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Pie Factory Interviews Brian Colin!


Inky

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This coming Saturday, Pie Factory will be interviewing Brian Colin, creator of Arch Rivals, Blasted (not Blaster,) Xenophobe, Rampage, Sarge, Pigskin 621 AD, and who also provided graphics for Spy Hunter, Kozmik Kroozer and Zwackery.

If any of you have any questions, please get them in this forum by 4 PM Central, 1/26/2016

We won't necessarily read them all, but we'll ask as many as we can!

Edited by Inky
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I've always wondered why 3 players on Xenophobe instead of 2? With 2, could have opened up the playing field a bit, which would have allowed for greater depth in movement vs. sticking to a narrow 2D horizontal plane.

 

Probably wanted to stick with the 3-player "gimmick", but thought I'd ask anyway. :)

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