S.BAZ Posted February 13, 2016 Share Posted February 13, 2016 (edited) Pac-Man ~ WEEK 5 ~ CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. There cannot be any game enhancements or favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATORS! Jacob/BAZ. Pac-Man (Game 6) Released By: Atari 1982 Left Difficulty: A (brief pellet-power) Right Difficulty: N/A (not used in 1-player game) Game Mode: Game 6 (fast Pac-Man, fast ghosts) The HSC Record for Pac-Man (6A): 69,103 by Dones (Original High Score Club Season 2 Week 7, 2005) Round 5 concludes the Arcade Classics theme to start Season 5! Game 6 is one of the toughest variations for the 2600 version of Pac-Man. Take on the challenge and have fun! Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else. The deadline for posting scores is Midnight (EST) the evening of Feb 21st, 2016 Pac-Man High Scores (Scoring is +1 point for last place and up from there) (Scoring MAX points or beyond is considered ROLLAGE) (Pics of scores over 98% MAX points are sufficient to show ROLLAGE) 1. 43,485 karokoenig (+32) 2. 18,080 chavert (+31) 3. 11,098 S.BAZ (+30) 4. 6,016 RJ (+29) 5. 5,889 JacobZu7zu7 (+28) 6. 5,493 Mister-VCS (+27) 7. 5,467 Deteacher (+26) 8. 5,104 SpiceWare (+25) 9. 4,369 voodoo_chilly (+24) 10. 4,236 oyamafamily (+23) 11. 4,229 skosh (+22) 12. 4,113 CapitanClassic (+21) 13. 4,055 darthkur (+20) 14. 3,749 Atarian7 (+19) 15. 3,563 KaeruYojimbo (+18) 16. 3,455 Ramses (+17) 17. 3,274 Gorfy (+16)18. 3,079 Wickeycolumbus (+15) 19. 3,063 roadrunner (+14) 20. 2,613 LidLikesIntellivision (+13) 21. 2,757 Retrogamer81081 (+12) 22. 2,517 Nathan Strum (+11) 23. 2,512 DT Kofoed (+10) 24. 2,488 classicgamer_27330 (+9) 25. 2,422 troff (+8 ) 26. 2,397 LarcenTyler (+7) 27. 1,990 Scrabbler15 (+6) 28. 1,937 Zeptari1 (+5) 29. 1,277 Mangia-Boy (+4) 30. 1,268 atari2800man (+3) 31. 1,090 Spacey Invader (+2) 32. 569 jblenkle (+1) - Overall Standings Through Week 4 (Centipede)Top 24 make the Bracket Challenge at the end of the season!The bracket winners get to choose a game for next season 1. S.BAZ 135 2. voodoo_chilly 134 3. JacobZu7zu7 125 4. CapitanClassic 123 5. Gorfy 106 6. LidLikesIntellivision 104 7. skosh 103 8. Deteacher 102 9. Ramses 95 10. kelibaca 94 11. KaeruYojimbo 8212. SpiceWare 7613. DT Kofoed 75 karokoenig 7515. Atarian7 7216. chavert 7017. Wickeycolumbus 67 darthkur 67 19. seamaur 63 Mister-VCS 6321. Retrogamer81081 54 oyamafamily 5423. Scrabbler15 5324. Nathan Strum 4925. Spacey Invader 42 troff 4227. roadrunner 4128. classicgamer_27330 38 29. Zeptari1 2830. ReflectionAngle 27 30. +RJ 2732. LarcenTyler 26 Mangia-Boy 26 34. +Crispy 2535. Algus 2236. atariUCLA24 15 37. jblenkle 1338. atari2800man 10 39. +Wongojack 940. Kosmic Stardust 6 gamerguy99 642. BladeOfOsiris 3 SEASON 5 HAS BEGUN! EXTRA INFO: Overall the NEW High Score Club Season 5 will last THROUGH August 2016.Bracket Challenge to follow -- TOP 24 players matched up in single-elimination tournament! Edited February 25, 2016 by S.BAZ 4 Quote Link to comment Share on other sites More sharing options...
RJ Posted February 13, 2016 Share Posted February 13, 2016 4766 for starters. Im so used to arcade rules & always expect the ghosts to reverse afer I eat an energi...uhh, "power pellet." 4 Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted February 13, 2016 Share Posted February 13, 2016 1,630 3 Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 13, 2016 Share Posted February 13, 2016 Note: Game 6 is exactly the same as game 2. It looks like the glitch cropped up when it was decided to bookend the fast player options with the slow ones - especially baffling because it's hard-coded to use only 2 of the 15 possible movement speeds for the player variation. 3 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted February 13, 2016 Share Posted February 13, 2016 (edited) Haven't found the pattern for this game variant yet, and unsure if I find the time to dig my teeth into it. Would so love to roll this, but that's gonna take > 4 hrs of playing without pause, provided there actually is a working pattern for game 6A... Very unlikely that I'll have time for that. Anyway, here's a score for starters: 5,310. Edited February 13, 2016 by karokoenig 2 Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted February 13, 2016 Share Posted February 13, 2016 I played in difficulty B... I must pay attention next time. Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted February 14, 2016 Share Posted February 14, 2016 (edited) For this season of 2600 NEW HSC, my goal is to finish on Bronze Medal Zone - 17th to 24th place - and try to win one more different medal. So, I'm not worried with my ranking! Edited February 14, 2016 by oyamafamily 1 Quote Link to comment Share on other sites More sharing options...
Lauren Tyler Posted February 14, 2016 Share Posted February 14, 2016 1,318 I have no idea WTF I got eaten when I still had a power pellet. 3 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted February 14, 2016 Share Posted February 14, 2016 (edited) Game 6A: 2,604 Edited February 14, 2016 by Gorfy 2 Quote Link to comment Share on other sites More sharing options...
Mangia-Boy Posted February 14, 2016 Share Posted February 14, 2016 PacMan Game 6A: 1277 2 Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted February 14, 2016 Share Posted February 14, 2016 Pacman 6A 2613 3 Quote Link to comment Share on other sites More sharing options...
Mister-VCS Posted February 14, 2016 Share Posted February 14, 2016 4,329 (6A) 3 Quote Link to comment Share on other sites More sharing options...
Mister-VCS Posted February 14, 2016 Share Posted February 14, 2016 For this season of 2600 NEW HSC, my goal is to finish on Bronze Medal Zone - 17th to 24th place - and try to win one more different medal. So, I'm not worried with my ranking! oyama is getting old... 1 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted February 14, 2016 Share Posted February 14, 2016 Slight improvement. I seem to be unable to find a working pattern for this one. Pac Man Game 6A: 5,916. 3 Quote Link to comment Share on other sites More sharing options...
Mister-VCS Posted February 14, 2016 Share Posted February 14, 2016 Slight improvement. I seem to be unable to find a working pattern for this one. Pac Man Game 6A: 5,916. You don't need a pattern -just quick reflexes... 1 Quote Link to comment Share on other sites More sharing options...
chavert Posted February 14, 2016 Share Posted February 14, 2016 Left Difficulty: A Game Mode: Game 6 controller : joystick CX40 18 080 points 8 Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted February 14, 2016 Share Posted February 14, 2016 2,102 in Game 6A. I forgot how frustrating and terrible the controls are in this game! 3 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted February 14, 2016 Share Posted February 14, 2016 First attempt: 5,467! 6 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 15, 2016 Share Posted February 15, 2016 Pac-Man - 569 5 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted February 15, 2016 Share Posted February 15, 2016 (edited) This is much more fun than game 1, where there are several patterns that let you clear the board with no risk at all. Here, there seems to be none and at least once or twice per board, you need to rely on reflexes - once everything has reached maximum speed. There is also a great risk vs. reward aspect. Once you're into the flow, you can either go for the ghosts (for crazy points) or use the power pellet time to clear the board - which will give you an extra life. New score: 14,341. This game took almost exactly 30 minutes. I lost concentration and died 4 or 5 times relatively quickly. At this rate, rollage (assuming it happens at 99,999 points) would occur after about 3 1/2 hours. If anyone needs a pee break during that time: stock up on lives, and then hurry!!! Edited February 15, 2016 by karokoenig 8 Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted February 15, 2016 Share Posted February 15, 2016 1573 Every time I go back to this game, I have an unreasonable optimism that the controls may not be as bad as I remember. Then the game begins and reality sets in. . 5 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted February 15, 2016 Share Posted February 15, 2016 Hmm... Scrabbler, you are not the first to complain about the controls. Funny... the controls are the last aspect in this game I would consider bad. I think they are perfectly fine and responsive. IF you know how our yellow friend reacts at certain corners, which doesn't take too long. 4 Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted February 15, 2016 Share Posted February 15, 2016 2104 4 Quote Link to comment Share on other sites More sharing options...
voodoo_chilly Posted February 15, 2016 Share Posted February 15, 2016 Pac-Man Game 6A 3,893 This is so much harder than game 1B! I could roll that one easily. But this will at least be challenging to group, and figure out a clearing strategy. 5 Quote Link to comment Share on other sites More sharing options...
CapitanClassic Posted February 16, 2016 Share Posted February 16, 2016 (edited) 2,840. I am out of practice, or 6A is much more difficult than the base game. Maybe we should play one of the homebrew Pac-man VCS games for a bonus. Edited February 16, 2016 by CapitanClassic 5 Quote Link to comment Share on other sites More sharing options...
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