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Gravity - 5th Pace Abbuc Software Contest 2015

New Game

15 replies to this topic

#1 therealbountybob OFFLINE  


    High Score Club Overlord and Caretaker

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Posted Sat Oct 24, 2015 5:42 PM

ok here you go!


Attached File  Gravity-1v1.ATR   130.02KB   332 downloads

Entry for the Abbuc software contest 2015

A new Turbo BASIC game for the Atari XL/XE
by Jason Kendall © Kendallsoft 2015

Music player RMT
Music "brainless 3" by radix/solitude

gravity.tur program game file
grav.hi high score file will be automatically created
rmtmono.ply RMT player
brainl.ssf exported RMT music file


If you want to save the high scores the disk must be write enabled

Instructions: Press Fire! That's it!


More? Ok... Drop your moving blocks onto the highest row of the blocks at the bottom of the screen. Any blocks that miss fall off, and are lost... forever... too dramatic? Yes, as you may get extra blocks for completing a level! If you make it to the top you will reach the next level. If you don't lose any blocks you get a bonus. Every 3rd level there is a bonus game and a chance for some extra points. You are not out if you don't get a bonus. The more blocks you have left the more chances you have on some of the bonus levels.


What a load of blocks!

Have fun


v1.1 Released 25th October 2015: fixed first bonus screen bug with block disappearing and reinstated the colour variations. As it's a basic game, rememeber to hold fire for a second to make sure it registers, a quick press may not be detected. Works on NTSC too but I've not slowed it down, so please let me know if it is too hard ;)


Post your scores for Gravity or any of the games, in the High Score Club's play-every-game-from-2015/ thread :thumbsup: 

#2 snicklin OFFLINE  


    River Patroller

  • 2,193 posts
  • Location:Australia

Posted Sat Oct 24, 2015 8:58 PM

I enjoyed this, I got 414 on my first game but I know that I could have done much better with a bit more concentration.

#3 matosimi OFFLINE  



  • 354 posts
  • Location:Slovakia - Bratislava http://matosimi.atari.org

Posted Sun Oct 25, 2015 12:33 AM

heh, i found this game quite familiar ... it's basically same as my Skyscraper project i started 2 years ago .. now I'm in doubt if I should move it forward :-/
Anyway, music is great, i would prefer to listen to it during gameplay.
upd.: Now I know why I like this music... try comparing it to my Roxblox :D

Edited by matosimi, Sun Oct 25, 2015 1:19 AM.

#4 powersoft OFFLINE  



  • 372 posts
  • Location:Germany, Heilbronn

Posted Sun Oct 25, 2015 3:03 AM

steve... go ahead ;-)


you already was in second bonus levl?

this one is really cool and you can get a lot of extra points there.


love this game!

#5 adam242 OFFLINE  



  • 1,004 posts
  • Location:Michigan

Posted Sun Oct 25, 2015 2:54 PM

Another fun one... gotta love one-button simplicity!


And I could almost play this with my glasses off, the score is HUGE. (I love the TEXT command in TB...)

#6 Marius OFFLINE  


    River Patroller

  • 4,829 posts
  • Location:Netherlands

Posted Sun Oct 25, 2015 3:21 PM

It's a nice, old school (turbo)basic game.


It works pretty well, and I must say it is a game to play more than once.


TRBB did a nice job on this game. 

#7 FlorianD OFFLINE  


    Star Raider

  • 59 posts

Posted Sun Oct 25, 2015 3:51 PM

the local ABBUC group of Frankfurt/Germany played all the contest games 2 weeks ago. We set up 2 systems and played all evening long, discussing and analysing games. this one got good scores, because of its simplicity and its addictiveness.


the bonus levels are a good idea!


:-) well done!

#8 vitoco OFFLINE  



  • 330 posts

Posted Sun Oct 25, 2015 6:11 PM

When I saw the screenshot of this game in the review from atarionline.pl, I thought that it was just a crop from the real screen, just to keep the description of the game in secret to the public and available only to ABBUC members. But no... it used very huge digits for the score!!! :-D




I tried it, and it was hard... I could get to the 1st bonus level at the 3rd try. :-o


I'll try it again later in a real Atari and a joystick.

Edited by vitoco, Sun Oct 25, 2015 6:11 PM.

#9 therealbountybob OFFLINE  


    High Score Club Overlord and Caretaker

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Posted Mon Oct 26, 2015 9:25 AM

Thanks for the comments guys, glad you are liking the game :thumbsup:


Seems easier on with Joystick on the Atari than having to press a key on emulation? Perhaps it's just the brain/muscles reacting - again trained after years of shooting things - mostly Aliens :)


There are a several different bonus screens to keep it interesting, with a bit of practice you should get to level 10 but I'd be suprised if anyone gets much further than that ;)



In the middle of my marathon Ramp Rage assembler programming I took a small break created Gwobby Micro for the 2014 "10 liners contest". I figured I never really did much in Turbo BASIC; Gwobby Strikes Back! was my only TB game, it only used the speed and a few TB commands to save a few bytes to fit more in. So, I thought it would be fun to to something with this idea of the falling blocks. It's suprising how flexible the text command and others are to have something nice looking without a lot of programming. The code is reset and break protected but anyone can load "autorun.bas" from Turbo BASIC and look at the code. The RMT routine (from this forum) and my High Score Table code might be useful to others. If anyone wants to add a title screen/picture send me something suitable - or add it yourself, the code is there waiting  :)

#10 skr OFFLINE  



  • 660 posts
  • Ready
  • Location:Hamburg

Posted Mon Oct 26, 2015 11:06 AM

I guess, Vitoco is playing on NTSC, which would make the game somewhat harder?


And yes: Playing on real hardware with a real joystick is much more fun! I love those games, which show that emulation is nice, but never the real thing. ;)

Edited by skr, Mon Oct 26, 2015 11:07 AM.

#11 Sikor OFFLINE  



  • 1,462 posts
  • Location:Warsaw/Poland

Posted Mon Oct 26, 2015 2:02 PM

@trbb: excellent game to HS club ;)

#12 devwebcl OFFLINE  



  • 1,246 posts
  • Location:Chile

Posted Sat Dec 5, 2015 5:50 AM

101 :)

#13 slx OFFLINE  



  • 1,744 posts
  • Location:Vienna, Austria

Posted Sun Dec 6, 2015 2:47 PM

My 12-year old sun loves the game (I suppose these blocks are just like Minecraft ;-) and beats me any day with his >400 score.

Gesendet von meinem iPhone mit Tapatalk

#14 therealbountybob OFFLINE  


    High Score Club Overlord and Caretaker

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Posted Sun Dec 6, 2015 5:53 PM

Thanks for the posts. Anyone beaten level 10 yet?!


What about you NTSC guys is the game too fast or ok?


There are 3 different bonus screens and then there are some harder variants of the third one :)

#15 RedThunder OFFLINE  



  • 485 posts

Posted Thu Oct 13, 2016 1:19 PM

Great game :-)

#16 therealbountybob OFFLINE  


    High Score Club Overlord and Caretaker

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  • 8,239 posts
  • still bl**dy assembling
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Posted Thu Oct 13, 2016 3:57 PM

Great game :-)



Did anyone manage to beat level 10 :?: It's probably too hard and means players don't reach the nice bonus stage variants on levels 12 and 15 :)

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