Jump to content

Photo

New Atari 8-bit scans and video


82 replies to this topic

#51 _The Doctor__ OFFLINE  

_The Doctor__

    Quadrunner

  • 5,847 posts
  • Location:10-0-11-00:02

Posted Sat Dec 16, 2017 7:35 PM

Kiss was on cartridge and MAE was on disk yes or no? never mind it's probably in the scans...

 

it is and wow...

There is quite a list of places that had the software and cartridges so would it sounds possible to find them again... You've seen the stuff turn up before.. and if you do contact people and explain the whole history/archival importance you, will probably be successful chasing it down in the end...


Edited by _The Doctor__, Sat Dec 16, 2017 7:40 PM.


#52 MrFish OFFLINE  

MrFish

  • 5,168 posts

Posted Sat Dec 16, 2017 7:40 PM

Yes, you can get info on all their stuff here: Atarimania - Eastern House



#53 _The Doctor__ OFFLINE  

_The Doctor__

    Quadrunner

  • 5,847 posts
  • Location:10-0-11-00:02

Posted Sat Dec 16, 2017 7:51 PM

someone posted some tapes in the other thread



#54 MrFish OFFLINE  

MrFish

  • 5,168 posts

Posted Sat Dec 16, 2017 8:03 PM

Yep (all noted on Atarimania), I'm the one that bumped that thread bro; I'd like to see those puppies preserved.



#55 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Fri Jan 12, 2018 7:32 PM

I am working to find dissertations and theses that involve Atari computers.

 

Here's what I have so far:

 

An Infrared Link Between Two Computers (Atari 800) with code. Interview coming.

 

Introduction To BASIC Programming: A Student Workbook For The Atari it's basically a primer on Atari BASIC

 

Teaching Of Computer Literacy Through The Use Of ATARI PILOT basically a primer on Atari PILOT

 

Array Representation Methods In APL interpreter (on Atari 800) I don't understand this, but lots of assembly code!

 

Computer Generated Surface Design And Structural Weave describes Macomber weaving software that I did an interview about. 

 

Color Vision Tests Calibrated Color Monitor and Microcomputer includes some BASIC code for color vision testing.

 

6502 related stuff that's not Atari-specific:

 

A Multi Tasking Operating System For Microcomputers he wrote an OS called QUAD3 that you've never heard of

 

An SLA Realization Of The 6502 Microprocessor

 

Purchase Of Home Computers: Children's Participation In The Decision Process And Families' Subsequent Product Satisfaction

 

More to come, I think.



#56 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Mon Mar 5, 2018 7:43 PM

Another great scan has come from Harry Stewart:

 

Atari 810 Disk Peripheral Device Description dated 12/15/80.  Harry Stewart is the author of this document. 

 

Get it from https://archive.org/...viceDescription

 

Screenshot 2018-03-05 at 5.41.44 PM.png



#57 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Thu Apr 19, 2018 5:04 PM

Another scan from your friend and mine, Harry Stewart:

 

Atari Speech Handler External Reference Specification, for using Votrax SC-01 speech synthesis chip in Atari 1400XL and Atari 1450XLD computers. 1983. 



#58 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Thu Apr 26, 2018 2:48 PM

More great stuff from Harry!

 

Presenting The Atari 1200

Harry Stewart told me: "Here is the outline for an internal presentation of the Atari 1200 to ???   The first two pages are the outline of the entire presentation, and the following pages contain the material that I presented.  From the looks of the material the audience must have been technical, rather than management.  The presenters were Paul Laughton, Scott Scheiman, and myself."

 
Functional Requirement Specification for a DOS 3 Disk Cleanup Utility.
 
Harry Stewart told me: "Here is a scan of a study regarding the possible addition of CP/M compatibility to Atari machines.  I don’t know/remember if there is a relationship between this and the later Sweet Pea development."
 
"Back in the day I wrote a demo program for Atari PILOT that I called Hollywood Squares.  It drew random size squares, at random locations, using random colors, and came up with some stunning combinations occasionally.  I don’t have a copy of the original, but I did try to recreate it last year from memory.  I have attached the program listing, a sample screen shot, and an .atr file that includes the program file, which is named TEMP4."


#59 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Thu May 17, 2018 6:28 PM

Here's the source code for Buck Rogers, from our new old friend Charlie Kulas. Who's going to be the hero to convert it to text?

 

Someone please check my work. make sure everything is legible. This is going to a museum soonish, so I want to be sure the scans are right while I have access.

 

Attached File  Buck Rogers.pdf   41.03MB   43 downloads

 

Screenshot 2018-05-17 at 5.26.03 PM.png

 

(I will also upload this to Internet Archive, but am having technical issues at the moment.)

 



#60 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Thu May 17, 2018 6:31 PM

Here's the source code for Up'N Down, from Charlie Kulas. I believe this is a pre-production version of the game. I have a later version as well, which I haven't scanned yet.

 

Who's going to be the hero to convert it to text?

 

Someone please check my work. make sure everything is legible. This is going to a museum soonish, so I want to be sure the scans are right while I have access.

 

Attached File  UpNDown.pdf   32.1MB   36 downloads

 

Screenshot 2018-05-17 at 5.30.15 PM.png

 

(I will also upload this to Internet Archive, but am having technical issues at the moment.)

 


#61 Bill Lange OFFLINE  

Bill Lange

    Dragonstomper

  • 916 posts
  • Location:Somerset, NJ

Posted Thu May 17, 2018 8:14 PM

I uploaded the following manuals to the Internet Archive today:

 

 

The Newsroom Clipart Volume 1

 

The Newsroom Clipart Volume 2

 

The Newsroom Clipart Volume 3

 

The Newsroom In Detail - The Complete Guide To Creating A Newspaper



#62 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Thu Jul 5, 2018 5:38 PM

Here's the second version of source code for Up'NDown, from Charlie Kulas. I believe this is is a closer-to-final version of the game. I believe @Atari_Ace is working to OCR and compare the two printed versions with the release version.

 

Attached File  UpNDown2.pdf   22.87MB   22 downloads

 

The permanent home for these scans is https://archive.org/.../UpNDown_source

 

The original printouts will be going to their forever home at The Strong Museum of Play.

 

-Kevin



#63 Atari_Ace OFFLINE  

Atari_Ace

    Chopper Commander

  • 121 posts
  • https://ksquiggle.neocities.org/
  • Location:Seattle, WA

Posted Tue Jul 10, 2018 11:08 PM

Here's the second version of source code for Up'NDown, from Charlie Kulas. I believe this is is a closer-to-final version of the game. I believe @Atari_Ace is working to OCR and compare the two printed versions with the release version.

 

Here's the OCR/transcription of both listings, plus an (incomplete) disassembly of the released cartridge using these listings as a guide.  As usual I included the tools I wrote to help check the listings by adapting the listing to an output MADS can assemble.

 

This 2nd listing I'm pretty sure is an earlier version of the game than the other listing.

Attached Files



#64 _The Doctor__ OFFLINE  

_The Doctor__

    Quadrunner

  • 5,847 posts
  • Location:10-0-11-00:02

Posted Wed Jul 11, 2018 12:24 AM

Array Representation Methods In APL interpreter (on Atari 800) I don't understand this, but lots of assembly code!

 

this is a tiny slice of the pie, it does have the ml routines for a few of the APL functions used handle the arrays and some different methods involved to find the most compact memory use and fast method to move around with arrays. APL used what some called symbols(graphical characters representing the function) and worked from right to left on mathematical expressions... this was not close to the order of operations you would expect today.  This language was widely used, it's hard to believe so many no nothing about it today....

 

Thank you for this, btw there were mentions of such things in ancient issues of byte magazine. The listing and descriptions would allow for re creating the disks used though not precisely, but would be basically what was.

 

DMSC might find this interesting as well. This is the small tip of the iceberg. If you can find more of this and others we may find a great deal of software and uses the Atari had, I am still searching for Astronomy programs and Astrological plots that have got to be hiding somewhere..... as some gopher servers and possibly the data from educational main frames get resurrected we reclaim some of these treasures... it would also give hints and leads on who to track down or even where the equipment may still be sitting, in some dark forgotten pile stacked in the deep recesses of these educational institutions.

 

Please Sir, can we have some more!



#65 Atari_Ace OFFLINE  

Atari_Ace

    Chopper Commander

  • 121 posts
  • https://ksquiggle.neocities.org/
  • Location:Seattle, WA

Posted Sun Aug 5, 2018 11:04 AM

Here's the source code for Buck Rogers, from our new old friend Charlie Kulas. Who's going to be the hero to convert it to text?

 

Someone please check my work. make sure everything is legible. This is going to a museum soonish, so I want to be sure the scans are right while I have access.

 

attachicon.gifBuck Rogers.pdf

 

attachicon.gifScreenshot 2018-05-17 at 5.26.03 PM.png

 

(I will also upload this to Internet Archive, but am having technical issues at the moment.)

 

 

Here's a reasonable facsimile of the printout.  It is certain to contain errors and some omissions, for a few reasons.

  1. It is incomplete.  The listing itself has 42 errors due to missing data, and some of the data at the end of the listing is after the LIST -L directive, so it wasn't printed when the assembly was done.
  2. The SORCIM 6502 Assembler will only output 5 bytes per line, so there's no way to validate long data lines against the assembly output.
  3. I had a hard time differentiating E from F in many parts of the listing.  The lined paper it was printed on sometimes caused the OCR to convert an F to an E.
  4. I didn't transcribe all of the symbol cross references at the end of the file.  I did clean up and include what the archive.org OCR recognized, and extended it in some places, but I don't have the time/interest right now to fill in the rest.  Maybe in a month or two.

That said, I did write a validation script/MADS translator that I hope caught most of the errors, so the transcription of the code should be highly accurate.

 

To me, the most interesting feature of the code is the use of a small virtual machine to encode object movement, cf. NXTRPT in the listing.

 

Attached File  buck1.zip   50.23KB   14 downloads



#66 lbaeza OFFLINE  

lbaeza

    Dragonstomper

  • 501 posts
  • Former NRXA8-staff
  • Location:Chile con Carne

Posted Thu Aug 9, 2018 9:05 PM

Hi there

 

I recently got my hands on an Atari Assembler Editor complete in box, and this one came with a Manual errata different from the one posted by Mr. Savetz.

I have scanned it and made a PDF of it. Here it is for you. Feel free to share it.

Kind regards,

 

Louis BQ

 

 

Attached Files



#67 kheller2 OFFLINE  

kheller2

    Stargunner

  • 1,280 posts
  • Location:PA, USA

Posted Sat Aug 11, 2018 5:21 AM

Hi there
 
I recently got my hands on an Atari Assembler Editor complete in box, and this one came with a Manual errata different from the one posted by Mr. Savetz.
I have scanned it and made a PDF of it. Here it is for you. Feel free to share it.
Kind regards,
 
Louis BQ


I’ll have to check my copy as well. I know it came with a lot of corrections. I was very surprised back in the day at the amount of errors.

#68 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Sat Aug 25, 2018 5:57 AM

Got it, and uploaded to Internet Archive with the other one. Thanks!
 

Hi there

 

I recently got my hands on an Atari Assembler Editor complete in box, and this one came with a Manual errata different from the one posted by Mr. Savetz.

I have scanned it and made a PDF of it. Here it is for you. Feel free to share it.

Kind regards,

 

Louis BQ

 

 



#69 lbaeza OFFLINE  

lbaeza

    Dragonstomper

  • 501 posts
  • Former NRXA8-staff
  • Location:Chile con Carne

Posted Sat Aug 25, 2018 10:22 AM

Cool, Kevin!

 

I just checked, now my scan is available on the Archive! Woohoo!

 

Kind regards,

 

Louis BQ



#70 Allan OFFLINE  

Allan

    Quadrunner

  • 6,250 posts
  • Location:Wallingford, CT

Posted Sat Aug 25, 2018 10:38 AM

I added this to Atarimania (hopefully that is OK) as well.

 

http://www.atarimani...itor_19777.html

 

Allan



#71 lbaeza OFFLINE  

lbaeza

    Dragonstomper

  • 501 posts
  • Former NRXA8-staff
  • Location:Chile con Carne

Posted Sat Aug 25, 2018 2:37 PM

Hi Allan,
Of course it's OK, I was afraid this document went to oblivion unless I scanned and shared it with the community.
Kind regards,
Louis BQ

#72 Atari_Ace OFFLINE  

Atari_Ace

    Chopper Commander

  • 121 posts
  • https://ksquiggle.neocities.org/
  • Location:Seattle, WA

Posted Sun Oct 7, 2018 5:56 PM

Here's an updated transcription of the Buck Rodgers listing, with the cross reference section now completely filled in.   The other three limitations to the transcription remain, namely:
 
  • It is incomplete.  The listing itself has 42 errors due to missing data, and some of the data at the end of the listing is after the LIST -L directive, so it wasn't printed when the assembly was done.
  • The SORCIM 6502 Assembler will only output 5 bytes per line, so there's no way to validate long data lines against the assembly output.
  • I had a hard time differentiating E from F in many parts of the listing.  The lined paper it was printed on sometimes caused the OCR to convert an F to an E.

Attached Files



#73 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Wed Dec 12, 2018 7:50 PM

Here's some wonderful new material provided by our friend Harry Stewart, and scanned by me.

 

https://archive.org/...eManualVersionA

https://archive.org/...eManualVersionB

Undated, circa 1978? The author is not noted on the document. This is certainly the earliest technical description of the Atari 8-bit computers that I have seen. Version A is charmingly handwritten. A lot of this material will be expanded to become the Atari 400/800 Hardware Manual.

 

https://archive.org/...anualSupplement

Second draft of the manual for the "Atari A1200" computer, which would be renamed Atari 1200XL prior to release. Manual dated November 30 1982, by Robert A. Peck. It primarily shows the differences between the 1200 and its predecessors, the Atari 400 and Atari 800. Near end end of the document, you'll see a memo by Harry Stewart (dated January 10, 1983) with suggested edits to the document.

 

https://archive.org/details/LNBUG5

Manual for LNBUG version 5, the 6500 Development System by Larry Nicholson of Cyan Engineering. The manuals for v2 and v6 were previously made available, though I don't think the software has come to light.

 

https://archive.org/...anualAugust1980

This is the earliest version of the Atari 400/800 Operating System Users Manual that I am aware of, dated August 15 1980 (there was already a November 1980 version online. The official public version wasn't released until 1982.) Lots of hand-written notes. Some of the document is ... rough.

 

Share the interesting things you find in these documents! /|\

—Kevin



#74 Stephen OFFLINE  

Stephen

    Quadrunner

  • 7,274 posts
  • A8 Gear Head
  • Location:No longer in Crakron, Ohio

Posted Wed Dec 12, 2018 8:37 PM

Here's some wonderful new material provided by our friend Harry Stewart, and scanned by me.

 

https://archive.org/...eManualVersionA

https://archive.org/...eManualVersionB

Undated, circa 1978? The author is not noted on the document. This is certainly the earliest technical description of the Atari 8-bit computers that I have seen. Version A is charmingly handwritten. A lot of this material will be expanded to become the Atari 400/800 Hardware Manual.

 

https://archive.org/...anualSupplement

Second draft of the manual for the "Atari A1200" computer, which would be renamed Atari 1200XL prior to release. Manual dated November 30 1982, by Robert A. Peck. It primarily shows the differences between the 1200 and its predecessors, the Atari 400 and Atari 800. Near end end of the document, you'll see a memo by Harry Stewart (dated January 10, 1983) with suggested edits to the document.

 

https://archive.org/details/LNBUG5

Manual for LNBUG version 5, the 6500 Development System by Larry Nicholson of Cyan Engineering. The manuals for v2 and v6 were previously made available, though I don't think the software has come to light.

 

https://archive.org/...anualAugust1980

This is the earliest version of the Atari 400/800 Operating System Users Manual that I am aware of, dated August 15 1980 (there was already a November 1980 version online. The official public version wasn't released until 1982.) Lots of hand-written notes. Some of the document is ... rough.

 

Share the interesting things you find in these documents! /|\

—Kevin

Thanks for the archival efforts as well as the interviews!  Love the preservation efforts here.

 

Here's a thought though.  How cool would it be, to discover the original Candy and Colleen chicks that have our machines their code-names :)



#75 Savetz OFFLINE  

Savetz

    Stargunner

  • Topic Starter
  • 1,009 posts
  • Location:Portland OR

Posted Wed Dec 12, 2018 8:41 PM

 

Here's a thought though.  How cool would it be, to discover the original Candy and Colleen chicks that have our machines their code-names :)

 

 

Yeah, I've tried to some extent, reached out to a couple people but don't have much to go on.






0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users