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Using Classic99 to read FIAD help


supernintendo64

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I got some FIAD files from the TI Game Shelf but when I try to use them on the CS1er to turn them into sound files, it crashes the program. I am trying to use the Classic99 emulator to test these files but I am new to emulators and can't figure it out. I try putting my files in the DSK1 folder and typing "OLD DSK1.PROGRAMNAME" and I keep getting an error 50/52/57. What am I doing wrong?

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I/O errors are two parts - the first digit is the operation type - '5' means OLD. Of course, you knew what you were doing already. ;)

 

The second digit is the error. They mean:

 

0 - bad name (ie: 'DSL1' instead of 'DSK1' - the device does not exist)

1 - write protected

2 - bad attribute (like not matching the file type)

3 - illegal operation (like opening a printer in READ mode)

4 - buffer (or disk) full

5 - read past end of file

6 - device error (usually something like a bad disk)

7 - file error (generic error for everything else)

 

In Classic99, you aren't limited to the original error message. When you get a disk error you don't understand, select Edit->Debugger, and just read the text log. It will often say exactly what went wrong - if it's not clear, paste that log here for better help. :)

 

I downloaded one of the TIFILES files from GameShelf, and it looks like it's not archived (at least, an XB one wasn't), but it did come down with a 'bin' extension. Classic99 uses the /exact/ filename on the disk, so make sure you either rename it to be sensible, or type it all. ;)

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I/O errors are two parts - the first digit is the operation type - '5' means OLD. Of course, you knew what you were doing already. ;)

 

The second digit is the error. They mean:

 

0 - bad name (ie: 'DSL1' instead of 'DSK1' - the device does not exist)

1 - write protected

2 - bad attribute (like not matching the file type)

3 - illegal operation (like opening a printer in READ mode)

4 - buffer (or disk) full

5 - read past end of file

6 - device error (usually something like a bad disk)

7 - file error (generic error for everything else)

 

In Classic99, you aren't limited to the original error message. When you get a disk error you don't understand, select Edit->Debugger, and just read the text log. It will often say exactly what went wrong - if it's not clear, paste that log here for better help. :)

 

I downloaded one of the TIFILES files from GameShelf, and it looks like it's not archived (at least, an XB one wasn't), but it did come down with a 'bin' extension. Classic99 uses the /exact/ filename on the disk, so make sure you either rename it to be sensible, or type it all. ;)

 

So I checked the debugger log and this is what I found:

DSR opcode >5 on PAB >070E, filename DSK2.CHEK-ARC                                                                     
Loading to VDP >0713 DSK2.CHEK-ARC on drive type FIAD                                                                  
Detected C:\Users\MyName\Desktop\classic99\DSK2\CHEK-ARC as a TIFILES file                                               
Fix File had Number Records byte-swapped - will fix - recommend re-saving file                                         
Incorrect file type: 2/IF (real) vs 1/IF (requested)                                                                   
Setting file error 2 on file buffer 45                                                                                                                                                                

What do I do now?

 

 

Perhaps if you zipped.up your DSK1 folder and.posted it here, we could help diagnose the issue. :)

 

These are the games I am trying to open:Games.zip

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Two of those are archived files... You can unarchive them fairly easily. I have unarced one of them, TITREK.

 

To unarchive arc'ed files, use the DSK1 that comes with Classic99... Plug in Editor Assembler module and run DSK1.ARC303G from EA Option 5 (LOAD AND RUN) Follow prompts.

So how do I tell if the file is archived?

EDIT: nvm, I think I figured out that "-arc" means it was archived. Also, thanks.

Edited by supernintendo64
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i.e. the chec-arc in the ZIP tells it to you by the name-extension that it is arced (in this case it is like an extension)

I just have tried it (my first time too :)

Place the CHEK-ARC i.e. in the DSK2-folder

Then load the E/A-Module, goto Option5 and load&run DSK1.ARC303G

Then use the dialog to UnArc it (i.e. from DSK2 to DSK2)

Then reset and go to TI-Basic and say OLD DSK2.CHECKERS and RUN

worked for me

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