Been having a lot of fun playing the new games - thanks to everyone involved. However, I think I have hit upon a significant bug in Digger which so far for me can be easily replicated. If the last emerald to be eaten on screen is immediately beneath a bag of gold, then the round ends, the bag of gold falls to where your digger was and the sound locks up with the last tone played at high volume. The bag of gold then falls jerkily to the bottom, changes into a pile of gold, and then nothing else happens other than the sound continuing to play a single tone at high volume. From the players perspective the game appears to have completely locked up and does not proceed to the next round as it should
Can anyone else confirm this behaviour?
Congratulations, you're a bug magnet.