Rev Posted April 13, 2015 Share Posted April 13, 2015 Is this even possible? Is it even needed? http://intellivisionrevolution.com/released-homebrew-games 2 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted April 13, 2015 Share Posted April 13, 2015 instead of a rarity rating, production numbers would be more helpful, if known. 1 Quote Link to comment Share on other sites More sharing options...
Rev Posted April 13, 2015 Author Share Posted April 13, 2015 instead of a rarity rating, production numbers would be more helpful, if known. That would prove to be an almost impossible task. But if you can do it, I will add that as well! Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted April 13, 2015 Share Posted April 13, 2015 I like it. Quote Link to comment Share on other sites More sharing options...
AtariBuff Posted April 13, 2015 Share Posted April 13, 2015 Fantastic and overseeable - very nice, Rev. Now let's add rarity Quote Link to comment Share on other sites More sharing options...
Intymike Posted April 13, 2015 Share Posted April 13, 2015 All homebrews are obviously UR (ultra rare) compared to the classic releases. btw. all Groovybee games are announced as "cart only" games (whenever they will be released) Quote Link to comment Share on other sites More sharing options...
Rev Posted April 13, 2015 Author Share Posted April 13, 2015 (edited) All homebrews are obviously UR (ultra rare) compared to the classic releases. btw. all Groovybee games are announced as "cart only" games (whenever they will be released) I will adjust groovys when time comes. Yes, compared to original, they are all rare. Could they be assigned rarity compared only to each other? Edited April 13, 2015 by revolutionika Quote Link to comment Share on other sites More sharing options...
slab0meat Posted April 13, 2015 Share Posted April 13, 2015 I will adjust groovys when time comes. Yes, compared to original, they are all rare. Could they be assigned rarity compared only to each other? If they are all rare compared to the original games, I'd think only comparing them to each other would be the right way to go. Quote Link to comment Share on other sites More sharing options...
+Lathe26 Posted April 13, 2015 Share Posted April 13, 2015 FYI: Flapee Bird has a typo (currently listed on the site as "Flappy") Quote Link to comment Share on other sites More sharing options...
Rev Posted April 13, 2015 Author Share Posted April 13, 2015 FYI: Flapee Bird has a typo (currently listed on the site as "Flappy") Oops Quote Link to comment Share on other sites More sharing options...
+BBWW Posted April 13, 2015 Share Posted April 13, 2015 Oops LOL Quote Link to comment Share on other sites More sharing options...
+intvsteve Posted April 13, 2015 Share Posted April 13, 2015 FWIW, internally at least, INTV Funhouse uses 'HB' for rarity in its internal bookkeeping for new releases. As others point out, a separate system is really needed, even though for the most part, the same criteria are involved in defining rarity. As I see it, "rarity" is really a shorthand for a combination of things: Number produced Number sold Availability (distribution) Current demand (tons of things go into that!) IMO, any assigned rarity is a snapshot in time. (To wit, the occasional poking-of-fun at older rarity guides still out there on the web.) There are truly scarce items like test and demo carts not intended for public sale, but that's a different story. And the numbers and availability items in the above list could be combined into scarcity, perhaps. New titles are produced in such limited runs as a matter of necessity (economies of scale, risk, etc.), which constraints 'number produced'. That factor will increase 'rarity' *as long as there is demand*. The appeal of popular titles, e.g. D*K, Ms. Pac-Man, 4-Tris, lies not only with their quality, but also because they're "high-profile" -- i.e. highly recognizable even outside the core Intellivision audience. The pool of potentially interested parties is larger. Some people collect a particular game and all the variations / clones on all platforms, for example. Such circumstances also increase demand. The higher the number sold, the greater the downward pressure on rarity, but the breaking point really is when that number along with the *availability* is close to, or exceeds, current demand. So when we talk about the rarity of new releases, what we're trying to pin down is current demand relative to these other criteria. There are quite a few titles floating around that don't get much attention, but in an empirical sense may be just as difficult to find as Stonix or 4-Tris. 1 Quote Link to comment Share on other sites More sharing options...
WaveRider1970 Posted April 14, 2015 Share Posted April 14, 2015 Yes, that is pretty useful. Keep it! Quote Link to comment Share on other sites More sharing options...
scalpel Posted April 14, 2015 Share Posted April 14, 2015 Great idea. I agree with Jason, could be nice to have the number. For exemple, we know how many homebrews were sold for the first Intelligentivion games (100, 150 or 250), etc. After, we could rate H1 for a Homebrew easy to buy or trade (e.g., Minehunter by Elektronite) and H10 for something really hard to find and to buy (e.g., Robot...). What do you think ? Intelligentivsion 4-Tris = 100 copies (numbered) Minehunter = 150 (numbered) Stronix = 250 (numbered) SameGame & Robots = 100 (numbered) Etc... Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted April 15, 2015 Share Posted April 15, 2015 Hmmm, what's the easiest to find (least rare) homebrew? I'm thinking: high production numbers + underwhelming sales + still available = Elektronite Minehunter D2K is another one that is far from rare. Great game and high demand (partially due to reasons beyond it being a great port), but super high sales for an Intellivision homebrew. I have a bunch of them Rarest? Robot Rubble and League of Light have to be up there. 4-Tris due to high demand and collectibility. Deep Pockets due to low production numbers. I'm heading to Phoenix soon, but maybe I'll try to put a list together to rank the rarity of the homebrews. Or....let's all do it and compare notes Quote Link to comment Share on other sites More sharing options...
Ignorama Posted April 15, 2015 Share Posted April 15, 2015 What about Blix? Quote Link to comment Share on other sites More sharing options...
Rev Posted April 15, 2015 Author Share Posted April 15, 2015 What about Blix? Yes, Blix may actually be the rarest. Coming in at 30 copies produced. Did Robot Rubble and League of Light have 50 copies each? I could of swore thats what I remember hearing. Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted April 15, 2015 Share Posted April 15, 2015 The two white box Tetris each had around 30 I believe. Joe would know best Quote Link to comment Share on other sites More sharing options...
intvnut Posted April 15, 2015 Share Posted April 15, 2015 The two white box Tetris each had around 30 I believe. Joe would know best I believe 4-Tris Standard Edition (released from the same batch of boards as PhillyClassic) is actually the rarest of the 4T variations. Its total board count was in the mid-to-upper 20s, IIRC. And 4TPC was slightly higher, ironically. I don't remember the exact numbers, but this is in the ballpark. As I recall, I did the board run as a "prototype run," which maxed out at 60 boards at the shop I used. Some of the boards, however, were socketed test boards that were used for subsequent development, and there were a couple boards lost to yield loss. 2 Quote Link to comment Share on other sites More sharing options...
+intvsteve Posted April 15, 2015 Share Posted April 15, 2015 I believe 4-Tris Standard Edition (released from the same batch of boards as PhillyClassic) is actually the rarest of the 4T variations. Its total board count was in the mid-to-upper 20s, IIRC. And 4TPC was slightly higher, ironically. I don't remember the exact numbers, but this is in the ballpark. As I recall, I did the board run as a "prototype run," which maxed out at 60 boards at the shop I used. Some of the boards, however, were socketed test boards that were used for subsequent development, and there were a couple boards lost to yield loss. Wow! Cool info! Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted April 15, 2015 Share Posted April 15, 2015 I believe 4-Tris Standard Edition (released from the same batch of boards as PhillyClassic) is actually the rarest of the 4T variations. Its total board count was in the mid-to-upper 20s, IIRC. And 4TPC was slightly higher, ironically. I don't remember the exact numbers, but this is in the ballpark. As I recall, I did the board run as a "prototype run," which maxed out at 60 boards at the shop I used. Some of the boards, however, were socketed test boards that were used for subsequent development, and there were a couple boards lost to yield loss. So it sounds like 50-55 odd copies of these two versions exist. Cool. I'd say the rarity/prices for all homebrews should be determined relative to these these two. Or D2K on the other end of the number of copies produced scale Quote Link to comment Share on other sites More sharing options...
Ignorama Posted April 15, 2015 Share Posted April 15, 2015 Well, there are of course the "one of a kind" variations for the winners of the Christmas Carol Competition But I think its not senseful to count them. Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted April 16, 2015 Share Posted April 16, 2015 Is the standard version of 4-Tris the purple boxed LTO version? Quote Link to comment Share on other sites More sharing options...
+intvsteve Posted April 16, 2015 Share Posted April 16, 2015 Is the standard version of 4-Tris the purple boxed LTO version? I thought he meant this one: http://www.intvfunhouse.com/zbiciak/box/tris-000.jpg Weren't substantially more of the IntelliventVision ones made? No idea how many of the LTO version there were. Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted April 16, 2015 Share Posted April 16, 2015 Ah, that makes way more sense. I believe you're correct. Quote Link to comment Share on other sites More sharing options...
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