Rev Posted December 26, 2014 Share Posted December 26, 2014 bonzai! 4 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted December 26, 2014 Share Posted December 26, 2014 Wait, what do helicopters have to do with sushi? Quote Link to comment Share on other sites More sharing options...
Rev Posted December 26, 2014 Author Share Posted December 26, 2014 Wait, what do helicopters have to do with sushi? Figure it out. The code name is a riddle. Connect the dots, it really isnt that hard for a smart boy like you. Quote Link to comment Share on other sites More sharing options...
+evg2000 Posted December 26, 2014 Share Posted December 26, 2014 http://play-y8-game.com/operation-s-u-s-h-i.html Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted December 26, 2014 Share Posted December 26, 2014 ...so it's a Japanese fishcopter that drops spring rolls on unsuspecting tanks? Nailed it Quote Link to comment Share on other sites More sharing options...
Rev Posted December 26, 2014 Author Share Posted December 26, 2014 ...so it's a Japanese fishcopter that drops spring rolls on unsuspecting tanks? Nailed it Actually no. It is a codename, that means it is not the real name. Quote Link to comment Share on other sites More sharing options...
pimpmaul69 Posted December 26, 2014 Share Posted December 26, 2014 I have no idea what this is... Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 26, 2014 Share Posted December 26, 2014 I have no idea what this is... Quote Link to comment Share on other sites More sharing options...
Rev Posted December 26, 2014 Author Share Posted December 26, 2014 What, if any improvements could be made to gameplay? Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 26, 2014 Share Posted December 26, 2014 What, if any improvements could be made to gameplay? For these games it's good to have the option to choose at the start between the "traditional version" and an enhanced one. For now, I don't know what could be done to improve gameplay but maybe it would be good to see all your saved trucks entering in a base after you clean up the enemies. Of course the animation should be fast and it's good when you can skip it by pressing a button. ---- Hmm... Now I'm thinking if it's possible to combine some elements of choplifter. Instead of having the trucks already rolling, what if they're trapped in the enemy base. You bomb it and the trucks scape and you protect them while they're returning to your base... Just a thought. 1 Quote Link to comment Share on other sites More sharing options...
Fushek Posted December 30, 2014 Share Posted December 30, 2014 What, if any improvements could be made to gameplay? Random thoughts: A night scene. Change of background (Jungle, Swamp, City landscape) Intro screen describing the mission (could be different for various backgrounds) Summary screen when map is cleared with some stats/score update. Are there ever any land enemies ... your chopper would need bombs to hit them (and NOT hit your convoy). 1 Quote Link to comment Share on other sites More sharing options...
+BBWW Posted December 31, 2014 Share Posted December 31, 2014 This all sounds fishy to me... Quote Link to comment Share on other sites More sharing options...
Rev Posted December 31, 2014 Author Share Posted December 31, 2014 This all sounds fishy to me... If you only knew the half if it bruh.... Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted December 31, 2014 Share Posted December 31, 2014 This all sounds fishy to me... Good idea! Underwater level. Also, this better fargin' have an ice level! 1 Quote Link to comment Share on other sites More sharing options...
pimpmaul69 Posted December 31, 2014 Share Posted December 31, 2014 Good idea! Underwater level. Also, this better fargin' have an ice level! this made me laugh. Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted December 31, 2014 Share Posted December 31, 2014 http://youtu.be/dv8tVxk6Nj4 ...but watch out for fargin' iceholes Quote Link to comment Share on other sites More sharing options...
ACFinPGH Posted January 12, 2015 Share Posted January 12, 2015 I think the gameplay needs to have quite a bit of improvement. I remember liking this as a kid, but I played a bit this weekend and it rapidly became boring / repetitive. I like Fushek's suggestion of varied scenery and think a bright green jungle scene would look cool, and a night scene would certainly ramp up the difficulty. I have no idea if any of this is possible, but- New enemies? What about a slow moving bomber that tracks the whole way across the field of play. When it appears a sound effect is triggered and you have to quickly fly to its location and take it out. How about occasionally when you shoot down a plane, the pilot ejects and parachutes to the ground. If the pilot makes it to the ground without being shot he plants a few land mines to take out the convoy (of course, that will require you to be able to shoot / bomb the pilot / landmines) New weapons? Bombs / the ability to shoot at the ground if ground based enemies are added. An airborne mega-bomb that has the potential to take out all of the enemies hovering above any 3 convoy trucks. Weapon power ups? Perhaps the weapon beam starts thinner and increases in width as you collect power ups and is reset if you die. Weapon overheating? Similar to Excitebike where you can't just hold down he throttle (fire button) the whole time, but you have to think a little bit about the shots you take. 1 Quote Link to comment Share on other sites More sharing options...
Rev Posted January 12, 2015 Author Share Posted January 12, 2015 Great suggestions. Thanks Quote Link to comment Share on other sites More sharing options...
First Spear Posted January 16, 2015 Share Posted January 16, 2015 Maybe at night, something like a "sweeping radar" effect where an invisible swath rotates around the player's helicopter, and a possible target that is swept in the "field" lights up using shades/dithers of green*. Kind of like a variation of the night scene in Atlantis, where enemy ships are only visible when the yellow floodlight hits them. [snip] I like Fushek's suggestion of varied scenery and think a bright green jungle scene would look cool, and a night scene would certainly ramp up the difficulty. [snip] * Now that I am wrestling with some Intv pixel art myself, I understand how challenging it would actually be. But someone with talent could probably pull it off... Quote Link to comment Share on other sites More sharing options...
Special Teams Posted January 19, 2015 Share Posted January 19, 2015 Not a bad start. Who is doing the programming? Quote Link to comment Share on other sites More sharing options...
Rev Posted January 19, 2015 Author Share Posted January 19, 2015 Not a bad start. Who is doing the programming? A person by name of Robotnik7. Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted January 19, 2015 Share Posted January 19, 2015 A person by name of Robotnik7. Robotkingnes? I don't think I will be able to afford this game! Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted January 19, 2015 Share Posted January 19, 2015 Robotkingnes? I don't think I will be able to afford this game! Quote Link to comment Share on other sites More sharing options...
+Tarzilla Posted January 19, 2015 Share Posted January 19, 2015 The aspect ratio was bugging me, here is a fixed version [Click to Animate] Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted January 19, 2015 Share Posted January 19, 2015 That's looking very good. This was one of my favourite 2600 games BITD. I'm wondering if Grips 8 way controller would work well with this or is the disc the way to go? Quote Link to comment Share on other sites More sharing options...
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