+Gemintronic Posted March 24, 2015 Share Posted March 24, 2015 So, it recently became possible to make 256k ROM Atari 2600 games. My thought is an RPG or homebrew multicart with 40 games. Any interest? At what price? Would $80 dollars be reasonable for a cart this big? 2 Quote Link to comment Share on other sites More sharing options...
rhcocker Posted March 24, 2015 Share Posted March 24, 2015 I'd be extremely interested in a 2600 RPG and, yes, I would pay $80 bucks for it. 1 Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted March 24, 2015 Share Posted March 24, 2015 I would be interested in both. 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 I would be interested in both. I mentioned a multi game cart as there was some buzz for an Atari 2600 "Action 52". I actually got in contact with the owner and was politely rejected. Still, I could call it "Augie 40" and be in the clear 40 separate games would actually be harder to pull off then one big RPG. 1 Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted March 24, 2015 Share Posted March 24, 2015 I mentioned a multi game cart as there was some buzz for an Atari 2600 "Action 52". I actually got in contact with the owner and was politely rejected. Still, I could call it "Augie 40" and be in the clear 40 separate games would actually be harder to pull off then one big RPG. Whichever way you decide to go I'm sure it will kick ass! 1 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 24, 2015 Share Posted March 24, 2015 (edited) Are the 40 games new games, or old games like Asteroids? In rereading I see it's Homebrew Multicart. Same question though - are they new homebrews made just for this multicart, or existing ones repackaged? Edited March 24, 2015 by SpiceWare Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 Are the 40 games new games, or old games like Asteroids? In rereading I see it's Homebrew Multicart. Same question though - are they new homebrews made just for this multicart, or existing ones repackaged? I would make all new games from scratch. 40 of them to celebrate my upcoming 40th birthday.. and to avoid legal troubles from the Action 52 people Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 24, 2015 Share Posted March 24, 2015 How about a RPG with 40 arcade elements? I'm thinking something in the neighbourhood of Lazy Jones, but more RPG-ish. 1 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 24, 2015 Share Posted March 24, 2015 (edited) 40 games from scratch??? Are you serious? Edited March 24, 2015 by Thomas Jentzsch 1 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 24, 2015 Share Posted March 24, 2015 40 games from scratch!?! I don't see that happening. If by some miracle you managed to come up with 40 games, I don't see how they could be very polished. As such, I'd recommend the RPG. A single game with lots of places to explore and a bunch of graphic detail would be quite doable. 3 Quote Link to comment Share on other sites More sharing options...
Albert Posted March 24, 2015 Share Posted March 24, 2015 I also vote for the RPG. ..Al 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 40 games from scratch!?! I don't see that happening. If by some miracle you managed to come up with 40 games, I don't see how they could be very polished. As such, I'd recommend the RPG. A single game with lots of places to explore and a bunch of graphic detail would be quite doable. Well, to be fair I've built up different engines for side-scrolling, top down scrolling, 4-way scrolling and procedural maze generation. I've already got code for displaying score using playfield blocks, password entry and other handy routines over the years. It seems everyone is leaning towards the RPG route. It was my original plan anyway Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 How about a RPG with 40 arcade elements? I'm thinking something in the neighbourhood of Lazy Jones, but more RPG-ish. Probably have one gynourmous RPG with 8 different scenarios. Each scenario has different game modes including overworld travel map, dungeon, town etc.. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 24, 2015 Share Posted March 24, 2015 OK, you got all those routines, but creating games is not Lego. Each good game requires something unique, it must be playable and fun. Also it has to be play tested, for bugs, difficulty ramp up, replay value etc. There is a reason why developers usually only release one or two top quality games per year. 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 OK, you got all those routines, but creating games is not Lego. Each good game requires something unique, it must be playable and fun. Also it has to be play tested, for bugs, difficulty ramp up, replay value etc. There is a reason why developers usually only release one or two top quality games per year. Agreed. Never said it would be easier than a single RPG. Was just feeling out how people thought about a multi game cart since people were excited about "Action 52" earlier. UPDATE: Holy smack! I just realised that one of my most recent games "Conjoined" took just over a year. Yeah. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 24, 2015 Share Posted March 24, 2015 I would expect your 40 games to have similar quality like those Action 52 games. Quality over quantity! 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 I actually have both NES and Genesis versions of Action 52.. it was... interesting to play through all of them Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 24, 2015 Share Posted March 24, 2015 "play" or "work? 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 "play" or "work? Both. As a game design challenge TIGSource had an "Action 52 Owns" project. People are still contributing enhanced (a.k.a. GOOD) remakes of horrible Action 52 games. I play through my Action 52 carts to study them and imagine how I'd re-tool them to be entertaining. Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted March 24, 2015 Share Posted March 24, 2015 Thanks loon for getting the new homebrew board made!! 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 Thanks loon for getting the new homebrew board made!! All the credit goes to CPUWIZ. He's the first one to produce these boards. Kind of weird timing as most of my projects are going Atari Jaguar and Sega Genesis. All of a sudden these boards become a reality 1 Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted March 24, 2015 Share Posted March 24, 2015 All the credit goes to CPUWIZ. He's the first one to produce these boards. Kind of weird timing as most of my projects are going Atari Jaguar and Sega Genesis. All of a sudden these boards become a reality CPUWIZ pins it on you Hefty doses of modesty but you both made some magic happen! 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted March 24, 2015 Author Share Posted March 24, 2015 CPUWIZ pins it on you Hefty doses of modesty but you both made some magic happen! It's the chicken -> egg scenario. CPUWIZ needed someone that would actually use the boards otherwise he'd be sitting on a pile of unused inventory. I needed someone to commit to making boards big enough for the game before I would actually consider going farther. Somehow it all worked out Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted March 24, 2015 Share Posted March 24, 2015 It's the chicken -> egg scenario. CPUWIZ needed someone that would actually use the boards otherwise he'd be sitting on a pile of unused inventory. I needed someone to commit to making boards big enough for the game before I would actually consider going farther. Somehow it all worked out And I'm sure there are lots of people who are glad it did! I can't wait to see what you put together to fill these sweet mothers with. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 24, 2015 Share Posted March 24, 2015 (edited) Is one game sufficient enough to clean the CPUWIZ's pile? Edited March 24, 2015 by Thomas Jentzsch Quote Link to comment Share on other sites More sharing options...
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