Here's a new version with some other cars, just race fast enough and you should catch them. Still no collision detection.
I need to look into improving the steering of the car...
It seems I am discovering everything late, including this thread. I just want to say that both versions of the code (TMS9918A and F18A) look great to me, very nice job
I also enjoyed looking into the assembly code listings you provided. I guess the good thing about joining the TI99ers late is that there is a ton of stuff to discover.
I'll give my small (and late) comment to the discussion regarding authenticity with F18A and other improvements: as I like to work on both hardware and software, for me there is excitement in working with the TI-99/4A with the modern add-ons, as long as one remembers the roots. I guess that is not a surprising comment given that I'm working on the TMS99105 based version of the TI - and really enjoying the extra performance. I think I read from somewhere (BYTE magazine ages ago if I am not mistaken) a comment that Steve Jobs made, something like this: if computers have a soul, it is in the software
And now after finding this thread, I'm looking forward to seeing if I can get the formula game/demo running on the TMS99105. Right now cartridge ROM support is limited to 64K, but that is easy enough to make it bigger (at the expense of AMS).
Edited by speccery, Mon Dec 5, 2016 1:40 AM.