I haven't compared Reactor joystick to Trak-Ball, mostly because I can't stand playing it with the joystick
I played Millipede into the 350,000's and didn't notice the inchworm problem, however that could have been a build older than V6.
I will try to repeat your reported slowdown.
I have v5 I think. Is there a newer version? Well I found this out by comparing the speeds of the ship when I moved my mouse at top speed during the normal vs during the inchworm speed and I noticed that it was definitely slowed down as well.
Thanks for testing.
If you have any idea what's the reason and how I could update the controls, please let me know.
I read that the entire ROM was changed before the trackball hack was added so its probably the change? Maybe in the hack, after the inchworm was shot, it did a global game slowdown thing? Haven't looked at the code but I'd assume removing the slowdown application from the ship or speeding the ship up during the inchworm speed could fix it.
I find this to be true as well. It seems that the joystick game is more precise over the control of your ship.
And it isn't just reactor. It's the case with Millipede and Missile Command as well, though I found the speed in Millipede too fast and it seems like the vertical speed is faster than the horizontal which messes up my judgement, though it could just be in my head.
Edited by Tangentg, Fri Jun 9, 2017 9:45 AM.