STGraves Posted November 15, 2015 Share Posted November 15, 2015 I want to add music to my game I have already created it but I can't add it to my main game because it uses "6 COMPLETE BANKS PLUS A LITTLE MORE" for the music, I managed to add 5 chunks of the song but I can't fit the 6 nor the extra, I read the 64k roms but as far as I'm aware they only have 8 banks as well. Quote Link to comment Share on other sites More sharing options...
ZackAttack Posted November 15, 2015 Share Posted November 15, 2015 The VCS can only address 4KB of ROM. So you would need at least 16 banks to support a 64KB cart. I'm not sure if/how bB supports 64k carts though. Quote Link to comment Share on other sites More sharing options...
STGraves Posted November 15, 2015 Author Share Posted November 15, 2015 Yeah it does support 64K roms, and it gives 16 banks in total!!, that's bad-sh*t awesome! Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted November 15, 2015 Share Posted November 15, 2015 Have you looked at this: randomterrain.com/atari-2600-memories-batari-basic-commands.html#akmme_multikernel_frameworks Quote Link to comment Share on other sites More sharing options...
STGraves Posted November 15, 2015 Author Share Posted November 15, 2015 Yep, but I couldn't use it. Quote Link to comment Share on other sites More sharing options...
STGraves Posted November 15, 2015 Author Share Posted November 15, 2015 I think I'll have to go with your method RT, because it compiles and everything OK until I run the game, the titlescreen shows nice and the fire button works, but when I start to move the game resets to the titlescreen and after a while it freezes, am I missing something?, if you want to check out my code I'll post it here Quote Link to comment Share on other sites More sharing options...
STGraves Posted November 15, 2015 Author Share Posted November 15, 2015 I'll give it a shot, because it looks interesting, but I have a few questions, with the framework can I have more than one title screen kernel? meaning one for the intro and another one for the game over?, is it limited to 8 other files for a 32K roms? Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted November 20, 2015 Share Posted November 20, 2015 I'll give it a shot, because it looks interesting, but I have a few questions, with the framework can I have more than one title screen kernel? meaning one for the intro and another one for the game over?, is it limited to 8 other files for a 32K roms? Each 4k bank is in essence its own 4k game. So, yeah. You can have 8 4k banks with 8 title screens. Quote Link to comment Share on other sites More sharing options...
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