Jump to content


The darkest game you have ever played?


19 replies to this topic



    Chopper Commander

  • 118 posts
  • Location:Indiana

Posted Fri Jan 22, 2016 9:20 AM

This game is still hands down the darkest game I have ever played.  Literally.  What is yours?


Edited by KWKBOX, Fri Jan 22, 2016 9:21 AM.

#2 travistouchdown OFFLINE  


    River Patroller

  • 4,569 posts
  • Do the math!
  • Location:Burlington, Vermont

Posted Fri Jan 22, 2016 9:45 AM

Name: Dark Chambers (Atari XEGS/7800)


Literally: Doom 64 


Ambiance: Shadowman for N64...lots of occult themes

#3 Keatah ONLINE  


    Missile Commander

  • 22,062 posts

Posted Fri Jan 22, 2016 10:35 AM

Doom and Quake, depends on the levels.

  • BillyHW likes this

#4 Boozle061083 OFFLINE  


    Space Invader

  • 30 posts
  • Flying in my time machine
  • Location:Marietta, GA

Posted Fri Jan 22, 2016 10:55 AM

Literally: DooM 64 (I had my brightness on 90 to play it back then)

Ambiance: Shadowman was very dark and intimidating to me, but I have to say Silent Hill 3 really made me question what was acceptable as entertainment and not psychological tampering
  • CatPix and Raticon like this

#5 CatPix OFFLINE  


    River Patroller

  • 4,208 posts
  • Location:France

Posted Fri Jan 22, 2016 12:36 PM

Can't recall a game that was technically dark.


I like phychological horror games, so I can name quite a few... The Silent Hill series, of course, but also Alone in the Dark, Ku-on, the Penumbra series, Echo : Dark beyond, Resident Evil (the first ones, for the eerie atmosphere) etc...


But the darkest one is Eternal Darkness : Sanity's requiem.

It's not the most refined game story wise, but the impact on the player, the way it play with you, it's very excellent.

I wouldn't spoil too much, but basically, the game feature a gallery of characters through times, that you read about in a book (supposedly, the Necronomicon) and you play their adventures.

And basically, unlike most games, your progression in the story feel like a hopeless battle. The character you play are meraly able to survive the weakest ennemies, and end up killed in gruesome ways by more powerful creatures from beyond space and time of the Lovecraftian times.

Add to this, the fact that you have a sanity meter. This meter decrease when you encounter ennemies. when it drop below a certain level, your character start hallucinating.

And sometime, the game want YOU to hallucinate as well.

Your character can suddently lose limbs, explode, fall through the floor. The game will goes black screen as if it crashed, lose sounds, etc. It plays with your mind!

Add the depressing storyline to the hallucinating effects and you get a very dark game. And a very excellent game.

#6 NE146 OFFLINE  


    Dumbass Atari Fan

  • 16,056 posts
  • Location:Seattle, WA

Posted Fri Jan 22, 2016 1:09 PM

Hello.. Doom 3.


It literally had to have a mod to light up some places so people could actually see the game. :lol:

  • BillyHW likes this



    Chopper Commander

  • Topic Starter
  • 118 posts
  • Location:Indiana

Posted Fri Jan 22, 2016 3:49 PM

Hello.. Doom 3.


It literally had to have a mod to light up some places so people could actually see the game. :lol:

Very true but at least you had a flashlight.  

#8 omegadot OFFLINE  



  • 974 posts
  • Location:Buffalo, NY

Posted Fri Jan 22, 2016 3:54 PM

Doom 3 is the only one I recall being very technically dark.  All that technology, no tape to slap that damn flashlight on the rifle (without a mod).


Turok 2 ended up having some very dark areas when my last play.  I'm not sure if that was a display issue, though.

#9 BassGuitari OFFLINE  


    Glorified Toaster

  • 6,975 posts
  • Remember how bright the future used to look?
  • Location:Fiorina 161

Posted Fri Jan 22, 2016 4:05 PM

For actual darkness--as in, the absence of light--maybe Aliens Vs. Predator for PC, or the updated Aliens: Colonial Marines mod for Doom. Flares and flashlights are as indispensable as the pulse rifle.

For creepiness, Slient Hill PT. I think it was just a demo or something, but god damn. There are parts of other games that come to mind as well, like the the nightmare level in Max Payne, or the "Sacrificial Grounds" map from the new Brutal Doom Starter Pack:


#10 Reaperman OFFLINE  



  • 5,947 posts
  • Location:New Orleans, LA

Posted Fri Jan 22, 2016 4:28 PM

edited: nevermind.  Not a fan of literally dark games.

Edited by Reaperman, Fri Jan 22, 2016 5:10 PM.

#11 FujiSkunk OFFLINE  



  • 7,601 posts
  • Behold the Fuji!
  • Location:Planet Houston

Posted Fri Jan 22, 2016 4:30 PM

When I first played Descent II, I thought it was really cool that you could now shoot out the lights.  Then I discovered you really don't want to do that.


For ambiance, I don't play a lot of scary games, so I'll probably have to go with the original Haunted House.

#12 4Ks OFFLINE  



  • 1,613 posts
  • Like a relapsing addict, I keep coming back
  • Location:In the middle

Posted Fri Jan 22, 2016 4:36 PM

Doom 3 is impossible to play without the flashlight. There are entire stretches of gameplay in pitch darkness where you have to spot your targets with the flashlight, and if you're playing the OG Xbox version you can't use the light and the gun at the same time.

#13 Nutsy Doodleheimer OFFLINE  

Nutsy Doodleheimer

    Total Retard

  • 5,619 posts

Posted Fri Jan 22, 2016 4:40 PM

The Quake series and Doom series. Also Jurassic Park for the SNES when you venture in the facilities in first person mode.

#14 Torr OFFLINE  



  • 1,078 posts
  • Location:Newfoundland, Canada

Posted Fri Jan 22, 2016 5:43 PM

... I'll probably have to go with the original Haunted House.


Thats what I was gonna say. Really? IS there a darker game? Aside from Game Selection 1, it's just... black! With two eyes, and the occasional monster... even when you strike a match, it's still flickers between orange and black! The room is black, the floors are black, the stairs are black. It is THE darkest game!

#15 128Kgames OFFLINE  



  • 1,052 posts
  • Victory is mine! I am the Worrior!
  • Location:The Dungeons of Wor

Posted Fri Jan 22, 2016 5:48 PM

I Have No Mouth, and I Must Scream (PC)



#16 Jin OFFLINE  


    Solar Striker

  • 3,161 posts
  • Location:Twin Cities, MN

Posted Fri Jan 22, 2016 6:17 PM

Literally: Doom on the original Game Boy Advance, with no backlight or frontlight.

Content Wise: Phantasmagoria for MS-DOS / Windows. I haven't played it in 17 years and I still feel slightly disturbed whenever I think about it.

#17 mehguy OFFLINE  



  • 263 posts

Posted Fri Jan 22, 2016 10:51 PM

Doom 3 and Doom 64. 

#18 BillyHW OFFLINE  


    River Patroller

  • 3,549 posts

Posted Fri Jan 22, 2016 11:26 PM

Double Dragon, and you didn't even realize it.



  • FujiSkunk likes this

#19 Black_Tiger ONLINE  



  • 498 posts
  • Location:Vancouver, BC

Posted Sat Jan 23, 2016 6:43 PM

I like Doom 64 and it was neat to look at when it came out, but it was too bright and colorful to feel dark or intimidating and the pre-rendered models look like chibi plastic toys. It's like a My Little Pony take on Doom.


Shadowman is a good choice. Some of the cheezy dialogue cuts it close, but the overall tone is balanced well, even with Jaunty thrown in.


Tengai Makyou Fuun Kabuki Den and The Apocalypse IV get very dark very often, even though the series is supposed to be wacky. Quite a few legitimately disturbing scenes.


AD&D Cloudy Mountain is still one of the scariest games I've played. Doom aped all of its intimidating and mood setting techniques.

#20 omegadot OFFLINE  



  • 974 posts
  • Location:Buffalo, NY

Posted Sat Jan 23, 2016 7:31 PM

In the vein of the Double Dragon post...  The Yoshi games appear to depend on Yoshi's casting their unborn children at enemies to protect a benevolent master.

Also tagged with one or more of these keywords: DOOM 64, N64, KWKBOX

0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users