Jump to content

Photo

Worst racing games?

kwkbox sega saturn sonic r

28 replies to this topic

#1 KWKBOX OFFLINE  

KWKBOX

    Chopper Commander

  • 118 posts
  • Location:Indiana

Posted Fri Jan 29, 2016 12:43 PM

I have to say I have played a lot of racing games but not until recently have I played Sonic R and it trumps all the worst racing experiences I have ever had.  It does have one hell of a soundtrack though.  What racing games do you feel is just as bad if not worse?

 



#2 Nutsy Doodleheimer OFFLINE  

Nutsy Doodleheimer

    Total Retard

  • 5,619 posts

Posted Fri Jan 29, 2016 12:57 PM

Race Drivin' for the SNES and don't say I didn't warned you! The 1/2 frame per second animation, boxy vehicles, horrible controls, and sounds like you shit your pants when your car crashes and blows up. Not to mention a few stunts that are WTF!?!?



#3 madman OFFLINE  

madman

    River Patroller

  • 2,841 posts
  • Location:127.0.0.1

Posted Fri Jan 29, 2016 1:22 PM

Race Drivin' on SNES was horrible indeed. Hard Drivin' on the Lynx, Checkered Flag and Club Drive on the Jaguar are also turds. 



#4 0078265317 OFFLINE  

0078265317

    Quadrunner

  • 6,517 posts

Posted Fri Jan 29, 2016 1:25 PM

rad racer with 3d glasses also



#5 glazball OFFLINE  

glazball

    Dragonstomper

  • 529 posts
  • Location:Austin, TX

Posted Fri Jan 29, 2016 1:34 PM

One awful racer that stands out in my memory is Spirit of Speed 1937 for Dreamcast.  Though I owned the DC, my roommates and I all played it and one of them (who was/is a big racing game fan) actually bought it new.  We all hated it!  I'm just glad I'm not the one who wasted his money on it.  The game is slow and controls are clunky and unwieldy.  Easily one of the worst DC games.  In fact, I'd say it is -the- worst if I had to pick.  Give me Hydro Thunder or Speed Devils any day.



#6 BassGuitari OFFLINE  

BassGuitari

    Glorified Toaster

  • 6,959 posts
  • Remember how bright the future used to look?
  • Location:Fiorina 161

Posted Fri Jan 29, 2016 2:50 PM



[/thread]



#7 KeeperofLindblum ONLINE  

KeeperofLindblum

    Dragonstomper

  • 722 posts
  • The Real Keeper
  • Location:Tuttle, OK

Posted Fri Jan 29, 2016 3:15 PM

I don't play a lot of racing titles, but easily can say Power Drome (PS2) was just super bland. The Game stop I use to frequent had like 10 copies and I got them all for less than $1 each.
I know this thread is aimed at "worst", but this one was pretty bad if you ask me.

#8 CatPix OFFLINE  

CatPix

    River Patroller

  • 4,144 posts
  • Location:France

Posted Fri Jan 29, 2016 3:59 PM

Race Drivin' for the SNES and don't say I didn't warned you! The 1/2 frame per second animation, boxy vehicles, horrible controls, and sounds like you shit your pants when your car crashes and blows up. Not to mention a few stunts that are WTF!?!?

 

WTF?

It's a copy of Stunts 4D Sports Driving on PC! A bad one, with the lazy wheel turning and slow framerate, but it's the same design, and even the stunts are looking alike :

 

 

Well okay I guess there isn't a million way to make a low-poly 3D racing game, but still it baffles me that the games looks so close, even in the menu. I wonder if it's mroe than a shameless copy...

 

(and Stunts is an EXCELLENT game, not a bad one)


Edited by CatPix, Fri Jan 29, 2016 4:06 PM.


#9 madman OFFLINE  

madman

    River Patroller

  • 2,841 posts
  • Location:127.0.0.1

Posted Fri Jan 29, 2016 4:05 PM

It's a copy of Stunts 4D Sports Driving on PC! A bad one, with the lazy wheel turning and slow framerate, but it's the same design, and even the stunts are looking alike :

 

Well okay I guess there isn't a million way to make a low-poly 3D racing game, but still it baffles me that the games looks so close, even in the menu. I wonder if it's mroe than a shameless copy...

In fairness to Race Drivin', it's the sequel to Hard Drivin' which came out before Stunts. So if anything, Stunts was influenced by Hard Drivin'. However, Stunts = awesome, while Race Drivin' on SNES = garbage.

 

Edit: Also I wouldn't put Sonic R up there as one of the worst driving games. It's average at best, but far from one of the worst.



#10 Blur2040 OFFLINE  

Blur2040

    Chopper Commander

  • 246 posts
  • Location:Columbusish, Ohio, USA

Posted Fri Jan 29, 2016 4:08 PM

1.  Give Sonic R some time.  I found it to be pretty good after getting over the initial shock of the graphics and strange controls. 

2.  Stunts 4D Sports Driving is Definitely a PC clone of the Hard Driving Series. 

 

I'm stretching my mind on the subject of bad racing games.  The first thing that comes to my mind is Automobili Lamborghini on N64.  It was just a snooze. 



#11 0078265317 OFFLINE  

0078265317

    Quadrunner

  • 6,517 posts

Posted Fri Jan 29, 2016 4:44 PM



[/thread]

 

Wow that is just so bad.



#12 CatPix OFFLINE  

CatPix

    River Patroller

  • 4,144 posts
  • Location:France

Posted Fri Jan 29, 2016 5:29 PM

In fairness to Race Drivin', it's the sequel to Hard Drivin' which came out before Stunts. So if anything, Stunts was influenced by Hard Drivin'. However, Stunts = awesome, while Race Drivin' on SNES = garbage.

 

Edit: Also I wouldn't put Sonic R up there as one of the worst driving games. It's average at best, but far from one of the worst.

 

Ah, well thanks for correcting me ;)



#13 Black_Tiger ONLINE  

Black_Tiger

    Moonsweeper

  • 490 posts
  • Location:Vancouver, BC

Posted Fri Jan 29, 2016 7:39 PM

When I bought F-1 Pilot new for $5 in 1992, I thought that it was a great deal... until I tried it for the first time on Express. Even as a portable game at the time, it's one of the greatest gaming disappointments I've experienced.

 



#14 Reaperman OFFLINE  

Reaperman

    Quadrunner

  • 5,936 posts
  • Location:New Orleans, LA

Posted Fri Jan 29, 2016 9:06 PM

I kind of liked sonic R--really only with knuckles, though, the rest of the bunch seemed unplayable to me.  It moved quickly, and looked good.  Track layouts were just plain stupid until they were memorized, though.  

 

I will third(?) snes race drivin' though.  I tried pretty hard to think up terrible racers that people would have actually heard of, and then when I got my mental list together, I scrolled down and race drivin' just destroys my whole list.


Edited by Reaperman, Fri Jan 29, 2016 9:07 PM.


#15 7800fan OFFLINE  

7800fan

    Quadrunner

  • 5,606 posts
  • Location:MI

Posted Fri Jan 29, 2016 9:31 PM

Math Grand Prix.  It has to be the slowest racing game ever, you can only move a few spot at a time and only if you got the correct answer.



#16 Torr OFFLINE  

Torr

    Stargunner

  • 1,078 posts
  • Location:Newfoundland, Canada

Posted Fri Jan 29, 2016 10:28 PM

Problem with Sonic R was that it was BOTH a racing game AND a 3-D platformer... at the same time... somehow...

 

Which REALLY is the way a Sonic game SHOULD be.

 

It had 3D platforming elements of exploration, but mixed with Sonic's gameplay style style of speed ruling overall.

 

In THEORY it should have worked... but... didn't...

At least not in my eyes...

THIS should have been when Sega realized having Sonic tear through a game level as fast as he could was a cool gimmick, but not something to build a multidecade franchise out of. But then again, Sonic games keep selling, so what do I know??



#17 Cafeman OFFLINE  

Cafeman

    Quadrunner

  • 6,872 posts
  • Location:PA

Posted Fri Jan 29, 2016 10:32 PM

I've played some mediocre racing games in my day, but can't really remember any horrible ones.  They all have some aspect making them worth playing for a while.  

 

Sonic R is more a platforming / exploring racing game. I like the game overall, but it doesn't have much content, and I can beat it unlocking all characters and tracks within a couple evenings of playing it.  Its fun finding the coins, shortcuts, and emeralds and then trying to grab an emerald while still coming in first place.  It could have used twice as many courses though. 

 

Once I'm familiar with the levels and coin locations,  I can start new and complete the game entirely in one evening. Too short, and it isn't fun enough to warrant any reason to replay a lot. Oh well. 



#18 high voltage OFFLINE  

high voltage

    Quadrunner

  • 6,793 posts
  • Location:europe

Posted Sat Jan 30, 2016 7:56 AM

I never liked Indy 500 on VCS, tried it lots because it's a well loved popular game. But I never got the hang of the steering controls.


Edited by high voltage, Sat Jan 30, 2016 8:07 AM.


#19 twoquickcapri OFFLINE  

twoquickcapri

    Stargunner

  • 1,190 posts
  • Location:California

Posted Mon Feb 1, 2016 1:28 AM

I like Sonic R, also I like turtles.



#20 CatPix OFFLINE  

CatPix

    River Patroller

  • 4,144 posts
  • Location:France

Posted Mon Feb 1, 2016 7:24 AM

THIS should have been when Sega realized having Sonic tear through a game level as fast as he could was a cool gimmick, but not something to build a multidecade franchise out of. But then again, Sonic games keep selling, so what do I know??

Nintendo did it with a guy that just jump, Namco with a yellow ball that eat dots...

Because it's a simple gameplay doesn't mean it's a wrong idea to make up for it.

The problm with Sonic is that Sega Japan and Sega of America wanted the character to evolve in different directions. The Japanese one was and still is a cheerful and cocky character, but for SOA, in the good olde "true heroes are badasses" fashion that plague US gaming, Sonic went from cocky to arrogant.

 

Those disputes over just everything it parlty what lead Sega to vanish from the market - they were unable to have a coherent publishing and release plan between their largerst/more profitable market (and they forgot to listen to their most faithful market - Europe).

Sonic R is a prime example - Nintendo had a Rally game, so Sega had to have a rally game, no matter what... and doesn't matter if the gameplay blows, as long as it has Sonic, it's racing and include stuff from the classic games : it's what everyone wants right?



#21 mbd30 OFFLINE  

mbd30

    River Patroller

  • 3,282 posts
  • Location:Hope, Arkansas

Posted Mon Feb 1, 2016 8:14 AM

Big Rigs

#22 MotoRacer OFFLINE  

MotoRacer

    Stargunner

  • 1,206 posts

Posted Mon Feb 1, 2016 10:46 PM

Sonic R isn't good per say, but I like it. It was that "amazing, awesome next gen game" I drooled over in magazines as a kid as I waited patiently for a Saturn that I never got. So when I finally got to play it, I just loved it even with its flawed. 



#23 VectorGamer OFFLINE  

VectorGamer

    Go Sleep In the Cold

  • 15,075 posts
  • \m/
  • Location:Retrocade, USA

Posted Tue Feb 2, 2016 8:02 AM

Turbo for the 2600. It's too bad Coleco carts were sacrificed for this wretched game. I'm glad I was able to sell my copy. No fun playing this game.

 



#24 DesertJets OFFLINE  

DesertJets

    Moonsweeper

  • 293 posts
  • Location:ABQ, NM

Posted Tue Feb 2, 2016 3:13 PM

Turbo for the 2600. It's too bad Coleco carts were sacrificed for this wretched game. I'm glad I was able to sell my copy. No fun playing this game.

 

That is bad. Looking at the gameplay video I would dare say Night Driver is superior to Turbo.

 

 

I'll add a 2nd to Hard Drivin' on the SNES. I picked it up at the local retro game store and returned it a few days later. It was simply unplayable. Part of me wonders if there is a good home port of Race Drivin'/Hard Drivin'. I heard the Genesis/Mega Drive version was good, but never heard much good about any of the other home releases.



#25 empsolo OFFLINE  

empsolo

    Moonsweeper

  • 477 posts

Posted Tue Feb 2, 2016 3:21 PM

The worst racer I have ever played? Hmm... The only bad racer I ever remember really disliking was Monster Truck Rally for the NES. It's sad that this was INTV Corp's only third party release.





Also tagged with one or more of these keywords: kwkbox, sega saturn, sonic r

1 user(s) are browsing this forum

0 members, 1 guests, 0 anonymous users