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#826 tschak909 OFFLINE  

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Posted Sun Oct 22, 2017 11:35 PM

Ben built my Atari XE portable. :)

 

-Thom



#827 RodCastler OFFLINE  

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Posted Sat Oct 28, 2017 4:54 AM

I recently found out that Adam Gilmore ported the music of one of my favorite PC games "simon the sorcerer" back in the nineties.

Which lead me to scroll through some nice written interviews out there, but ....none from Kevin or Randy.
A8bits were a big thing for Adam I believe... I hope he is somewhere on your interviewing list!

#828 tschak909 OFFLINE  

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Posted Mon Nov 6, 2017 12:28 AM

 

Dan Reinhart, Yahtman

 
Dan Reinhart published one program for the Atari 8-bit computers: Yahtman, a Yahtzee-style game that was published by Atari Program Exchange. Yahtman first appeared in the winter 1982-1983 APX catalog.
 
This interview took place on August 28, 2017. In it, we discuss Paul Cubbage, whom I previously interviewed.
 
"Paul [Cubbage] had said, 'You know, you have good potential at this sort of thing but you really need to choose: are you going to keep building earth movers and equipment? Or do you want to live in programming and doing games?' ... And as it turns out, I chickened out."

 

 

I played a few rounds of Yahtman, it's a _very_ well made Yahtzee clone! Lots of great little touches. :)

 

-Thom



#829 Savetz OFFLINE  

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Posted Thu Nov 9, 2017 10:14 AM

Guy Ferrante, S&S Wholesalers and Star BBS

 
Guy Ferrante worked for S&S Wholesalers, a Miami Florida-based computer mail order company, where he was in charge of creating magazine advertisements and managing the warehouse. He also ran Star BBS, a bulletin board system based in South Florida, for 11 years.
 
This interview took place on August 25, 2017.
 
"There's merchandise all over the place. I can't even walk in there. I'm stepping on the merchandise. ... And I said, 'Sandy, what's going on here?' He says, 'Guy, the advertisement was a success, I need you here full time.'"
 
Screenshot 2017-11-09 08.13.37.png


#830 Allan OFFLINE  

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Posted Thu Nov 9, 2017 8:05 PM

 

Guy Ferrante, S&S Wholesalers and Star BBS

 
Guy Ferrante worked for S&S Wholesalers, a Miami Florida-based computer mail order company, where he was in charge of creating magazine advertisements and managing the warehouse. He also ran Star BBS, a bulletin board system based in South Florida, for 11 years.
 
This interview took place on August 25, 2017.
 
"There's merchandise all over the place. I can't even walk in there. I'm stepping on the merchandise. ... And I said, 'Sandy, what's going on here?' He says, 'Guy, the advertisement was a success, I need you here full time.'"
 

It sound like from the interview that Mr. Ferrante would enjoy hanging out here.

 

Allan



#831 Savetz OFFLINE  

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Posted Wed Nov 15, 2017 12:57 PM

Alan Reeve, Reeve Software

http://ataripodcast....-reeve-software

 
Alan Reeve is the founder of Reeve Software, a company that stated in 1984, creating software for the Atari 8-bit computers. Reeve Software published a variety of applications including Diamond GOS, News Station and News Station Companion, Publishing Pro, The Business Manager, and Diamond Write. The company's games included Battle Tank, Bomber, Castle Attack, Space Hunt, and Star Intruder.
 
diamond_gos_10_1988_2.gif


#832 Savetz OFFLINE  

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Posted Sat Nov 18, 2017 10:11 AM

Paul Wehner, APX Saratoga

http://ataripodcast....er-apx-saratoga

 

Paul Wehner created one program for the Atari 8-bit computer, Saratoga, which was published by Atari Program Exchange. The American revolutionary war game first appeared in the fall 1983 APX catalog, where it won second prize in the Entertainment category.

Saratoga_3.gif



#833 MrFish ONLINE  

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Posted Sat Nov 18, 2017 11:02 AM

Alan Reeve, Reeve Software

http://ataripodcast....-reeve-software

 
Alan Reeve is the founder of Reeve Software, a company that stated in 1984, creating software for the Atari 8-bit computers. Reeve Software published a variety of applications including Diamond GOS, News Station and News Station Companion, Publishing Pro, The Business Manager, and Diamond Write. The company's games included Battle Tank, Bomber, Castle Attack, Space Hunt, and Star Intruder.
 

 

In your conversation with Alan about source code and programs being released, it was stated that News Station was not among those programs released.

 

This is not the case. Both a compiled version and the source code for Diamond News Station were made available in the archive of recovered programs posted by AA user Bob1200XL on behalf of Alan.

 

I put together a disk that contains News Station and various printer drivers for it and have it up for download on my website. I also put together a short PDF manual and a disk with 25 additional fonts for use with News Station (and other Diamond GOS applications).

 

Diamond News Station v1.0


Edited by MrFish, Sat Nov 18, 2017 11:17 AM.


#834 Savetz OFFLINE  

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Posted Mon Nov 20, 2017 11:01 AM

That's great! I didn't know that. I feel like there might be a lot of great source code and other unique stuff that's basically invisible because it's only posted in a message board. If it's something is on Archive.org, or not linked on AtariAge, that thing can be impossible to find or even know about.

 

 

This is not the case. Both a compiled version and the source code for Diamond News Station were made available in the archive of recovered programs posted by AA user Bob1200XL on behalf of Alan.



#835 MrFish ONLINE  

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Posted Mon Nov 20, 2017 12:23 PM

That's great! I didn't know that. I feel like there might be a lot of great source code and other unique stuff that's basically invisible because it's only posted in a message board. If it's something is on Archive.org, or not linked on AtariAge, that thing can be impossible to find or even know about.

 

Yes, things get hidden here on AA too, since it's not structured like an archive.

 

Here's the post where all the Diamond GOS materials are: Alan Reeve - Diamond GOS Files



#836 Savetz OFFLINE  

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Posted Tue Nov 21, 2017 9:43 AM

Frank Schwartz and Richard Lewis, Virtusonics

 
Last last year, I received a batch of Atari disks. One of the disks was labeled Virtuoso Play Mode Sampler — a music demonstration disk from Virtusonics, a company I had never heard of.
 
Thanks to some old articles in Antic magazine, I learned a bit about the product and the company. In 1985, Nat Friedland first wrote about the Virtuoso software: "Virtuoso is such a unique new approach to musicmaking that it's not easy to describe. ... Virtuoso gives you a user-friendly method of tapping the extremely fast and powerful changes that a computer can control in every aspect of music performance. It bypasses the limits of traditional musical notation and uses an almost self-explanatory color graphic display that delivers mathematical insights into the structure of music. ... In technical terms, Virtuoso is a sound generator that produces four voices from the POKEY chip. You can make instant real-time changes in the voices in any of six parameters. Four computers running Virtuoso can be linked together to have up to 16 independent channels controlled by one Atari."
 
Virtusonics was primarily three people: Frank Schwartz, the programmer; Joseph Lyons, the music guy; and Richard Lewis, the CEO. I have interviewed two of them. First you'll hear my February 15, 2017 interview with the programmer/R&D director Frank Schwartz. Then, you'll hear the February 10, 2017 interview with CEO Richard Lewis. I haven't been able to interview the other partner, Joseph Lyons, who is serving 24 years to life in prison.
 
After our interview, Richard Lewis sent me an envelope of Virtusonics papers and disks. The material includes the preliminary version of Virtuoso Software, and the final release which by then was called Virtuoso Desktop Performance Studio, boxes, manuals, flyers and advertising slicks, and stock prospectuses. I scanned and digitized all of the material, which is now available at the Internet Archive.
 
Teaser quotes: 
Frank Schwartz: "Change the curvature of the sine wave just via software. And that was a concept which was revolutionary in those days."
 
Richard Lewis: "We were criticized by a lot of the top names in computers back in the '80s. As, how that this small company in an apartment in New York City come up with something that we've been working on for years and we cant do?"
 
Lots of great relevant links in the show notes.
 
Screenshot 2017-11-21 07.47.28.png

Edited by Savetz, Tue Nov 21, 2017 9:48 AM.


#837 Tempest OFFLINE  

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Posted Tue Nov 21, 2017 10:18 AM

 

I haven't been able to interview the other partner, Joseph Lyons, who is serving 24 years to life in prison.

 

Dang!  I wonder what the story is behind that?  Usually programmers don't get into trouble to that sort of degree.



#838 InfoMan OFFLINE  

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Posted Tue Nov 21, 2017 10:21 AM

 

Dang!  I wonder what the story is behind that?  Usually programmers don't get into trouble to that sort of degree.

 

You may wish you hadn't asked. This is probably him:

 

http://extras.denver...s/news0627h.htm



#839 Tempest OFFLINE  

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Posted Tue Nov 21, 2017 10:31 AM

 

You may wish you hadn't asked. This is probably him:

 

http://extras.denver...s/news0627h.htm

 

Oh.... I didn't think about something like that.  I was thinking more of the violent crime end of things.  Sorry I asked...



#840 ggn OFFLINE  

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Posted Tue Nov 21, 2017 10:36 AM

Dang!  I wonder what the story is behind that?  Usually programmers don't get into trouble to that sort of degree.

You may wish you hadn't asked. This is probably him:
 
http://extras.denver...s/news0627h.htm


https://en.wikipedia...iki/Hans_Reiseralso comes to mind.....

#841 Tempest OFFLINE  

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Posted Tue Nov 21, 2017 10:40 AM

 

True, but lets not get off topic here.  I asked, I got my answer, and that's that.



#842 Mclaneinc OFFLINE  

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Posted Tue Nov 21, 2017 10:43 AM

A lot of the people I met along the way on the various computer scenes were very odd people, some totally dysfunctional life wise, very good at programming but not good with people..

 

Possible autistic traits etc...







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