Tom Hunt, Closer to Home BBS
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Posted Sun Aug 13, 2017 2:13 AM
Tom Hunt, Closer to Home BBS
Posted Wed Aug 30, 2017 1:00 PM
John Skruch, Atarisoft
Posted Mon Sep 4, 2017 11:50 AM
Our 300th interview episode.
Lance Leventhal, Author of Assembly Language Books
Posted Mon Sep 11, 2017 9:34 AM
James Burton, APX Drawit
Posted Thu Sep 14, 2017 8:26 AM
Edited by Savetz, Thu Sep 14, 2017 8:27 AM.
Posted Thu Sep 14, 2017 9:21 AM
In it, we talk a little about about Steve Green. Steve bought Patricia's old Atari computer on eBay, which included pre-production versions of five Thorn EMI games. Steve made ROM dumps of those games and uploaded them to Internet Archive.
This is news to me. Do you have a link to that?
Posted Sun Sep 17, 2017 10:11 AM
Lee Konowe, American Software Club
Posted Wed Sep 20, 2017 9:30 AM
Hal Glicksman, Datamost
Posted Sat Sep 23, 2017 10:04 AM
David Seuss, co-founder of Spinnaker Software
Posted Thu Sep 28, 2017 10:13 AM
Dan Reinhart, Yahtman
Posted Thu Sep 28, 2017 10:34 AM
Yahtman! I always like that game.
Posted Mon Oct 9, 2017 11:00 AM
Hi Kevin, have you ever looked for Joe Helleson who worked at Atari and wrote a lot of Atari software on various machines from the 2600 on up?
I'd love to ask him some questions.
I've reached out to him a couple of different ways, and haven't heard back from him.
BTW it's Hellesen with an e.
Posted Thu Oct 12, 2017 10:55 AM
Dan Pinal: Alternate Reality - The Dungeon, Atari Graphics and Arcade Game Design
Posted Fri Oct 13, 2017 3:14 PM
Edited by Eyvind Bernhardsen, Fri Oct 13, 2017 3:16 PM.
Posted Sat Oct 14, 2017 7:44 AM
Still enjoying the monthly and interview podcasts, thanks guys.
I mentioned this before but when you get to speak to those who have created some of the best games, like the Carol Shaw one and River Raid, though they probably know it was a good game /seller it's worth delving deeper even into how they came about (yes I know you did quite a bit this time). How it was done/what infulences/other ideas/features/ anything programmed in but not used/removed... Say there are 10,000 games, probably many more, and you have something like River Raid, well it's an easy top 50 game, probably top 10 of all time, so it's special - I guess the question is Why? you did sort of answer this - She had done the 2600 version, others said to add more features etc, plus natural talent of course Could ask about play testing/considerations of game time / levels / how far did they expect people to get to...
[did they aim/intend for it to be that good/think it would be...]
Keep up the good work guys
Edited by therealbountybob, Sun Oct 22, 2017 10:43 AM.
Posted Sun Oct 15, 2017 8:27 AM
Jim Schuyler, Founder of DesignWare
Edited by Savetz, Sun Oct 15, 2017 8:31 AM.
Posted Mon Oct 16, 2017 12:02 PM
Sheldon Leemon: Instedit, Circuit Lab, Mapping the Commodore 64
What a great "interview", or should I rather say "minimally assisted monologue"
Enjoyed that very much, Sheldon's "outline" of Atari and early homecomputing history would serve as a good summary of quite some podcast content.
BTW, I gave ANTIC another 5-star rating on iTunes but I am not sure if that means I replaced the old vote from 3 or 4 years ago. I did it through the app and it showed the old text which I had to overwrite to post a new review.
A sincere thanks for your great work!
Posted Mon Oct 16, 2017 2:07 PM
When is the Guy Ferrante interview coming out ?
Posted Sun Oct 22, 2017 8:57 PM
ANTIC Interview 309
Benjamin J. Heckendorn (aka Ben Heck) is an American console modder and Internet celebrity. He is the star of element14's The Ben Heck Show, a popular online TV program. It also turns out that he grew up with the Atari 8-bit line of computers and has built a couple of mods involving the Atari line.
This interview took place on April 13, 2017.
Edited by rkindig, Sun Oct 22, 2017 8:58 PM.
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