Games Retrospect Posted April 7, 2016 Share Posted April 7, 2016 The survival horror genre has always been popular, but ever since everyone on YouTube started making videos of Amnesia: The Dark Descent, there was a resurgence. This renewed popularity encouraged developers to make some fantastic games like Alan Wake, Outlast, The Last of Us and Dead Space. But even before Amnesia, there were some amazing survival horror games like Resident Evil 4, Silent Hill, Undying, Eternal Darkness and System Shock. I like that idea of exploring tense environments, scavenging for ammunition, fighting horrifying bosses and solving puzzles from time to time because that's part of what makes the genre so appealing. So what are your favorite survival horror games? And what's your favorite part about them? I'll leave a link below in case anyone would like to read a description for the games I just mentioned. Top 10: Best Survival Horror Games (Part I) - Top 10: Survival Horror Games (Part II) Quote Link to comment Share on other sites More sharing options...
madhatter667 Posted April 7, 2016 Share Posted April 7, 2016 Resident Evil 1 & 2, Silent Hill 1 & 2, Deadly Premonition, Alan Wake, Dead Space, Clocktower (though I suck at it). Quote Link to comment Share on other sites More sharing options...
RJ Posted April 7, 2016 Share Posted April 7, 2016 Atari 2600 Haunted House & Im not joking. 3 Quote Link to comment Share on other sites More sharing options...
RJ Posted April 7, 2016 Share Posted April 7, 2016 OK, OK. Fatal Frame. Quote Link to comment Share on other sites More sharing options...
madhatter667 Posted April 7, 2016 Share Posted April 7, 2016 Fatal Frame does bring the creep factor pretty heavily. 1 Quote Link to comment Share on other sites More sharing options...
OldSchoolRetroGamer Posted April 7, 2016 Share Posted April 7, 2016 I will only respond if you have an article linked......oh............ Quote Link to comment Share on other sites More sharing options...
xenomorpher Posted April 8, 2016 Share Posted April 8, 2016 I will only respond if you have an article linked......oh............ To be fair other members post whenever they add a video to their Youtube channel. At least it's not another Coleco Chameleon thread. Quote Link to comment Share on other sites More sharing options...
+save2600 Posted April 8, 2016 Share Posted April 8, 2016 What, no love for Jaguar's AvP? Quote Link to comment Share on other sites More sharing options...
OldSchoolRetroGamer Posted April 8, 2016 Share Posted April 8, 2016 (edited) To be fair other members post whenever they add a video to their Youtube channel. At least it's not another Coleco Chameleon thread. Yeah but it is not the MAJORITY of members posts here, these almost come off as a very specific agenda, it's getting annoying, to be "fair" . Edited April 8, 2016 by OldSchoolRetroGamer Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted April 8, 2016 Share Posted April 8, 2016 Splatterhouse for the Turbo Grafx 16 gets my nod. The music is fantastic and a great haunting theme to it. 2 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted April 8, 2016 Share Posted April 8, 2016 Splatterhouse for the Turbo Grafx 16 gets my nod. The music is fantastic and a great haunting theme to it. Have the newer version for the PS3, but not as spooky as the originals somehow. Guess the original two are in the PS3 version, but need to be unlocked. I'll probably never get around to doing that. lol 1 Quote Link to comment Share on other sites More sharing options...
Blazing Lazers Posted April 8, 2016 Share Posted April 8, 2016 Normally none for me, but there's two prominent exceptions: the moving body bags in Land of the Dead: Road to Fiddler's Green for the original Xbox, and the cherub enemies in Doom 3. Dear god, were these truly disturbing. Quote Link to comment Share on other sites More sharing options...
Games Retrospect Posted April 8, 2016 Author Share Posted April 8, 2016 Yeah but it is not the MAJORITY of members posts here, these almost come off as a very specific agenda, it's getting annoying, to be "fair" . I understand that sharing links can be annoying, especially for people who have been members for a long time. That said, whenever I start a new thread, I try to make the links secondary. In this case, for instance, I mentioned most of the games from the articles so no one feels forced to click on any links. I feel that in cases like this one, the links add something for people who would like to hear my personal opinion or would like to read a short extract about the games mentioned. Quote Link to comment Share on other sites More sharing options...
xenomorpher Posted April 8, 2016 Share Posted April 8, 2016 If you posted outside of your own topics more, you would probably get a lot less negative feedback. It would probably help too if you maybe just started only one topic and post updates in it instead of creating new topics so frequently. Quote Link to comment Share on other sites More sharing options...
+Charlie Cat Posted April 8, 2016 Share Posted April 8, 2016 Splatterhouse for the Turbo Grafx 16 gets my nod. The music is fantastic and a great haunting theme to it. Boy, you said it Keith. Splatterhouse really is a title to be named on the list. Great game to say the least! Anthony... 1 Quote Link to comment Share on other sites More sharing options...
empsolo Posted April 9, 2016 Share Posted April 9, 2016 No love for Sweet Home for the Famicom? 1 Quote Link to comment Share on other sites More sharing options...
Newsdee Posted April 9, 2016 Share Posted April 9, 2016 Eternal Darkness. When it pretends to wipe out your memory card... Quote Link to comment Share on other sites More sharing options...
madhatter667 Posted April 10, 2016 Share Posted April 10, 2016 "Eternal Darkness. When it pretends to wipe out your memory card... " -Ha ha ha! That game did pull a few good ones. The first time my character got dismembered, I was sitting there "What booby trap did I trigger? WTF?" 1 Quote Link to comment Share on other sites More sharing options...
Tartfox Posted April 11, 2016 Share Posted April 11, 2016 Clock Tower for the SNES was a surprisingly well done survival horror game. With multiple endings and various surprises at every corner, I'd highly recommend it. The sequel for the PS1 (also titled 'Clock Tower') is quite good too. I also liked Obscure 2 for the PS2- enjoyable game mechanics and you genuinely want to know what happens to the characters. Commendable soundtrack as well. Forbidden Siren 2 is also a good one, albeit a bit complicated to play. Deep Fear for the Sega Saturn is also a favorite of mine. It's more action oriented- not truly terrifying, but the soundtrack is incredibly cinematic and it gets you emotionally attached to the characters. And, of course, Resident Evil 1 and 2 has some decent jump scares. Quote Link to comment Share on other sites More sharing options...
Sharkham Posted April 12, 2016 Share Posted April 12, 2016 Splatterhouse for the Turbo Grafx 16 gets my nod. The music is fantastic and a great haunting theme to it. I've never played the original, but I did play through Splatterhouse 3 on an emulator. It's a stunning game - pretty simple and repetitive, but so beautifully brutal! And those cutscenes can be really disturbing...I'm sorry Jennifer, I couldn't save you! No love for Sweet Home for the Famicom? I'm actually playing this right now! I'm still early on, but it's already done a great job of establishing the creep factor. From what I gather, this is the 8-bit granddaddy of Resident Evil, which I'm keen on playing sometime soon, too - although Resident Evil 4 is sitting in my local game shop for $15, and unless I act fast, it might get sniped! I'm very, very interested in the horror genre. The thing is, unlike horror movies, horror games posit the player directly in the middle of the fright. The fear doesn't come from empathy with the main character, it comes from actually being there, since you are the main character. I'm really fascinated by how games, new and old, manage this effect, and it kind of saddens me that so much "horror" nowadays is just "action shooter that is darker than average." But then again, you can't really make big bucks on games with the sole purpose of disempowering and discomforting the player - but does a game need to be "fun" to be "good?" I don't think so. Quote Link to comment Share on other sites More sharing options...
JaguarBrett Posted April 12, 2016 Share Posted April 12, 2016 Resident Evil 4, Eternal Darkness, and The Evil Within were the first 3 that popped in my head =) Fatal Frame as well. The PT (silent hill) demo for Ps4 was incredibly unnerving, a bummer it will never be finished =( As a kid growing up even though technically a puzzle game, The 7th Guest on PC would scare me when I was little, haunting music, big dark mansion lol, those were the days haha Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted April 12, 2016 Share Posted April 12, 2016 I dread (no pun intended) to think just how much in terms of cash and hours spent on....horror games, i've invested over the years. Resident Evil 1-6, plus Revelations 1+2 (both poor).... Silent Hill 1-3, The Room, Origins, Homecoming, Shattered M. etc Fatal Frame 1+2. Alone In The Dark (various, last being the awful PS3/360 game) Cold Fear, Obscure 1+2, Illbleed, Carrier, Fear 1-3 (plus Fear Files), Undying, System Shock 2, Hydrophobia, Alan Wake, Deep Fear, I Am Alive, SOS, Eternal Darkness, The Thing, Dead Space 1-3, Call of Cthulhu and so on and so on. Faced threat of Living Dead, lack of water, air, too much water, the cold...... you name it. Developers constantly trying new scare tactics, but so few actually manage to create that essential atmosphere and have you on the edge of your set, sadly. Quote Link to comment Share on other sites More sharing options...
CatPix Posted April 12, 2016 Share Posted April 12, 2016 I'm very, very interested in the horror genre. The thing is, unlike horror movies, horror games posit the player directly in the middle of the fright. The fear doesn't come from empathy with the main character, it comes from actually being there, since you are the main character. I'm really fascinated by how games, new and old, manage this effect, and it kind of saddens me that so much "horror" nowadays is just "action shooter that is darker than average." But then again, you can't really make big bucks on games with the sole purpose of disempowering and discomforting the player - but does a game need to be "fun" to be "good?" I don't think so. Horror nowaday for big studios is "Call of Zombie" and "Medal of Monsters" games, and independant games fall so much in the trope of "flashlight and scarejumps". The problem is that IMO people mistake "horror game" for anything that is scary, or shocking, or horror-themed. Even gamers are guilty of this. Even retrogamers. The simplest exampel to me is "do you call Ghost n Gobliins or Castlevania games horror games? No. They are horror THEMED, but they are platformers. All the games genres have been named after what they do, not what they are themed. Platformers feature jumping skills, adventure feature exploration and usually item use and management, role-play games feature character customization and evolution. And suddently, we hear that horro games are horror THEMED. Nope. I disagree. Whem I pick up an "horror" game, I expect a few things : that the game is going to put me in a unsettling place. That it's going to make the normal scary. That it's going to try to twist my brain. That I'm going to want to hide in a closet when a monster come. No, sitting behind a desk and watching cameras isn't horror. It's a great recipe to make you on the edge, and get you ready for jumpscares, but it's NOT horror. (I'm talking about FNAF). It's a great puzzle reflexes game, with a scare-inducing theme - but you can just turn FNAF into a game with lights and buzzing sounds, and it will work the same. You can take Castlevania graphics and replace them with Contra games, you'll have Contra. Put Silent Hill and replace the graphics sith WWII themed stuff? It does NOT work. Because it isn't the same thing. Nowaday, when I wanna talk about those games, I use the words "psychological horror" (even if for me, it will always be survival-horror) so people understand that I don't talk about "Call of Zombies". And about that, I'm testing some indie/amateur games that have some interesting gameplay features. One I liked is Bunker 16. It's about claustrophobia. It's very effective and scary, and there isn't any monster in it. It's all about getting into the game story and letting it lead you where it want you to be and feel. http://gamejolt.com/games/bunker16/24718 You should be able to complete in in 20 minutes, but the idea in this game (which is more of an interactive nattarive story thing) is good and never been used a lot. One other I saw and is goigng to explore in "the train". It use a mechanism that we have all tried, but that was never used ever in a video game : the child defense against the monster in the dark of "closing your eyes". http://www.indiedb.com/games/the-train Yep, some part of it require you to close your eyes and hope for the best! How awesome is that idea heh? Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted April 12, 2016 Share Posted April 12, 2016 Looking at what Konami have done with Silent Hill is a horror in it's own right... 1st the light gun arcade game and now a Pachinko machine? yikes. 1 Quote Link to comment Share on other sites More sharing options...
CatPix Posted April 12, 2016 Share Posted April 12, 2016 Well to me the bigger issue is with the main series of games. pachinkos and light guns and even the mobil phone novels are derivate products. But the main, series itself had been repeteadly massacred for the past 10 years. 1 Quote Link to comment Share on other sites More sharing options...
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