Don't give Peter Molyneux too much credit for his role on Magic Carpet.
Glenn Corpes coded the engine and the game itself was thanks to the hard work of a big team:
Engine Programmed by:
Sean Cooper, Mark Huntley
Simon Carter, Phillip Jones
Graphics and Art Concepts by:
Paul McLaughlin, Michael Man, Mark Healey, Eoin Rogan, Barry Meade, Tony Dawson
Introductory Sequence by:
Introductory Support by:
Michael Man, Paul McLaughlin, Eoin Rogan, Sean Masterson
Level Concepts and Architecture:
Barry Meade, Alex Trowers, Jonty Barnes
It used to annoy seeing Molyneux interviewed in UK magazines when the companies games were the results of so many talented individuals.
Had the same with Hide Kojima. .think C+VG were the only magazine i saw interview a leading female artist who worked on MGS..
Magazines just lover to focus on the figure heads i guess.
When he slagged off every game the company had produced in an issue of the official Dreamcast magazine, whilst hyping DC Black And White, which Sega got tired of waiting for and canned..
I lost a lot of respect for him.
Don't even get me started on what he promised but failed to deliver in Fable and Fable II....
Edited by Lost Dragon, Fri Aug 24, 2018 7:31 AM.