"Cosmic Raiders" won the Astrocade High Score Club Round 3 poll. The final results were 4-3. I happened to cast the 3-3 tie-breaking vote which pushed "Pirate's Chase" to some future round. Round 3 has had a late start due to moving the Astrocade High Score Club from the Bally Alley discussion group to the AtariAge forums. For this reason, round 3 will last a bit longer than the normal two weeks (it will end on Sunday, March 20'th at 8pm).
"In deep space lies the alien sector Larkin. You are there on a mission to obtain energy sources that have been seized by the evil Larkins. Radar and a superior guidance system help you avoid attacking fighters and Kamikaze ships. The energy stars are near the Larkin command ship: you must retrieve them before you can leave the enemy sector."
The "Cosmic Raiders" cartridge ROM image (called "cosmicrd.bin") is part of this archive:
The "Cosmic Raiders" manual is here:
Here is a revew of "Cosmic Raiders" that originally appeare in the "Arcadian" newsletter (see review #15-- search the page for "Cosmic Raiders"):
Here is a video review of "Space Fortress" by "Nice and Games:"
The "Cosmic Raiders" play settings for the Astrocade High Score Club are:
# of Ships: 3
Cosmic Raiders Bonus Points
There are two ways to score bonus points in "Cosmic Raiders."
1) Highest Sector Reached - The player who reaches the highest Sector will earn a bonus point.
2) Beating 11,150 Points on Intensity 9 - In the June 1984 issue of "Arcadian," in the "Game Player" column, the high scores for the period of February 9, 1984 - March 14, 1984 were recorded in the "Scoreboard" high score table. George Moses managed an impressive score on the hardest difficulty level: Cosmic Raiders: 11,150 (Skill 9).
The "Scoreboard" doesn't say how many ships George started his game with, but if anyone can beat George's score of 11,150 points using three ships on intensity level 9, then they will get a bonus point. Remember, this bonus point is completely separate from the main game, which is played on Intensity 5.
I'm pulling-out another BASIC game almost as though it's a relic that no one has played in decades-- and that is nearly true. Very few people scour the Astrocade's library of hundreds of BASIC programs. I plan to use the Astrocade's High Score Club as a means to promote to modern players the little-explored areas of the Astrocade.
This round's bonus game is by L&M Software and is called "Exitor's Revenge." Released in 1982, this BASIC game was promoted as having "Smooth Motion" and using "machine language." This sci-fi themed game is certainly one of the best looking commercial games that was released on tape for the Astrocade. The game isn't great-- it's actually rather limited, but I didn't choose "Exitor's Revenge" because it's action-packed or even fun to play. I like the game because it shows-off BASIC's potential-- it's a great example of what can be done within BASIC's limited 1.8K RAM.
Just for playing "Exitor's Revenge" you get a bonus point. You can earn another bonus point if you get the highest score for this game. Plus, to continue to promote Astrocade BASIC programs, a bonus point will be awarded to the first person to upload a video of "Exitor's Revenge" containing a full game, plus the game's introduction. So, that's three bonus points up for grabs.
"You are the commander of the underground MX missile, defense for the top secret facility, which is code named Akreon. This is where our first interstellar star drive is being constructed. You are alerted to the presence of an object coming in from outer space. You immediately recognize it as a battle star of alien origin. You take control of the MX system, positioning the launcher, firing the missiles and guiding them to target, destroying the warriors before they can radio important data to the enemy battle star. LOOKOUT!!! The battle star will fire back."
The "Exitor's Revenge" AstroBASIC program is available here:
Here is a review of "Exitor's Revenge" that originally appeared in the December 1982 "Arcadian" newsletter (see review #3-- search the page for "Exitor's Revenge"):
The "Exitor's Revenge" manual is here:
Please post all of your scores for both games here. Scores posted on the Bally Alley discussion group will no longer be accepted. If you post a video score, then please note the score obtained in the video-- as this makes it easier for me to keep track of all the scores.
Have fun playing "Cosmic Raiders" and "Exitor's Revenge" and... enjoy your Astrocade!
Edited by ballyalley, Tue Mar 8, 2016 2:44 PM.