CrazyBoss Posted May 2, 2015 Share Posted May 2, 2015 I took a look around the code, and from that its clear that Monkey Arcademy was first created at the MSX and then converted to ColecoVision, in the proto they even left the original code to set up the interrupt at MSX Its also interesting to notice the Prototype Monkey Arcademy looks like the MSX version, the non-prototypes of Monkey Arcademy (for Colecovision), have a different screenlayout and you can choose between +,-,x and division. You might think "and so what?", its just Info, In case somebody care 3 Quote Link to comment Share on other sites More sharing options...
ValkerieSilk Posted May 2, 2015 Share Posted May 2, 2015 That's interesting ...Thanks for sharing Quote Link to comment Share on other sites More sharing options...
NIAD Posted May 2, 2015 Share Posted May 2, 2015 The other Konami titles (Ant. Adv., CPK Adventures, Video Hustler) that made their way to the CV seem to have gone thru a similar process as well, although I don't recall the Ant. Adv. proto differing much, if at all, from the Coleco released version. Quote Link to comment Share on other sites More sharing options...
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