NIAD Posted August 5, 2017 Share Posted August 5, 2017 There's an ADAM version of War Games? Unfortunately there was not an ADAM only version of WarGames. Only the cartidge version that plays om the CV and ADAM was released. The cartridge version was ported to C=64 and Atari 8-bit format by Coleco Electronics. It was supplied on a 5 1/4" flippy disk and packaged in a cardboard box similar to ADAM software releases. Quote Link to comment Share on other sites More sharing options...
phattyboombatty Posted August 5, 2017 Share Posted August 5, 2017 I do not think the Donkey Kong Super Game (nor JR) was rewritten from the ground up. Your "thoughts" are inaccurate. I can easily prove otherwise, as I have decoded each game (as opposed to disassembled), examined hex patterns and graphical placement within the ROM. I have reprogrammed each game. They are completely different. Sounds as well. 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted August 5, 2017 Share Posted August 5, 2017 Your "thoughts" are inaccurate. I can easily prove otherwise, as I have decoded each game (as opposed to disassembled), examined hex patterns and graphical placement within the ROM. I have reprogrammed each game. They are completely different. Sounds as well. Interesting. I find it interesting that The original ColecoVision box had Adam-like graphics on the front. I wonder if the Adam version pre-dates the Coleco release. Could just be a coincidence. Quote Link to comment Share on other sites More sharing options...
Tempest Posted August 5, 2017 Author Share Posted August 5, 2017 Interesting. Can you provide more info on why you think the ADAM version was built from the ground up? I assume I put that down on the main page because you originally told me that was the case, but I'm curious as to why that is? I don't doubt you, I'm just interested in any info you have. Quote Link to comment Share on other sites More sharing options...
RGDiRocco Posted February 12, 2021 Share Posted February 12, 2021 Would be nice if all these games came alive SGM Wafer.pdf Quote Link to comment Share on other sites More sharing options...
retroillucid Posted February 12, 2021 Share Posted February 12, 2021 1 hour ago, RGDiRocco said: Would be nice if all these games came alive SGM Wafer.pdf 1.26 MB · 7 downloads Well, Gorf SuperGame is coming I also have photos from Time Pilot 84 (Time Pilot SuperGame) I'll soon start working on this one 1 Quote Link to comment Share on other sites More sharing options...
+lawdawg710 Posted February 12, 2021 Share Posted February 12, 2021 14 hours ago, RGDiRocco said: Would be nice if all these games came alive SGM Wafer.pdf 1.26 MB · 11 downloads Well, Buck Rogers Super Game as well as Zaxxon Super Game did...... Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted February 12, 2021 Share Posted February 12, 2021 14 hours ago, retroillucid said: I also have photos from Time Pilot 84 (Time Pilot SuperGame) Time Pilot 84 in the arcades was the sequel to Time Pilot, and while it was interesting and fun, it looked very little like the original. I doubt Coleco had that arcade game in mind when they planned to do Time Pilot Super Game. I would have expected the same game as the Coleco release, but with the addition of the flying saucer level. Quote Link to comment Share on other sites More sharing options...
retroillucid Posted February 12, 2021 Share Posted February 12, 2021 12 minutes ago, Pixelboy said: Time Pilot 84 in the arcades was the sequel to Time Pilot, and while it was interesting and fun, it looked very little like the original. I doubt Coleco had that arcade game in mind when they planned to do Time Pilot Super Game. I would have expected the same game as the Coleco release, but with the addition of the flying saucer level. I do own polaroid photos of it Time Pilot SuperGame was just going to be Time Pilot and Time Pilot 84 Pretty much the same Coleco did with BC's Quest for Tires and Grog's Revenge Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted February 12, 2021 Share Posted February 12, 2021 Okay, interesting. Quote Link to comment Share on other sites More sharing options...
retroillucid Posted February 12, 2021 Share Posted February 12, 2021 2 hours ago, Pixelboy said: Okay, interesting. Here's the polaroid photos for Time Pilot SuperGame I was going to keep them for my Coleco Documentary, but I already have enough materials, so... Enjoy! 6 2 Quote Link to comment Share on other sites More sharing options...
RGDiRocco Posted February 13, 2021 Share Posted February 13, 2021 THANK YOU for sharing!!!! Quote Link to comment Share on other sites More sharing options...
NIAD Posted February 14, 2021 Share Posted February 14, 2021 On 2/12/2021 at 3:52 PM, retroillucid said: Here's the polaroid photos for Time Pilot SuperGame Thanks for sharing the pics. Interesting to see graphics development being done in the "Coleco Graphics Processor" which many also know as "Project Name by Line". Little bit of info, there are 2 versions of C.G.P. and if you place Version 2 on cartridge, whatever graphic screen is displayed on the ADAM when the cartridge reset switch is pressed will be captured. It can then be saved as a C.G.P. picture file and then converted to a PowerPaint picture file with a SmartBASIC conversion program. 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted February 17, 2021 Share Posted February 17, 2021 On 2/13/2021 at 7:51 PM, NIAD said: Thanks for sharing the pics. Interesting to see graphics development being done in the "Coleco Graphics Processor" which many also know as "Project Name by Line". Little bit of info, there are 2 versions of C.G.P. and if you place Version 2 on cartridge, whatever graphic screen is displayed on the ADAM when the cartridge reset switch is pressed will be captured. It can then be saved as a C.G.P. picture file and then converted to a PowerPaint picture file with a SmartBASIC conversion program. I also have the story board for Berenstein Bears A polaroid from the ADAM DEMO, one for Cabbage Patch SuperGame and one from Berenstein Bears I also have the (unreleased, as far as I know) Title Screen for the Atari2600 version of Cabbage Patch Kids Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted February 17, 2021 Share Posted February 17, 2021 8 hours ago, retroillucid said: I also have the (unreleased, as far as I know) Title Screen for the Atari2600 version of Cabbage Patch Kids You mean this? Quote Link to comment Share on other sites More sharing options...
retroillucid Posted February 17, 2021 Share Posted February 17, 2021 6 hours ago, Pixelboy said: You mean this? Yes, I don't recall seeing a title screen for it (from that rom file at least) Quote Link to comment Share on other sites More sharing options...
retroillucid Posted May 15, 2021 Share Posted May 15, 2021 On 2/13/2021 at 7:51 PM, NIAD said: Thanks for sharing the pics. Interesting to see graphics development being done in the "Coleco Graphics Processor" From what I've heard, all (pretty much) ColecoVision games were done on graph paper, then encoded. When Coleco had the Coleco Graphics Processor ready, they start using it for doing graphics, so no more graph paper were being used anymore. Quote Link to comment Share on other sites More sharing options...
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