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#1 CyranoJ OFFLINE  

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Posted Sun Jan 18, 2015 4:58 AM

Personal favorite of mine....

 

metro1.png metro2.png

 

Attached File  Metro.ABS   506.03KB   274 downloads

 



#2 sh3-rg OFFLINE  

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Posted Sun Jan 18, 2015 5:09 AM

so much noSTalgia, think i'll make a thread to track all this stuff in a bit, the titles ate fun but don't instantly help in finding the games :)

Said this in private chat earlier and repeating it here - it's possible Jaguar could see 50 releases this year. There's probably a couple of dozen ST games ripe for patching and if the BASICs lead to even 4 or 5 people converting and creating little releases from time to time on top of all the regular releases like games and demos, that number might not seem so ridiculous.

#3 CyranoJ OFFLINE  

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Posted Sun Jan 18, 2015 5:20 AM

 the titles ate fun but don't instantly help in finding the games :)
 

 

Deliberately not trying to draw attention to it, while at the same time, drawing attention to it.



#4 walter_J64bit OFFLINE  

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Posted Sun Jan 18, 2015 5:37 AM

CJ keeps this up I can put my Ste way for later use.



#5 ovalbugmann OFFLINE  

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Posted Sun Jan 18, 2015 7:27 AM

:) gracias señor and merci monsieur. :)



#6 sh3-rg OFFLINE  

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Posted Sun Jan 18, 2015 8:43 AM

My 3 year old boy made it over the first three sets of coke cans on both his first and second tries. That lad is going to be far better at games than I ever was :o)



#7 masematte OFFLINE  

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Posted Sun Jan 18, 2015 9:49 AM

I didnt know this game, but it makes a lot of fun......thanks CJ

#8 Lynxpro OFFLINE  

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Posted Sun Jan 18, 2015 10:51 AM

Personal favorite of mine....

 

attachicon.gifmetro1.pngattachicon.gifmetro2.png

 

attachicon.gifMetro.ABS

 

 

 

CyranoJ, I have to ask. Do you think it's possible to back port your patches into the ST games so that the JagPad can be used on the STE/Falcon when playing these games?  Or would that require a wrapper for the patches to be added when playing on an ST? Thought I'd ask since other users are patching these old games to work with different CPUs, RAM, hard drives, and various TOS versions on the ST side.



#9 Lynxpro OFFLINE  

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Posted Sun Jan 18, 2015 10:55 AM

 

Deliberately not trying to draw attention to it, while at the same time, drawing attention to it.

 

 

staying-on-track-at-restaurants.jpg

 

 

 

im-not-saying-it-was-aliens-but-it-was-a

 

:)



#10 CyranoJ OFFLINE  

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Posted Sun Jan 18, 2015 1:34 PM

 

 

CyranoJ, I have to ask. Do you think it's possible to back port your patches into the ST games so that the JagPad can be used on the STE/Falcon when playing these games?  Or would that require a wrapper for the patches to be added when playing on an ST? Thought I'd ask since other users are patching these old games to work with different CPUs, RAM, hard drives, and various TOS versions on the ST side.

 

Yes, it is. No, I'm not going to do it. Possibly for the simple reason that the jagpad is arse compared to, say, a zipstick.

 

Other users, you say.


Edited by CyranoJ, Sun Jan 18, 2015 2:23 PM.


#11 Lynxpro OFFLINE  

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Posted Sun Jan 18, 2015 11:51 PM

 

Yes, it is. No, I'm not going to do it. Possibly for the simple reason that the jagpad is arse compared to, say, a zipstick.

 

Other users, you say.

 

Nice. I thought "they" were disassembling the source code and making patches to it/them. My mistake.


Edited by Lynxpro, Sun Jan 18, 2015 11:54 PM.


#12 CyranoJ OFFLINE  

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Posted Mon Jan 19, 2015 1:30 AM

 

Nice. I thought "they" were disassembling the source code and making patches to it/them. My mistake.

 

What would you disassemble source code into? :D


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#13 Lynxpro OFFLINE  

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Posted Mon Jan 19, 2015 3:03 PM

 

What would you disassemble source code into? :D

The answer to the ultimate question, of course!



#14 sh3-rg OFFLINE  

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Posted Mon Jan 19, 2015 4:20 PM

The answer to the ultimate question, of course!

 

perfect :)



#15 doctorclu OFFLINE  

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Posted Mon Jan 19, 2015 10:26 PM

So if you are working with binaries are you making a lot of changes with a hex editor?



#16 CyranoJ OFFLINE  

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Posted Mon Jan 19, 2015 10:34 PM

So if you are working with binaries are you making a lot of changes with a hex editor?

 

Nope, my loaders patch the files in RAM after they are loaded.  If I get time I'll write up a more detailed 'how this is done' - but as I've said, each one is different and presents it's own challenges.



#17 doctorclu OFFLINE  

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Posted Mon Jan 19, 2015 10:55 PM

I noticed you mentioned that game saves would be added once VirtualJag supported the game save cart and CD.  (And CD would be awesome)   So you are doing a lot of editing using the ram load in Virtual Jag?

 

Actually worked up enough "Round to it" to want to take a crack at this.  :D



#18 CyranoJ OFFLINE  

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Posted Mon Jan 19, 2015 11:17 PM

I noticed you mentioned that game saves would be added once VirtualJag supported the game save cart and CD.  (And CD would be awesome)   So you are doing a lot of editing using the ram load in Virtual Jag?

 

Actually worked up enough "Round to it" to want to take a crack at this.  :D

 

Oh good god, no. I'm using a proper debugger, Steem Boiler Room (Sorry, Shamus, but it's true!) - The Jaguar just runs the code, the hard graft is done on the ST!

 

Saves will be added when I get around to them.  But CD and MT support in VJ would be nice.



#19 CyranoJ OFFLINE  

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Posted Sat Feb 14, 2015 10:11 PM

OK, back to an older one!

 

  • Fixed the palette splits (Scrolling/bonus markers/scorepanel now work)
  • Fixed the end of game lockup
  • Removed the name entry (No keyboard!)
  • Added music

There is still a minor palette glitch on the high score screen, but I'm ignoring that and calling this done.

 

Attached File  MetroCross.ABS   1.06MB   137 downloads



#20 walter_J64bit OFFLINE  

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Posted Sat Feb 14, 2015 11:01 PM

CJ! Is da man!



#21 CyranoJ OFFLINE  

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Posted Sat Feb 14, 2015 11:20 PM

  • Added splash screen
  • Added timer cheat!

Attached File  MetroCross.ABS   1.13MB   249 downloads



#22 sh3-rg OFFLINE  

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Posted Sun Feb 15, 2015 1:53 AM

 

  • Added splash screen
  • Added timer cheat!

attachicon.gifMetroCross.ABS

 

 

My son clapped when I told him, he loves this games (and I hate having to reset the Jaguar and keep re-sending it!)


Edited by sh3-rg, Sun Feb 15, 2015 1:57 AM.


#23 Felyx OFFLINE  

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Posted Wed Feb 18, 2015 8:28 AM

My son is totally fan as well of jumping over Cola cans.

On the latest version there are some cliping every time the guy is jumping but thatwas not the case on the previous versions.

 

Please find below the deco for the CD and its DVD box:

 

Vo53.jpg

gy0n.jpg


Edited by Felyx, Wed Feb 18, 2015 8:34 AM.


#24 Felyx OFFLINE  

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Posted Mon Apr 6, 2015 6:06 AM

Personal favorite of mine....

 

Hi Cyrano,

 

Yesterday we tried the 2 players mode and if it is wroking fine, we noticed , player 2 has to use the joypad of player 1: is it possible to fix that so each player would use his own joypad?

 

 

 



#25 JAGUAR OFFLINE  

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Posted Wed Apr 8, 2015 2:53 PM

how about st ports of:

 

Street Fighter II

Robocop






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