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Blue Max source code for you.


28 replies to this topic

#26 Shannon OFFLINE  

Shannon

    Born To Be Insane

  • 7,795 posts
  • Pac-man Fever
  • Location:Arcade

Posted Tue Mar 8, 2016 7:27 AM

Schweet!  You score all of the good interviews!



#27 MikeSilva OFFLINE  

MikeSilva

    Space Invader

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Posted Tue Mar 8, 2016 10:12 PM

I seem to remember at the time being told that Bob Polin only had a 20-column printer (printers were expensive then!) and that he would come into the office with listings on rolls of receipt paper.  Might explain the lack of comments, if true.



#28 Justin Payne ONLINE  

Justin Payne

    Dragonstomper

  • 836 posts
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  • Location:Kent, Washington, USA

Posted Tue Mar 8, 2016 11:52 PM

It was the first game from the guy and a pretty impressive one at that. I'll forgive him for a lack of comments but let's all learn a lesson from this. Comment your code for the next generation of retro nerds.
It's funny about comments. I'll add them and then I think, "Is that code really need comments" so I might leave it out. Six months goes by and I look at that code and wonder what I was up to. I guess comment everything isn't a bad thing.



#29 Shannon OFFLINE  

Shannon

    Born To Be Insane

  • 7,795 posts
  • Pac-man Fever
  • Location:Arcade

Posted Wed Mar 9, 2016 12:28 AM

Blue Max was the third Atari game I actually owned with Missile Command being the first (I was a big missile command fan), Jumpman 2nd and Blue Max third.






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