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ColecoVision Galaga by AtariSoft?


ColecoFan1981

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While I do know Sega did a somewhat average port of Galaga for its SG1000 console (under the name Sega-Galaga), as well as the MSX version and CollectorVision's homebrew, I cannot help but wonder how the programmers at AtariSoft might have been able to do the game justice for the ColecoVision. Furthermore, wouldn't AtariSoft's programming team have learned from the Sega and MSX versions?

 

The omission of the Challenge Stages is the only reason I dislike the SG1000 port.

 

I'd bet that as a 32 KB cart, at least some if not all the Challenge Stages could be added (since Sega's port only had an 8 KB ROM size).

 

~Ben

Edited by ColecoFan1981
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The omission of the Challenge Stages is the only reason I dislike the SG1000 port.

 

 

 

 

Then play the MSX version? The only glaring omission in the MSX version is lack of multi-colored enemies.

 

I think the only advantage of the SG1000 version is the two player mode.

 

The MSX version plays faster and looks super smooth compared to the SG1000 version.

 

 

Furthermore, wouldn't AtariSoft's programming team have learned from the Sega and MSX versions?

 

 

 

 

 

I'm firing up the DeLorean so I can convince Matt Householder to drop that Moon Patrol project and get on board with Galaga.

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