pacgreg Posted January 23, 2015 Share Posted January 23, 2015 After kinda starting this game and having too much fun, I think I found a project I might finally finish. What I have currently is essentially a multi screen test without any logic yet. Controls: Holding fire brings up the monitor, then holding a direction changes camera(only one at the moment) holding left or right without the monitor looks left and right, while looking, holding fire turns on the light. Later, pushing up or down to the side will toggle the door. Sound, logic, and cameras to come in future updates. Tell me what you think and how I can improve this, and hopefully I will finish and release this some time. fnaf.bas.bin 5 Quote Link to comment Share on other sites More sharing options...
_shameless_ Posted January 23, 2015 Share Posted January 23, 2015 looking good man i'll get around to finishing my fnaf spinoff soon hopefully, life happened, lots and lots of life :/ 1 Quote Link to comment Share on other sites More sharing options...
pacgreg Posted January 24, 2015 Author Share Posted January 24, 2015 Thanks, its been about the same way here, this is probably actually like 6 days of work out of the last 14 or so days. Timing is going to be weird once I get all the fun aesthetic stuff done. Quote Link to comment Share on other sites More sharing options...
pacgreg Posted February 11, 2015 Author Share Posted February 11, 2015 UPDATE: help needed with this code, trying to make a seperate program to build the AI and see whats going on but it stopped compiling when I tried to use a data array it stopped compiling, can someone check it out? AItest.bas Quote Link to comment Share on other sites More sharing options...
ZackAttack Posted February 11, 2015 Share Posted February 11, 2015 I don't see the != operator in the bb documentation. Have you tried using <> instead? Quote Link to comment Share on other sites More sharing options...
pacgreg Posted February 11, 2015 Author Share Posted February 11, 2015 Oh, so I got bB confused with java again, ill try it when I get home Quote Link to comment Share on other sites More sharing options...
pacgreg Posted February 12, 2015 Author Share Posted February 12, 2015 Ok so != is acceptable in bB, the problem was I was referring to a data block I deleted. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 12, 2015 Share Posted February 12, 2015 Ok so != is acceptable in bB, the problem was I was referring to a data block I deleted. I don't see "!=" on the bB page. Does anyone know if bB really allows it? Quote Link to comment Share on other sites More sharing options...
pacgreg Posted February 13, 2015 Author Share Posted February 13, 2015 oh, sorry, !var == condition works. I wrote that after i stopped that coding session. Quote Link to comment Share on other sites More sharing options...
Papa Posted March 3, 2015 Share Posted March 3, 2015 This game is quite freaky! The characters are a little scary. Good use of the blocks for graphics as you can see a lot of different rooms and what not. Interesting! 1 Quote Link to comment Share on other sites More sharing options...
pacgreg Posted March 4, 2015 Author Share Posted March 4, 2015 Thanks for the feedback, unfortunately this game has kinda fallen into my half finished game limbo. I got a little caught up in trying to learn assembly language and got distracted. Quote Link to comment Share on other sites More sharing options...
STGraves Posted June 13, 2015 Share Posted June 13, 2015 pacgreg very nice work man, awesome, will it be finished? Quote Link to comment Share on other sites More sharing options...
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