+InsaneMultitasker Posted March 28, 2016 Share Posted March 28, 2016 How did you handle the scrolling text at the bottom, if I may ask? Quote Link to comment Share on other sites More sharing options...
coddy Posted March 28, 2016 Author Share Posted March 28, 2016 How did you handle the scrolling text at the bottom, if I may ask? Yes. It is based on this code: http://digitalstratum.com/download/scroller2.html, with some modifications. Horizontal scrolling is a real pain on TI because of lack of hardware scrolling and slow redraws. For games there is a solution to redraw only necessary parts of screen (see development section of this forum), but for text scrolling it is not useless in my opinion. Underlying ribbon (blue-white-blue) placed in Color Table (gmode 2) once and not redraws while scrolling. Quote Link to comment Share on other sites More sharing options...
TMR Posted March 29, 2016 Share Posted March 29, 2016 For demoscene are very important two things: traditions and common standards for hardware. Modern expansions and modifications (like F18A, C One, Mega 65 etc.) won't be supported on demoscene (in my opinion). i'd say it's as much a case of where you can find a reasonably-sized target audience to be honest; the Mega 65 might take off if it builds up enough steam, but somethng like the C One or SuperCPU aren't really common enough. That said, i've done Apple II and PET previously... =-) I know only one successful example - ZX Evolution/TS-Conf (and it was successful only because of very specific ZX Spectrum russian demoscene community). The C64DTV is quieter but there are some impressive releases for it. So by the impress rule, Tursi's Spaceballs demo would fit in there perfectly. No one thought digitized data from real videos could be played on a TI, but that one demo put a 30-second clip of pure movie madness onto the TI screen. . .from a cartridge. Straight animations tend to be frowned upon unless there's something clever going on "under the hood" technically such as on-the-fly decompression (Algorhythm getting 2,200 frames of Bad Apple onto one side of disk for the C64 for example) or having a realtime effect applied to what's being played back. Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted March 29, 2016 Share Posted March 29, 2016 Oh, this looks positively ripe for a contest! Who can best blow our minds with their progo skillz with the ultimate "demoscene" for the 'ol TI? 1 Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted March 29, 2016 Share Posted March 29, 2016 All my software has been back online for about a month. Yeah, "Julius Demo" was intended to be demo-sceney, but it wasn't very /good/. That was '92 or '93. http://harmlesslion.com/software/julius This is gorgeous, though, great work! Spaceballs was just a demonstration, though, not demoscene. (And I /still/ haven't seen it on hardware... ) Just another reason to come to the TI Fest WEST 1 Quote Link to comment Share on other sites More sharing options...
+acadiel Posted March 29, 2016 Share Posted March 29, 2016 Ah, reminds me of my Amiga days Nice! Quote Link to comment Share on other sites More sharing options...
David Baldwin Posted March 29, 2016 Share Posted March 29, 2016 Do you think it will be on twich.tv i wood like to see it here in New Zealand on my TV Quote Link to comment Share on other sites More sharing options...
Asmusr Posted March 29, 2016 Share Posted March 29, 2016 Here are a few of mine with both graphics and sound. No F18A required, 8 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted March 29, 2016 Share Posted March 29, 2016 http://harmlesslion.com/software/julius Oh Oh it is very nice Tursi ! i never seen it before ! i also like the 4 voices music realtime bars ! and it is fastest !! 1 Quote Link to comment Share on other sites More sharing options...
Tursi Posted March 29, 2016 Share Posted March 29, 2016 Just another reason to come to the TI Fest WEST It's either on the wrong side of the planet or 30 days too early, or I would have. Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted March 29, 2016 Share Posted March 29, 2016 It's either on the wrong side of the planet or 30 days too early, or I would have. excuses! 1 Quote Link to comment Share on other sites More sharing options...
Count9929A Posted March 29, 2016 Share Posted March 29, 2016 Very nice stuff by both coddy and Tursi!! many years ago I coded some demos for Amiga. I was not very good, but at least know how to do very basic effect. I remember that sometimes I dreamed to do an intro for TI99. Unfortunately, my programming knowledge on the TI is limited to XB, and it is also really old... But today you realized my dream! :-) Quote Link to comment Share on other sites More sharing options...
Asmusr Posted April 1, 2016 Share Posted April 1, 2016 Oh, this looks positively ripe for a contest! Who can best blow our minds with their progo skillz with the ultimate "demoscene" for the 'ol TI? I think a demo content would be great. For rules I would suggest: No restrictions on programming language Must be self-running (no user input by joystick/keyboard allowed - Edit: Except shortcuts to get to the next section) No other restrictions on content Allowed hardware 32K + speech synth only (no F18A, AMS, SID blaster, etc) Max size 512K (disk or cart) Deadline somewhere between 3-6 months (to be decided) Winner decided by (anonymous?) vote on AtariAge Would anyone else be interested? 3 Quote Link to comment Share on other sites More sharing options...
+InsaneMultitasker Posted April 1, 2016 Share Posted April 1, 2016 Sounds like it could be a fun contest. Keeping the programming languages 'open' is a bonus for those who prefer one over the other, or want to use a hybrid approach such as XB+assembly. 2 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted April 1, 2016 Share Posted April 1, 2016 (edited) It would be Great ! ...I dream to see our TI-99/4A at assembly 2016 :D Edited April 1, 2016 by ti99iuc 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted April 1, 2016 Share Posted April 1, 2016 It can be useful to allow space bar to skip to the next part. 1 Quote Link to comment Share on other sites More sharing options...
Asmusr Posted April 1, 2016 Share Posted April 1, 2016 It can be useful to allow space bar to skip to the next part. Yes, absolutely. My point was that user input should not influence how the demo performs. Quote Link to comment Share on other sites More sharing options...
sometimes99er Posted May 7, 2016 Share Posted May 7, 2016 Go to 3:40 4 Quote Link to comment Share on other sites More sharing options...
RXB Posted May 8, 2016 Share Posted May 8, 2016 Sounds like it could be a fun contest. Keeping the programming languages 'open' is a bonus for those who prefer one over the other, or want to use a hybrid approach such as XB+assembly. Or Forth or GPL. Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted February 12, 2017 Share Posted February 12, 2017 Speaking of "Bad Apple," I stumbled across this list by Alex Alex on the YouTube video of the ZX Spectrum rendition. Found the 99/4A in the list and, of course, by whom else would the demo be done?? TI 84+ SE TI-99/4A Atari 2600 Atari 5200 Commodore 64 Commodore 64+ Sega Megadrive NES Super Nintendo (original link missing, but found this)https://www.youtube.com/watch?v=ASUsvXTNgIgGameBoy GameBoy Advance (video) Vectrexhttp://www.youtube.com/watch?v=_aFXvoTnsBUIBM XT Portable 5155http://www.youtube.com/watch?v=E0h8BUUboP0#t=3m24sIBM PC/XT 5160http://www.youtube.com/watch?v=OT2ufnGe9CcCompaq Portablehttp://www.youtube.com/watch?v=09z9YHxc0x4Apple IIhttp://www.youtube.com/watch?v=X8osEgYzPNoC1-65A oscilloscopehttp://www.youtube.com/watch?v=7pzvEouWinolaser scannerhttp://www.youtube.com/watch?v=5A9Eh6D-K_g3D versionhttp://www.youtube.com/watch?v=iV5A-VzKWvwsand animationhttp://www.youtube.com/watch?v=V9vpha6Uv4kon paperhttp://www.youtube.com/watch?v=240Vq6tIxioon applehttp://www.youtube.com/watch?v=kSz00lTjeyUon eight floppy driveshttp://www.youtube.com/watch?v=hkZbAJHeu9win South Parkhttp://www.youtube.com/watch?v=WYc8M80ODf8 Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted February 12, 2017 Share Posted February 12, 2017 He actually mentioned he'd done that while we were discussing the Spaceballs Demo here on AtariAge (he even provided a link to it). 1 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted February 12, 2017 Share Posted February 12, 2017 He actually mentioned he'd done that while we were discussing the Spaceballs Demo here on AtariAge (he even provided a link to it). Then, once again, AA search has failed me. Or I it. Whatevs. Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted February 12, 2017 Share Posted February 12, 2017 Here is a link to the video reference. . . Quote Link to comment Share on other sites More sharing options...
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