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FPGA Based Videogame System

FPGA

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Poll: Interest in an FPGA Videogame System (406 member(s) have cast votes)

I would pay....

  1. > $100 (31 votes [7.64%] - View)

    Percentage of vote: 7.64%

  2. $100-149 (54 votes [13.30%] - View)

    Percentage of vote: 13.30%

  3. $150-199 (128 votes [31.53%] - View)

    Percentage of vote: 31.53%

  4. $200-299 (119 votes [29.31%] - View)

    Percentage of vote: 29.31%

  5. Sky's the Limit (74 votes [18.23%] - View)

    Percentage of vote: 18.23%

I Would Like Support for...

  1. 8 bit era games (344 votes [46.49%] - View)

    Percentage of vote: 46.49%

  2. 16 bit era games (336 votes [45.41%] - View)

    Percentage of vote: 45.41%

  3. Blip (60 votes [8.11%] - View)

    Percentage of vote: 8.11%

Games Should Run From...

  1. SD Card / USB Memory Sticks (350 votes [55.64%] - View)

    Percentage of vote: 55.64%

  2. Original Cartridges (250 votes [39.75%] - View)

    Percentage of vote: 39.75%

  3. Hopes and Dreams (29 votes [4.61%] - View)

    Percentage of vote: 4.61%

The Video Inteface Should be...

  1. RGB (148 votes [18.07%] - View)

    Percentage of vote: 18.07%

  2. Composite (137 votes [16.73%] - View)

    Percentage of vote: 16.73%

  3. S-video (75 votes [9.16%] - View)

    Percentage of vote: 9.16%

  4. Component (108 votes [13.19%] - View)

    Percentage of vote: 13.19%

  5. HDMI (351 votes [42.86%] - View)

    Percentage of vote: 42.86%

Vote Guests cannot vote

#1676 kevtris OFFLINE  

kevtris

    Moonsweeper

  • Topic Starter
  • 370 posts
  • FPGA Whisperer
  • Location:Flyover, USA

Posted Fri Mar 3, 2017 4:33 PM

It's that time again: new firmware friday!   Today I have a triplet of cores.   These are:

 

Game King

Gamate

Supervision

 

A triumvirate of LCD handhelds!   These handhelds are fairly obscure, though but I still had fun playing them. 

 

This brings the core count up to a total of 10.  The Core Store™ is coming along pretty well I'd say.

totals so far:

 

NES

Master System

Game Gear

Colecovision

Gameboy

GBC

Atari 2600

Supervision

Gamate

Game King

 

left to do:

Adventure Vision

Atari 7800

RCA Studio 2

Channel F

Videobrain

Arcadia 2001

Creativision

Odyssey^2

Intellivision

SPC player

Mandelbrot viewer (this probably won't be released on here, because of the total lack of multipliers. or it will be vastly limited.  We'll see)

 

This means I'm about halfway through.

 

Anyways, enjoy!

 

http://blog.kevtris....re_verJB1.4.zip



#1677 genfuyung ONLINE  

genfuyung

    Space Invader

  • 37 posts

Posted Fri Mar 3, 2017 4:44 PM

Shipped! As long as my wife doesn't ask how much it cost I'm good...

you got an email with a tracking number?



#1678 Fafner OFFLINE  

Fafner

    Space Invader

  • 41 posts

Posted Fri Mar 3, 2017 4:59 PM

It's that time again: new firmware friday!   Today I have a triplet of cores.   These are:
 
Game King
Gamate
Supervision
 
A triumvirate of LCD handhelds!   These handhelds are fairly obscure, though but I still had fun playing them. 
 
http://blog.kevtris....re_verJB1.4.zip

Awesome!!
Thanks so much!

#1679 eebuckeye ONLINE  

eebuckeye

    Dragonstomper

  • 825 posts

Posted Fri Mar 3, 2017 5:01 PM

This awesome support makes the price so much worth it!! Can't wait to get a few controller adapters too!!

 

THANKS!!



#1680 Radfoo OFFLINE  

Radfoo

    Chopper Commander

  • 109 posts

Posted Fri Mar 3, 2017 5:08 PM

It's that time again: new firmware friday!   Today I have a triplet of cores.   These are:

 

Thank you!

 

Now I have ordered was just looking for more info and the tech specs but can't find anything other it has a Cyclone V, was wondering how much RAM it has?



#1681 roaringchicken OFFLINE  

roaringchicken

    Space Invader

  • 16 posts

Posted Fri Mar 3, 2017 5:09 PM

It's that time again: new firmware friday!   Today I have a triplet of cores.   These are:

 

Game King

Gamate

Supervision

 

A triumvirate of LCD handhelds!   These handhelds are fairly obscure, though but I still had fun playing them. 

 

This brings the core count up to a total of 10.  The Core Store™ is coming along pretty well I'd say.

totals so far:

 

No idea what any of those are, but I am excited to try them out!   Thanks again Kevtris!   



#1682 Iano OFFLINE  

Iano

    Combat Commando

  • 5 posts

Posted Fri Mar 3, 2017 5:38 PM

you got an email with a tracking number?

Yeah about 3 hours ago. I ordered right at 8 AM PT on the dot though so I'm guessing I made it in the first batch going out the door this round.



#1683 veelk55 OFFLINE  

veelk55

    Star Raider

  • 66 posts

Posted Fri Mar 3, 2017 5:44 PM

Congrats Kevtris :D

I remember you talking about one of these handhelds in a video and being like "Naaaaah they didn't take that game mechanic from Chip n Dale" or something like that xD



#1684 killersquirel OFFLINE  

killersquirel

    Dragonstomper

  • 558 posts

Posted Fri Mar 3, 2017 6:01 PM

Is the SG1000 core still in there or are you considering it the SMS core as well? That could be 11 cores and not 10. Either way it's awesome. I ordered mine today and am really excited for playing the SG1000 with the correct color pallete and also the handheld cores. Well really all of the cores. Thank you for the awesome work.

#1685 Great Hierophant OFFLINE  

Great Hierophant

    Stargunner

  • 1,180 posts
  • Scribbler
  • Location:Massachusetts

Posted Fri Mar 3, 2017 6:26 PM

If Kevtris can do the Colecovision, he can certainly handle the SG1000 with little effort.  I hope he would consider adding an MSX(2) core considering how close that hardware is to the Colecovision and MSX.  Of course I realize that the MSX is a computer standard, not home consoles, in the strictest sense.  His PS/2 adapter can handle the keyboard duties, although the features you can add to an MSX can be very wide indeed.  Maybe too big a can of worms.



#1686 killersquirel OFFLINE  

killersquirel

    Dragonstomper

  • 558 posts

Posted Fri Mar 3, 2017 6:30 PM

Yeah about 3 hours ago. I ordered right at 8 AM PT on the dot though so I'm guessing I made it in the first batch going out the door this round.


I ordered right at 8 AM PT (6 AM my time) and still didn't receive tracking numbers yet. Hopefully it went out today and I will get them soon.

#1687 kevtris OFFLINE  

kevtris

    Moonsweeper

  • Topic Starter
  • 370 posts
  • FPGA Whisperer
  • Location:Flyover, USA

Posted Fri Mar 3, 2017 6:32 PM

Is the SG1000 core still in there or are you considering it the SMS core as well? That could be 11 cores and not 10. Either way it's awesome. I ordered mine today and am really excited for playing the SG1000 with the correct color pallete and also the handheld cores. Well really all of the cores. Thank you for the awesome work.

 

 

If Kevtris can do the Colecovision, he can certainly handle the SG1000 with little effort.  I hope he would consider adding an MSX(2) core considering how close that hardware is to the Colecovision and MSX.  Of course I realize that the MSX is a computer standard, not home consoles, in the strictest sense.  His PS/2 adapter can handle the keyboard duties, although the features you can add to an MSX can be very wide indeed.  Maybe too big a can of worms.

 

I handle SG1000 in the SMS core if you use the Japanese (or no) BIOS.  I don't really call it a unique core but I guess it can be considered one.



#1688 valthonis OFFLINE  

valthonis

    Space Invader

  • 29 posts

Posted Fri Mar 3, 2017 7:38 PM

Kevtris:

 

Do you plan to have Genesis/Sega CD, SNES, TG16/CD support in the future with your FPGA console?  I assume the Analogue NT Mini hardware wouldn't handle those and likely tops off with the NES/SMS?

 

Thanks  :)



#1689 mckafka99 ONLINE  

mckafka99

    Dragonstomper

  • 948 posts

Posted Fri Mar 3, 2017 7:47 PM

I hate to be one of those 'what-about-this-console', but I have to ask if there are any plans for the Bally Astrocade?



#1690 eebuckeye ONLINE  

eebuckeye

    Dragonstomper

  • 825 posts

Posted Fri Mar 3, 2017 7:53 PM

Astrocade would be sweet!



#1691 killersquirel OFFLINE  

killersquirel

    Dragonstomper

  • 558 posts

Posted Fri Mar 3, 2017 8:02 PM

The Astrocade would be super sweet!

#1692 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 7,479 posts
  • Location:Montreal, Canada

Posted Fri Mar 3, 2017 8:07 PM


Astrocade would be salty.





(Sorry, couldn't resist.) ;)

#1693 Great Hierophant OFFLINE  

Great Hierophant

    Stargunner

  • 1,180 posts
  • Scribbler
  • Location:Massachusetts

Posted Fri Mar 3, 2017 8:15 PM

The CreatiVision seems to be (almost) a Colecovision clone with a 6502 instead of a Z80, so it falls within the TMS family.  

 

Since you have an AY-3-891x core to be added for Intellivision, do you think you could support the Super Game Module for the Colecovision?  The SGM only adds 32KB of RAM and an AY-3-8910 chip.



#1694 cacophony OFFLINE  

cacophony

    Star Raider

  • 74 posts

Posted Fri Mar 3, 2017 8:30 PM

Kevtris:

 

Do you plan to have Genesis/Sega CD, SNES, TG16/CD support in the future with your FPGA console?  I assume the Analogue NT Mini hardware wouldn't handle those and likely tops off with the NES/SMS?

 

Thanks   :)

 

He did say recently that the Genesis core might be possible on the Nt Mini, but not the SNES. TG16 is another possibility, but it sounds less likely than Genesis for various reasons.



#1695 cacophony OFFLINE  

cacophony

    Star Raider

  • 74 posts

Posted Fri Mar 3, 2017 8:34 PM

Absolutely glowing Nt Mini review by Linus Tech Tips:

 

edit: It looks like they haven't officially released the video yet, but it's still viewable


Edited by cacophony, Fri Mar 3, 2017 9:08 PM.


#1696 Laner OFFLINE  

Laner

    Moonsweeper

  • 416 posts
  • Location:Spring Hill, TN

Posted Fri Mar 3, 2017 8:51 PM

It's that time again: new firmware friday!   Today I have a triplet of cores.   These are:

 

Game King

Gamate

Supervision

 

A triumvirate of LCD handhelds!   These handhelds are fairly obscure, though but I still had fun playing them. 

 

This brings the core count up to a total of 10.  The Core Store™ is coming along pretty well I'd say.

totals so far:

 

{{snip list}}

 

This means I'm about halfway through.

 

Anyways, enjoy!

 

http://blog.kevtris....re_verJB1.4.zip

 

Awesome... I am very much looking to getting my hands on the mini NT and going to town.  

 

Curious about the 5200; seems somewhat conspicuously absent considering the rest of its contemporaries are on the list.  Are there technical challenges/reasons it's not in the works?

 

Edit: Nevermind, I saw someone else already addressed this!


Edited by Laner, Fri Mar 3, 2017 8:54 PM.


#1697 eebuckeye ONLINE  

eebuckeye

    Dragonstomper

  • 825 posts

Posted Fri Mar 3, 2017 8:55 PM

If the 5200 works then maybe the Atari 800 could work. I think he mentioned he might eventually work on the C64??  :-)



#1698 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 7,479 posts
  • Location:Montreal, Canada

Posted Fri Mar 3, 2017 8:57 PM

Curious about the 5200; seems somewhat conspicuously absent considering the rest of its contemporaries are on the list.  Are there technical challenges/reasons it's not in the works?


I think it's mostly a question of supporting analog inputs, which is kinda hard to do on the NT Mini with the NES game pad.

#1699 cacophony OFFLINE  

cacophony

    Star Raider

  • 74 posts

Posted Fri Mar 3, 2017 8:58 PM

If the 5200 works then maybe the Atari 800 could work. I think he mentioned he might eventually work on the C64??  :-)

 

Actually I think he said the C64 was basically done  :)

 

edit: See here http://atariage.com/...dpost&p=3697286


Edited by cacophony, Fri Mar 3, 2017 9:05 PM.


#1700 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 13,181 posts
  • Location:Milky Way Galaxy

Posted Fri Mar 3, 2017 10:52 PM

Cart adapter update! Anyways, here's some pics:
 
2600adapter.png

Giggity, giggity...
 

Cart adapter update!  I finished 3 more adapters tonight and put the text on the 2600 one.  I even connected audio up for the 7800 and Intellivision adapters so pokey sound and intellivoice should theoretically work.   Though I do fully simulate these on the FPGA as it is... but the parts are there in case you wish to pipe external audio in.
 
Oh yeah, almost forgot.  I added resistors on the data lines for the 2600 so that "bus stuffing" will work.  I saw that in the 2600 subforum and figured I ought to add that, just in case.  There's an "in" and "out" bus now to allow this to work.
 
So far I have 2600,  7800, Coleco and Intv adapters done.  Got another 5 or 6 to go.
 
2600adapter.png
7800adapter.png
 
 
colecoadapter.png
 
intellivisionadapter.png

Booiiinnnnggggg!!!!!! :lust:





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