Not necessarily. There will be people who haven't gone through the forum debate cycle (mostly here and NeoGaf I assume) and will get notice of the Indiegogo and perhaps not know to ask the critical questions. We all can't be informed about everything, so I can't say those people - who likely had their own good intentions much like the Retro console people themselves (no matter how botched to this point) - deserve anything negative. In any case, I think we can all agree that a simple prototype with final specs - even if it's not what the manufactured/refined version would be - would have headed off a lot of the vitriol and realistic concerns.
Instead of actually PRODUCING a working prototype, hes asked for money. If someone will still blindly give him money, knowing full well that the only tangible thing thats been produced has been empty shells and some 3D renders, then I have a fantastic bridge to sell them.
Hello Everyone! The time is finally now and we will be activating our Indiegogo Campaign tomorrow (Saturday) morning at 9 AM Pacific Time.
Indiegogo had been courting us to use their service the past few months and have extended to us some accommodations that were very enticing. In addition, we have also had discussions with Kickstarter about their policy which requires hardware campaigns to show off explicit demonstrations of a prototype. We have since found a few running hardware campaigns on Kickstarter that show nothing of the sort and have questioned them about it, only to find you really don't need to show a working prototype, just to be clear and upfront with backers so they know exactly where you are in the development process. We asked if they would then reword their policy to reflect this and at this point they have not done so.
Since we didn't want to confuse anyone where we were in this process, we feel we just can't use Kickstarter while that policy is worded as such and thus have moved to the other very large crowdfunding company, Indiegogo.
There has been some confusion with how Indiegogo operates as they offer both a flexible and fixed funding option. We, of course, are using their "fixed" funding options which works just like Kickstarter, in that, we need to raise our minimum amount in order to fund the campaign. If that is not reached any of you who back this project get a refund right away for the amount you pledged. Here is a link on their website describing that process: https://support.indi....526876-Refunds
In any event, we are ready to take RETRO VGS to that next level and put all of you on the front lines with weekly updates and videos as we enter the costly prototyping phase and eventually the production and shipping phase.
We hope to see you all on the other side! And thanks again for all your support and feedback.
Sounds to me like:
"Its Kickstarter's fault, so we're moving to Indiegogo. We'll give you weekly updates about our inkjet PCBs. Don't forget to give us money!"
This is for Mike Kennedy/Parrothead (honor system, folks, for HIS EYES ONLY)