and beat the entire game from a cold start. He had not played it in years. I was amazed how quickly it came back to him, and the guy is not particularly good at games. As I had never beaten it, I was kind of jealous.

 

Yeah, it's a bit like riding a bike. I picked up a MTPO cartridge about 1-2 years ago so I could play the game on real hardware for the first time since about 1989. One night, I set out on a mission to beat Tyson, fully expecting it to be this big lengthy ordeal to do so, after 25 years of no real practice. I came very close on my first two attempts, and beat him on the third attempt. Probably could have won on the first or second try if I weren't 3-4 scotches in at the time. :D

 

And yes, this game really needs to be played on real hardware to get the correct experience. If your muscle memory is "calibrated" based on the real game, then you'll get your ass kicked on the later opponents when playing on an emulator, because the timing is off by just enough to matter.

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The only opponent I still struggle with is Mr. Sandman -- or at least, that's where I lost when I pulled out MTPO some months back after not having played for years. I really think he's the hardest opponent in the game to beat if you haven't practiced recently, because his one uppercut sequence is very hard to time and dodge. Tyson is a breeze in comparison.

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