Where did you miss this part? 'If it's an FPGA it's nowhere near capable of PS1 era core performance'
Well fine, even PS1 is beyond my expectations, by which I mean f*** polygons... the 32-bit era should have been about pushing sprites.
Polygons didn't get "good" (IE worth using) on consoles until the Dreamcast. I mean Doom was a helluva fun game, the fact that you couldn't see dead bodies or the trees from ANY angle didn't detract from the FUN one tiny bit... it was still an awesome game...
Unfortunately it's spoiled brats that many game developers have to face, no matter how FUN their game is, they'll be shit upon because the game they made has trees that look "shitty" if you look at them from a 37 degree South by Southwest angle while ducking under the corner of some other bush that looks "totally horrendous" from a specific rooftop that gives them 97 degree overhead angle on it.
Are You having FUN??? That's all that should matter!!! Nobody cared when they guided their Defender ship towards a falling humanoid if he was X miles "into" the screen of "out of" the screen as long as they crossed pixels. Nobody wondered if when they shot the Flea in Centipede that MAYBE he might be hopping over their bullet... it was fun... just... fun.
Spoiled F***ing brats that just want to complain about anything to support their stupid YouTube channel and keep the revenue flowing.
and this is unfortunately what this new system has to stand up to... people that are just FROTHING at the mouth to attack it for any shortcoming it may have (while also claiming the NES is the KING of consoles despite it's many flaws)
Edited by Torr, Fri Apr 17, 2015 10:55 PM.